Player Matchup

Camazotz
Camazotz
Masters
Gambino
Camazotz
Masters
Level 133
God Stats
6W - 9L
1,585 SR
Queue Stats
217W - 172L
2,821 MMR
Solo
Ares
Ares
Diamond V
Grynth
Ares
Diamond V
Level 124
God Stats
7W - 2L
1,693 SR
Queue Stats
83W - 73L
2,192 MMR
Solo
Thoth
Thoth
Diamond IV
OlDirtyBasty
Thoth
Diamond IV
Level 155
God Stats
8W - 7L
1,743 SR
Queue Stats
283W - 278L
2,207 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Whalegods
Sun Wukong
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
xRevolveR
Hou Yi
Diamond IV
Level 158
God Stats
17W - 15L
1,545 SR
Queue Stats
446W - 435L
2,182 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,613 SR
2,180 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,590 SR
2,206 MMR
King Arthur
King Arthur
Masters
Marbach
King Arthur
Masters
Level 159
God Stats
13W - 18L
1,551 SR
Queue Stats
712W - 657L
2,902 MMR
Solo
Anhur
Anhur
Masters
NotGrave
Anhur
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
ShockOz
Ymir
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
2,042 MMR
Solo
Agni
Agni
Diamond II
Stanford2024
Agni
Diamond II
Level 58
God Stats
7W - 13L
1,720 SR
Queue Stats
247W - 242L
2,384 MMR
Solo
Serqet
Serqet
Diamond III
swwageroo
Serqet
Diamond III
Level 89
God Stats
18W - 15L
1,681 SR
Queue Stats
188W - 179L
2,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gambino
Camazotz
19
3 / 3 / 4
12,260
472
9,921
23,156
9,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Grynth
Ares
16
0 / 6 / 7
11,522
443
10,576
24,319
20,757
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 7 / 4
11,293
434
11,630
12,471
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Whalegods
Sun Wukong
19
3 / 7 / 3
12,831
494
19,011
30,493
27,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
xRevolveR
Hou Yi
19
6 / 4 / 2
13,387
515
14,604
20,471
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatSetAthenaTsukuyomiGuan Yu

VS

Bans
ApolloDanzaburouNemesisHeimdallrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Marbach
King Arthur
20
4 / 3 / 8
14,719
566
26,260
30,373
30,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
NotGrave
Anhur
20
8 / 2 / 10
16,634
640
22,644
22,812
10,955
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
ShockOz
Ymir
17
0 / 2 / 17
12,339
475
6,093
21,338
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 3 / 11
14,052
540
12,347
14,144
5,583
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
swwageroo
Serqet
20
11 / 2 / 8
14,405
554
15,434
19,983
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
12
Kills
26
27
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Gambino
Camazotz
3
3
4
1.67
L
Ares
Grynth
Ares
0
6
7
0.58
W
King Arthur
Marbach
King Arthur
4
3
8
2.67
W
Anhur
NotGrave
Anhur
8
2
10
6.5
L
0
7
4
0.29
W
Ymir
ShockOz
Ymir
0
2
17
4.25
W
3
3
11
2.83
L
Sun Wukong
Whalegods
Sun Wukong
3
7
3
0.64
W
Serqet
swwageroo
Serqet
11
2
8
7.5
L
Hou Yi
xRevolveR
Hou Yi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,742
Damage
82,778
110,910
Taken
108,650
68,365
Mitigated
81,076
32,612
Healing
39,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Gambino
Camazotz
9,921
1,013
0
10,777
23,156
9,159
0
3,856
19,300
0
109,228
L
Ares
Grynth
Ares
10,576
292
0
2,750
24,319
20,757
0
6,432
17,767
32,410
0
W
King Arthur
Marbach
King Arthur
26,260
3,557
0
11,950
30,373
30,617
100
2,633
27,682
0
110,908
W
Anhur
NotGrave
Anhur
22,644
15,875
0
13,344
22,812
10,955
5,971
3,491
19,285
0
158,525
L
11,630
455
0
578
12,471
4,499
822
3,159
8,841
75,899
0
W
Ymir
ShockOz
Ymir
6,093
725
0
4,940
21,338
24,140
471
6,816
14,293
40,943
0
W
12,347
2,248
0
1,891
14,144
5,583
732
4,894
8,912
117,474
0
L
Sun Wukong
Whalegods
Sun Wukong
19,011
2,070
0
11,901
30,493
27,248
0
4,353
25,934
0
91,138
W
Serqet
swwageroo
Serqet
15,434
5,050
0
7,380
19,983
9,781
2,372
4,901
14,790
0
87,875
L
Hou Yi
xRevolveR
Hou Yi
14,604
7,578
0
6,606
20,471
6,702
0
1,058
18,711
0
85,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,293
Gold Earned
72,149
671
Minions Killed
764
0
Camps Cleared
0
2,375,931
Distance Traveled
2,575,853
42
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,260
472
167
6
0
532,516
8
L
Ares
11,522
443
24
1
0
493,096
9
W
King Arthur
14,719
566
194
7
0
524,760
7
W
Anhur
16,634
640
209
8
0
451,368
1
L
Thoth
11,293
434
157
6
0
444,783
13
W
Ymir
12,339
475
52
2
0
499,174
13
W
Agni
14,052
540
187
7
0
528,423
8
L
Sun Wukong
12,831
494
175
7
0
457,575
5
W
Serqet
14,405
554
122
5
0
572,128
10
L
Hou Yi
13,387
515
148
6
0
447,961
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role