Player Matchup

Hel
Hel
ForCersei
Hel
Level 122
God Stats
4W - 1L
1,644 SR
Queue Stats
20W - 19L
1,526 Elo+
Party 1
Tiamat
Tiamat
HappySpirit
Tiamat
Level 156
God Stats
4W - 1L
1,648 SR
Queue Stats
10W - 4L
1,872 Elo+
Party 1
Khepri
Khepri
Nefilia
Khepri
Level 99
God Stats
1W - 1L
1,633 SR
Queue Stats
87W - 75L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Vip3rq8
Gilgamesh
Level 125
God Stats
45W - 38L
1,543 SR
Queue Stats
530W - 555L
1,475 Elo+
Solo
Ullr
Ullr
pieterpaap
Ullr
Level 127
God Stats
6W - 3L
1,706 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,581 Elo+

VS

Team Averages
Level 127
1,529 SR
1,550 Elo+
Nike
Nike
Addi_Docta
Nike
Level 133
God Stats
34W - 31L
1,734 SR
Queue Stats
352W - 333L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Chrzesci
Heimdallr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 57L
1,577 Elo+
Solo
Tiamat
Tiamat
Licencja
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mephiklytion
Ra
Level 140
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 3L
1,615 Elo+
Solo
Xbalanque
Xbalanque
VíctorCMD
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,490
749
5,832
7,613
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
15
4 / 1 / 8
9,214
921
12,138
7,953
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Nefilia
Khepri
14
2 / 3 / 7
8,770
877
5,241
11,838
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Vip3rq8
Gilgamesh
15
5 / 4 / 3
9,331
933
9,606
11,520
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 4
8,866
887
5,180
5,766
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
8,414
841
4,844
11,057
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Chrzesci
Heimdallr
15
4 / 2 / 6
8,415
842
8,018
9,792
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Licencja
Tiamat
12
1 / 4 / 6
6,848
685
7,300
9,389
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 6
7,056
706
5,147
7,357
2,414
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
VíctorCMD
Xbalanque
15
4 / 3 / 4
8,343
834
7,119
8,513
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
15
Kills
12
12
Deaths
15
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
L
Heimdallr
Chrzesci
Heimdallr
4
2
6
3.5
W
1
2
6
2
W
Tiamat
4
1
8
8
L
Tiamat
Licencja
Tiamat
1
4
6
1
L
1
3
6
1.33
W
Khepri
Nefilia
Khepri
2
3
7
1.83
W
Gilgamesh
Vip3rq8
Gilgamesh
5
4
3
1.63
L
Xbalanque
VíctorCMD
Xbalanque
4
3
4
2
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,997
Damage
32,428
44,690
Taken
46,108
26,456
Mitigated
25,148
14,934
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
678
0
925
11,057
9,466
0
4,483
6,496
0
17,682
L
Heimdallr
Chrzesci
Heimdallr
8,018
4,961
0
1,039
9,792
3,881
0
5,598
4,034
0
34,396
W
5,832
369
6,094
4,074
7,613
3,396
223
1,916
5,499
23,144
0
W
Tiamat
12,138
897
0
1,033
7,953
6,556
177
2,199
5,543
27,866
0
L
Tiamat
Licencja
Tiamat
7,300
815
0
1,430
9,389
6,294
1
3,930
5,293
17,652
0
L
5,147
139
1,769
1,301
7,357
2,414
238
4,192
3,076
23,275
0
W
Khepri
Nefilia
Khepri
5,241
440
0
2,449
11,838
7,759
33
3,267
8,249
11,936
0
W
Gilgamesh
Vip3rq8
Gilgamesh
9,606
2,736
0
772
11,520
6,276
0
2,822
8,409
0
32,390
L
Xbalanque
VíctorCMD
Xbalanque
7,119
2,972
0
500
8,513
3,093
0
4,348
3,877
0
20,351
W
5,180
1,849
0
512
5,766
2,469
279
1,902
3,699
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
39,076
279
Minions Killed
238
7
Camps Cleared
9
1,018,856
Distance Traveled
950,216
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,414
841
44
4
0
206,726
1
L
Heimdallr
8,415
842
61
6
5
176,566
1
W
Hel
7,490
749
51
5
0
205,288
1
W
Tiamat
9,214
921
64
6
3
242,745
3
L
Tiamat
6,848
685
32
3
0
193,030
2
L
Ra
7,056
706
55
6
4
200,952
1
W
Khepri
8,770
877
17
2
0
201,716
0
W
Gilgamesh
9,331
933
52
5
4
187,932
2
L
Xbalanque
8,343
834
46
5
0
172,942
1
W
Ullr
8,866
887
95
10
0
181,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role