Player Matchup

Fafnir
Fafnir
CharCustomZaku
Fafnir
Level 65
God Stats
5W - 5L
1,663 SR
Queue Stats
42W - 33L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
Larzen_91
Gilgamesh
Level 158
God Stats
90W - 57L
1,680 SR
Queue Stats
617W - 626L
1,455 Elo+
Solo
Chiron
Chiron
MrMcAuley
Chiron
Level 58
God Stats
18W - 8L
1,739 SR
Queue Stats
65W - 38L
1,584 Elo+
Party 2
Loki
Loki
Thorphax
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
XxHarambe42OxX
Chang'e
Level 32
God Stats
1W - 1L
1,334 SR
Queue Stats
155W - 141L
1,562 Elo+
Party 2
Team Averages
Level 90
1,583 SR
1,527 Elo+

VS

Team Averages
Level 49
1,429 SR
1,468 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Firestorm364zats
Chaac
Level 68
God Stats
6W - 4L
1,641 SR
Queue Stats
398W - 353L
1,511 Elo+
Party 1
Tiamat
Tiamat
TABLE_LEG_4
Tiamat
Level 37
God Stats
7W - 11L
1,172 SR
Queue Stats
40W - 47L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
fineokay___
Cu Chulainn
Level 17
God Stats
5W - 4L
1,616 SR
Queue Stats
38W - 26L
1,532 Elo+
Party 1
Loki
Loki
nido-attiguo
Loki
Level 15
God Stats
0W - 3L
1,219 SR
Queue Stats
41W - 33L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
9,435
449
4,770
15,656
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Larzen_91
Gilgamesh
20
2 / 0 / 5
11,803
562
11,549
18,230
8,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
MrMcAuley
Chiron
18
5 / 3 / 8
11,109
529
15,332
14,262
5,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
19
6 / 2 / 7
11,140
530
12,874
15,020
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 1
10,570
503
5,852
15,130
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 7 / 3
10,376
494
11,160
18,479
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 6
9,900
471
7,674
19,382
14,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
2 / 1 / 1
10,511
501
15,365
8,025
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
fineokay___
Cu Chulainn
18
2 / 2 / 0
11,259
536
12,083
16,618
15,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 3
9,559
455
4,962
12,451
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
18
Kills
9
9
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
7
3
0.64
W
1
3
11
2.17
L
1
4
6
1
W
Gilgamesh
Larzen_91
Gilgamesh
2
0
5
4.5
W
Chiron
MrMcAuley
Chiron
5
3
8
3
L
Tiamat
2
1
1
2.5
W
Loki
6
2
7
4.75
W
4
1
1
4.5
L
Cu Chulainn
fineokay___
Cu Chulainn
2
2
0
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
51,244
78,298
Taken
74,955
40,810
Mitigated
47,011
39,421
Healing
28,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,160
4,994
1,230
7,452
18,479
7,638
1,750
3,058
15,421
72,632
0
W
4,770
1,685
0
3,866
15,656
14,946
378
7,580
7,718
23,833
0
L
7,674
878
0
6,947
19,382
14,393
54
3,421
15,961
188
27,976
W
Gilgamesh
Larzen_91
Gilgamesh
11,549
3,138
0
9,950
18,230
8,687
1,785
3,766
14,306
1,977
89,935
W
Chiron
MrMcAuley
Chiron
15,332
7,388
935
7,454
14,262
5,415
2,746
7,026
7,171
0
64,079
L
Tiamat
15,365
1,512
0
3,349
8,025
5,344
742
1,610
6,415
79,682
0
W
Loki
12,874
2,307
0
6,236
15,020
6,002
0
3,289
11,595
0
91,567
W
5,852
352
2,400
8,580
15,130
5,760
0
5,739
8,899
70,926
0
L
Cu Chulainn
fineokay___
Cu Chulainn
12,083
1,824
0
5,523
16,618
15,201
0
2,161
14,457
4,560
78,175
L
4,962
1,057
0
4,494
12,451
4,435
0
1,818
10,633
0
67,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
51,605
708
Minions Killed
625
0
Camps Cleared
0
2,040,957
Distance Traveled
1,945,759
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,376
494
126
6
0
295,200
6
W
Fafnir
9,435
449
39
2
0
396,477
6
L
Chaac
9,900
471
45
2
0
391,731
2
W
Gilgamesh
11,803
562
192
9
0
396,174
3
W
Chiron
11,109
529
128
6
0
406,960
7
L
Tiamat
10,511
501
151
7
0
417,028
10
W
Loki
11,140
530
143
7
0
444,245
11
W
Chang'e
10,570
503
206
10
0
397,101
7
L
Cu Chulainn
11,259
536
182
9
0
423,608
9
L
Loki
9,559
455
121
6
0
418,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role