Player Matchup

Ra
Ra
Silver III
Blaydx
Ra
Silver III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,363 MMR
Solo
Anubis
Anubis
Silver I
ShaymeuLapin
Anubis
Silver I
Level 145
God Stats
5W - 2L
1,434 SR
Queue Stats
22W - 26L
1,392 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Wiccbacc
Hun Batz
Gold V
Level 40
God Stats
3W - 3L
1,485 SR
Queue Stats
111W - 154L
1,342 MMR
Solo
Skadi
Skadi
Silver II
lamdry
Skadi
Silver II
Level 86
God Stats
4W - 4L
1,632 SR
Queue Stats
22W - 26L
1,344 MMR
Party 1
Ganesha
Ganesha
Silver II
p0rkyss
Ganesha
Silver II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,510 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,557 SR
1,443 MMR
Tiamat
Tiamat
Silver I
AlphaWolfGaming
Tiamat
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ares
Ares
Bronze IV
Major26
Ares
Bronze IV
Level 31
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 5L
1,309 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ToastedRias
Tsukuyomi
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
Vl23adimir
Sobek
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
xXOrginalnyXx
Chiron
Gold V
Level 140
God Stats
10W - 9L
1,500 SR
Queue Stats
508W - 510L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 4 / 1
8,449
528
6,184
8,825
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
17
8 / 0 / 5
10,083
630
10,683
9,156
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Wiccbacc
Hun Batz
15
6 / 1 / 3
9,314
582
5,394
8,772
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
lamdry
Skadi
15
3 / 1 / 3
9,684
605
9,030
8,381
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
p0rkyss
Ganesha
13
0 / 1 / 9
8,129
508
3,688
9,085
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaScyllaApolloCerberusDanzaburou

VS

Bans
SetGuan YuAnhurThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,028
502
6,242
8,739
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Major26
Ares
10
1 / 4 / 0
7,352
460
2,896
10,226
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
ToastedRias
Tsukuyomi
15
5 / 5 / 1
8,825
552
7,802
14,430
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
13
0 / 2 / 3
7,337
459
4,318
12,569
10,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
0 / 2 / 1
7,627
477
4,844
8,547
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ra
0
4
1
0.13
L
Ares
Major26
Ares
1
4
0
0.25
W
Anubis
8
0
5
10.5
L
Tsukuyomi
ToastedRias
Tsukuyomi
5
5
1
1.1
L
Sobek
0
2
3
0.75
W
Hun Batz
Wiccbacc
Hun Batz
6
1
3
7.5
W
Skadi
lamdry
Skadi
3
1
3
4.5
W
Ganesha
p0rkyss
Ganesha
0
1
9
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
26,102
44,219
Taken
54,511
19,902
Mitigated
27,910
19,737
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,242
327
0
1,616
8,739
3,593
4
4,157
4,582
44,146
0
W
Ra
6,184
604
106
2,828
8,825
3,694
0
3,712
5,113
58,198
0
L
Ares
Major26
Ares
2,896
121
0
750
10,226
6,565
329
3,630
6,596
13,301
0
W
Anubis
10,683
936
0
6,689
9,156
4,171
402
3,270
5,410
83,062
0
L
Tsukuyomi
ToastedRias
Tsukuyomi
7,802
2,317
0
5,653
14,430
5,214
0
4,794
9,566
0
58,747
L
Sobek
4,318
102
0
4,407
12,569
10,242
484
5,110
7,113
36,671
0
W
Hun Batz
Wiccbacc
Hun Batz
5,394
1,545
0
2,878
8,772
3,250
155
1,192
7,428
0
44,714
W
Skadi
lamdry
Skadi
9,030
4,889
0
4,119
8,381
3,009
931
2,435
5,896
0
63,641
W
Ganesha
p0rkyss
Ganesha
3,688
201
0
3,117
9,085
5,778
81
2,058
6,916
23,107
0
L
4,844
997
827
4,019
8,547
2,296
795
2,448
6,099
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
39,169
537
Minions Killed
418
0
Camps Cleared
0
1,471,663
Distance Traveled
1,481,968
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,028
502
101
6
0
301,631
7
W
Ra
8,449
528
131
8
0
259,095
2
L
Ares
7,352
460
20
1
0
304,600
10
W
Anubis
10,083
630
146
9
0
292,819
3
L
Tsukuyomi
8,825
552
113
7
0
325,518
1
L
Sobek
7,337
459
66
4
0
302,884
2
W
Hun Batz
9,314
582
87
5
0
319,592
12
W
Skadi
9,684
605
150
9
0
259,503
2
W
Ganesha
8,129
508
23
1
0
340,654
8
L
Chiron
7,627
477
118
7
0
247,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role