Player Matchup

Sobek
Sobek
BowOrDie
Sobek
Level 12
God Stats
9W - 10L
1,660 SR
Queue Stats
151W - 124L
1,446 Elo+
Solo
Zeus
Zeus
TmGazoul
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,177 Elo+
Solo
Izanami
Izanami
古乙丁叁雨
Izanami
Level 24
God Stats
13W - 18L
1,403 SR
Queue Stats
38W - 50L
1,319 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,314 Elo+

VS

Team Averages
Level 33
1,442 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Ethahflap4
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GxNzXx
Hel
Level 7
God Stats
3W - 2L
1,523 SR
Queue Stats
24W - 22L
1,334 Elo+
Party 1
Ne Zha
Ne Zha
Rvvmoon420
Ne Zha
Level 65
God Stats
3W - 1L
1,302 SR
Queue Stats
47W - 53L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BowOrDie
Sobek
12
2 / 6 / 6
9,913
620
7,934
22,308
26,656
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
14
5 / 5 / 5
11,001
688
17,072
10,868
4,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 8 / 6
10,547
659
11,227
16,312
6,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethahflap4
Gilgamesh
16
10 / 2 / 9
13,167
823
18,718
17,605
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
GxNzXx
Hel
15
5 / 5 / 14
11,709
732
10,725
13,851
4,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Rvvmoon420
Ne Zha
16
4 / 3 / 12
11,728
733
14,065
15,722
9,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
10
Kills
19
19
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
BowOrDie
Sobek
2
6
6
0.83
W
Gilgamesh
Ethahflap4
Gilgamesh
10
2
9
7.25
W
Hel
GxNzXx
Hel
5
5
14
2.4
W
Ne Zha
Rvvmoon420
Ne Zha
4
3
12
3.33
L
Zeus
5
5
5
1.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,233
Damage
43,508
49,488
Taken
47,178
38,069
Mitigated
27,040
6,822
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BowOrDie
Sobek
7,934
896
219
1,445
22,308
26,656
108
7,328
14,568
15,746
0
W
Gilgamesh
Ethahflap4
Gilgamesh
18,718
6,914
147
3,199
17,605
13,657
744
9,629
7,976
0
57,632
W
Hel
GxNzXx
Hel
10,725
2,620
5,631
7,926
13,851
4,377
1,223
7,409
6,442
36,749
0
W
Ne Zha
Rvvmoon420
Ne Zha
14,065
5,626
0
5,200
15,722
9,006
490
8,131
7,591
0
62,806
L
Zeus
17,072
2,141
0
1,365
10,868
4,481
294
828
9,940
47,246
0
L
11,227
8,924
0
3,793
16,312
6,932
1,037
2,644
13,443
0
53,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
36,604
158
Minions Killed
180
0
Camps Cleared
0
805,609
Distance Traveled
948,065
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,913
620
14
1
0
309,080
5
W
Gilgamesh
13,167
823
60
4
0
336,199
4
W
Hel
11,709
732
46
3
0
283,722
3
W
Ne Zha
11,728
733
74
5
0
328,144
6
L
Zeus
11,001
688
48
3
0
257,871
1
L
Izanami
10,547
659
96
6
0
238,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role