Player Matchup

Jing Wei
Jing Wei
AtlasAlex
Jing Wei
Level 24
God Stats
34W - 41L
1,376 SR
Queue Stats
224W - 235L
1,344 Elo+
Solo
Ares
Ares
KeyfiOyun
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
KiKasiyas
Tiamat
Level 29
God Stats
6W - 8L
1,379 SR
Queue Stats
311W - 332L
1,316 Elo+
Solo
King Arthur
King Arthur
Nlavendt
King Arthur
Level 18
God Stats
7W - 13L
1,387 SR
Queue Stats
21W - 29L
1,318 Elo+
Solo
Nemesis
Nemesis
WhiteBearK
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,396 Elo+

VS

Team Averages
Level 21
1,542 SR
1,321 Elo+
Danzaburou
Danzaburou
FleetwoodMike
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HypeX_Nero
Kukulkan
Level 18
God Stats
1W - 3L
1,750 SR
Queue Stats
5W - 12L
1,177 Elo+
Solo
Da Ji
Da Ji
Ser9ius
Da Ji
Level 20
God Stats
20W - 26L
1,456 SR
Queue Stats
103W - 101L
1,336 Elo+
Solo
Ullr
Ullr
dvMonster09
Ullr
Level 24
God Stats
2W - 3L
1,261 SR
Queue Stats
9W - 9L
1,253 Elo+
Solo
Athena
Athena
falala13
Athena
Level 25
God Stats
2W - 0L
1,744 SR
Queue Stats
20W - 29L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AtlasAlex
Jing Wei
8
1 / 0 / 0
5,094
509
3,798
5,107
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
0 / 7 / 1
4,548
455
1,022
9,054
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
KiKasiyas
Tiamat
8
0 / 2 / 0
5,115
512
2,783
5,834
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nlavendt
King Arthur
8
0 / 4 / 0
4,882
488
2,419
7,455
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WhiteBearK
Nemesis
5
0 / 5 / 1
4,047
405
1,405
5,161
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FleetwoodMike
Danzaburou
10
8 / 0 / 1
6,648
665
5,264
4,097
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HypeX_Nero
Kukulkan
9
1 / 0 / 2
5,310
531
4,049
2,589
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ser9ius
Da Ji
11
4 / 0 / 2
6,309
631
3,862
5,023
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,244
624
4,263
5,638
1,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
falala13
Athena
9
1 / 1 / 7
5,822
582
3,827
7,198
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
18
18
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AtlasAlex
Jing Wei
1
0
0
1
W
Danzaburou
FleetwoodMike
Danzaburou
8
0
1
8.5
W
Kukulkan
HypeX_Nero
Kukulkan
1
0
2
2
L
Ares
0
7
1
0.07
L
Tiamat
KiKasiyas
Tiamat
0
2
0
0
L
King Arthur
Nlavendt
King Arthur
0
4
0
0
W
Da Ji
Ser9ius
Da Ji
4
0
2
5
L
Nemesis
WhiteBearK
Nemesis
0
5
1
0.1
W
4
0
1
4.5
W
Athena
falala13
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,427
Damage
21,265
32,611
Taken
24,545
13,503
Mitigated
8,393
4,588
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AtlasAlex
Jing Wei
3,798
2,943
0
1,865
5,107
1,470
33
1,962
3,133
0
29,568
W
Danzaburou
FleetwoodMike
Danzaburou
5,264
2,646
282
2,177
4,097
1,115
514
580
3,517
0
26,190
W
Kukulkan
HypeX_Nero
Kukulkan
4,049
456
0
0
2,589
820
626
1,084
1,505
19,599
0
L
Ares
1,022
153
0
420
9,054
4,989
0
2,580
6,422
8,882
0
L
Tiamat
KiKasiyas
Tiamat
2,783
401
0
1,208
5,834
3,178
0
1,491
4,212
25,496
0
L
King Arthur
Nlavendt
King Arthur
2,419
396
0
565
7,455
2,630
0
120
7,333
0
21,170
W
Da Ji
Ser9ius
Da Ji
3,862
1,025
0
3,092
5,023
1,657
276
253
4,770
0
35,656
L
Nemesis
WhiteBearK
Nemesis
1,405
749
0
530
5,161
1,236
0
1,444
3,635
0
6,771
W
4,263
2,117
108
1,130
5,638
1,783
838
752
4,886
0
29,452
W
Athena
falala13
Athena
3,827
1,379
0
1,371
7,198
3,018
348
1,136
6,062
14,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
30,333
183
Minions Killed
273
0
Camps Cleared
0
945,452
Distance Traveled
923,592
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,094
509
63
6
0
194,167
1
W
Danzaburou
6,648
665
48
5
0
177,963
3
W
Kukulkan
5,310
531
45
5
0
178,415
0
L
Ares
4,548
455
14
1
0
175,931
2
L
Tiamat
5,115
512
57
6
0
187,446
1
L
King Arthur
4,882
488
36
4
0
202,874
0
W
Da Ji
6,309
631
85
9
0
204,064
2
L
Nemesis
4,047
405
13
1
0
185,034
0
W
Ullr
6,244
624
69
7
0
168,326
2
W
Athena
5,822
582
26
3
0
194,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role