Player Matchup

Neith
Neith
Deyniz
Neith
Level 8
God Stats
3W - 3L
1,708 SR
Queue Stats
8W - 5L
1,578 Elo+
Solo
Jormungandr
Jormungandr
Maaaxeh
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,650 Elo+
Party 1
Merlin
Merlin
Srfranatletico12
Merlin
Level 29
God Stats
4W - 8L
1,517 SR
Queue Stats
175W - 176L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lVenoMxOG
Ah Muzen Cab
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 6L
1,585 Elo+
Party 1
Nemesis
Nemesis
xaolo19
Nemesis
Level 30
God Stats
1W - 2L
1,478 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,575 Elo+

VS

Team Averages
Level 16
1,584 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gabba_12
Tyr
Level 29
God Stats
26W - 29L
1,457 SR
Queue Stats
145W - 150L
1,413 Elo+
Solo
Neith
Neith
M0omken-55
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,478 Elo+
Solo
Raijin
Raijin
Osomono_13_
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
VasagoPoH
Ao Kuang
Level 24
God Stats
7W - 0L
1,965 SR
Queue Stats
76W - 32L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deyniz
Neith
8
1 / 4 / 0
4,655
466
2,199
7,006
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Maaaxeh
Jormungandr
7
1 / 3 / 1
4,419
442
2,038
5,535
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 2
5,083
508
3,158
4,556
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
lVenoMxOG
Ah Muzen Cab
7
0 / 4 / 2
4,470
447
1,828
4,136
1,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
xaolo19
Nemesis
9
3 / 3 / 0
5,696
570
2,065
6,973
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 5 / 0
4,315
432
865
4,822
1,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 1 / 2
5,719
572
2,879
4,490
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
6 / 0 / 3
6,916
692
7,441
5,230
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
12
5 / 0 / 0
6,682
668
3,565
3,845
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
VasagoPoH
Ao Kuang
11
3 / 0 / 4
6,282
628
4,767
5,932
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
17
17
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
5
0
0
L
Neith
Deyniz
Neith
1
4
0
0.25
W
3
1
2
4
W
Neith
6
0
3
7.5
L
Jormungandr
Maaaxeh
Jormungandr
1
3
1
0.5
W
Raijin
5
0
0
5
L
1
3
2
0.67
W
Ao Kuang
VasagoPoH
Ao Kuang
3
0
4
5
L
Ah Muzen Cab
lVenoMxOG
Ah Muzen Cab
0
4
2
0.25
L
Nemesis
xaolo19
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,288
Damage
19,517
28,206
Taken
24,319
8,844
Mitigated
7,811
4,874
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
865
138
0
123
4,822
1,460
0
1,282
3,386
8,307
0
L
Neith
Deyniz
Neith
2,199
832
0
2,915
7,006
1,424
0
231
6,775
0
22,375
W
2,879
39
0
1,315
4,490
1,647
176
96
4,394
0
19,597
W
Neith
7,441
3,395
0
1,815
5,230
1,740
0
882
4,348
0
46,411
L
Jormungandr
Maaaxeh
Jormungandr
2,038
751
0
4
5,535
2,516
0
1,760
3,727
15,168
0
W
Raijin
3,565
147
0
1,351
3,845
1,157
0
2,026
1,523
39,023
0
L
3,158
122
0
830
4,556
1,261
0
2,889
1,507
26,124
0
W
Ao Kuang
VasagoPoH
Ao Kuang
4,767
1,628
0
2,170
5,932
1,807
0
460
5,472
40,969
0
L
Ah Muzen Cab
lVenoMxOG
Ah Muzen Cab
1,828
493
0
522
4,136
1,331
0
1,592
2,544
0
11,354
L
Nemesis
xaolo19
Nemesis
2,065
1,023
0
603
6,973
2,312
0
2,381
4,456
0
26,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
29,914
215
Minions Killed
329
0
Camps Cleared
0
822,751
Distance Traveled
863,356
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,315
432
23
2
0
155,284
0
L
Neith
4,655
466
49
5
0
142,099
2
W
Tyr
5,719
572
56
6
0
157,904
3
W
Neith
6,916
692
87
9
0
151,862
3
L
Jormungandr
4,419
442
31
3
0
178,300
0
W
Raijin
6,682
668
88
9
0
175,647
1
L
Merlin
5,083
508
53
5
0
151,861
2
W
Ao Kuang
6,282
628
75
8
0
222,659
0
L
Ah Muzen Cab
4,470
447
19
2
0
156,956
0
L
Nemesis
5,696
570
63
6
0
193,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role