Player Matchup

Ymir
Ymir
FaZe_JuandaXD
Ymir
Level 24
God Stats
24W - 33L
1,229 SR
Queue Stats
105W - 154L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
GhobSisters
Kukulkan
Level 25
God Stats
9W - 12L
1,375 SR
Queue Stats
52W - 77L
1,252 Elo+
Solo
Nemesis
Nemesis
Phill mcball
Nemesis
Level 38
God Stats
8W - 13L
1,330 SR
Queue Stats
460W - 496L
1,395 Elo+
Party 1
Medusa
Medusa
Porjub
Medusa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 52L
1,626 Elo+
Party 2
Sol
Sol
TTV Cleoo
Sol
Level 20
God Stats
13W - 12L
1,521 SR
Queue Stats
347W - 378L
1,365 Elo+
Party 1
Team Averages
Level 22
1,391 SR
1,379 Elo+

VS

Team Averages
Level 14
1,506 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Archyboules
Baron Samedi
Level 18
God Stats
2W - 5L
1,261 SR
Queue Stats
95W - 148L
1,256 Elo+
Solo
Chaac
Chaac
QuickKitten1931
Chaac
Level 28
God Stats
21W - 15L
1,615 SR
Queue Stats
163W - 160L
1,443 Elo+
Solo
Heimdallr
Heimdallr
RevltngMage
Heimdallr
Level 14
God Stats
31W - 30L
1,463 SR
Queue Stats
97W - 95L
1,511 Elo+
Solo
Kukulkan
Kukulkan
SuperG1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Vie_Captain
Sobek
Level 6
God Stats
2W - 2L
1,690 SR
Queue Stats
9W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
9,617
534
6,326
13,501
8,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
GhobSisters
Kukulkan
15
2 / 2 / 5
9,832
546
10,123
8,021
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Phill mcball
Nemesis
17
13 / 1 / 4
11,031
613
14,005
12,004
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Porjub
Medusa
13
4 / 4 / 7
8,507
473
8,536
10,896
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 2 / 5
10,823
601
8,232
9,611
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Archyboules
Baron Samedi
8
0 / 4 / 1
5,734
319
1,853
7,703
2,754
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 6 / 2
8,882
493
13,379
19,249
19,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
RevltngMage
Heimdallr
12
3 / 6 / 3
7,959
442
8,897
12,648
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SuperG1
Kukulkan
8
0 / 9 / 2
6,114
340
3,143
7,181
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 4
7,820
434
4,124
12,562
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
28
Kills
10
10
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Archyboules
Baron Samedi
0
4
1
0.13
W
7
1
7
10.5
W
Kukulkan
GhobSisters
Kukulkan
2
2
5
2.25
W
Nemesis
Phill mcball
Nemesis
13
1
4
15
W
Medusa
Porjub
Medusa
4
4
7
1.88
L
6
6
2
1.17
L
Heimdallr
RevltngMage
Heimdallr
3
6
3
0.75
L
Kukulkan
SuperG1
Kukulkan
0
9
2
0.11
W
2
2
5
2.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
31,396
54,033
Taken
59,343
24,133
Mitigated
41,244
17,268
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Archyboules
Baron Samedi
1,853
515
164
64
7,703
2,754
133
4,461
3,124
8,464
0
W
6,326
1,970
450
4,538
13,501
8,414
669
2,408
10,927
34,551
0
W
Kukulkan
GhobSisters
Kukulkan
10,123
1,793
0
2,298
8,021
3,232
2,300
3,240
4,553
50,558
0
W
Nemesis
Phill mcball
Nemesis
14,005
9,721
0
1,275
12,004
5,590
0
813
11,026
0
83,972
W
Medusa
Porjub
Medusa
8,536
5,177
0
2,850
10,896
3,768
1,896
1,979
8,725
0
27,778
L
13,379
2,858
0
6,000
19,249
19,217
500
8,264
10,867
139
41,419
L
Heimdallr
RevltngMage
Heimdallr
8,897
5,093
0
2,137
12,648
5,060
78
2,037
10,611
0
38,121
L
Kukulkan
SuperG1
Kukulkan
3,143
421
0
0
7,181
2,224
168
2,320
4,629
13,944
0
W
8,232
2,902
0
5,857
9,611
3,129
3,554
406
8,805
73,017
0
L
4,124
272
0
2,485
12,562
11,989
286
6,931
5,431
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
36,509
483
Minions Killed
176
0
Camps Cleared
0
1,679,683
Distance Traveled
1,337,626
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,734
319
11
1
0
221,677
0
W
Ymir
9,617
534
60
3
0
320,717
0
W
Kukulkan
9,832
546
112
6
0
270,043
0
W
Nemesis
11,031
613
115
6
0
413,605
3
W
Medusa
8,507
473
46
3
0
355,238
2
L
Chaac
8,882
493
57
3
0
303,628
4
L
Heimdallr
7,959
442
66
4
0
275,742
1
L
Kukulkan
6,114
340
25
1
0
202,539
0
W
Sol
10,823
601
150
8
0
320,080
0
L
Sobek
7,820
434
17
1
0
334,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role