Player Matchup

Ymir
Ymir
Envi Mascott
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
He Bo
He Bo
Ghostlinkrock
He Bo
Level 28
God Stats
5W - 7L
1,527 SR
Queue Stats
89W - 84L
1,576 Elo+
Solo
Anhur
Anhur
fbarbarossa
Anhur
Level 8
God Stats
10W - 8L
1,477 SR
Queue Stats
20W - 15L
1,471 Elo+
Solo
Sylvanus
Sylvanus
galvantar5
Sylvanus
Level 29
God Stats
2W - 0L
1,276 SR
Queue Stats
6W - 1L
1,624 Elo+
Solo
Mercury
Mercury
丿鱼宝宝
Mercury
Level 27
God Stats
11W - 10L
1,620 SR
Queue Stats
56W - 44L
1,571 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,542 Elo+

VS

Team Averages
Level 21
1,585 SR
1,522 Elo+
Xing Tian
Xing Tian
Cedax77
Xing Tian
Level 28
God Stats
3W - 4L
1,745 SR
Queue Stats
135W - 141L
1,566 Elo+
Solo
Izanami
Izanami
IlilithI
Izanami
Level 16
God Stats
22W - 28L
1,541 SR
Queue Stats
31W - 40L
1,487 Elo+
Solo
Janus
Janus
Mieciu060606
Janus
Level 27
God Stats
5W - 7L
1,638 SR
Queue Stats
64W - 47L
1,591 Elo+
Solo
Vulcan
Vulcan
Silas2876
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,347 Elo+
Party 1
Achilles
Achilles
tomzockt181
Achilles
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
9,191
460
5,755
15,761
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 4 / 8
11,193
560
12,268
12,390
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
14 / 2 / 7
13,204
660
15,043
16,550
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
galvantar5
Sylvanus
15
3 / 3 / 12
10,439
522
11,009
15,541
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
丿鱼宝宝
Mercury
20
11 / 0 / 7
12,360
618
12,934
14,114
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cedax77
Xing Tian
14
2 / 7 / 6
9,183
459
9,836
17,908
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
IlilithI
Izanami
15
3 / 11 / 0
9,548
477
5,736
15,073
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 2
10,103
505
9,149
13,731
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Silas2876
Vulcan
13
2 / 8 / 3
8,870
444
9,923
12,097
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
tomzockt181
Achilles
16
7 / 5 / 3
10,067
503
12,425
16,159
18,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
35
Kills
17
17
Deaths
35
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cedax77
Xing Tian
2
7
6
0.71
W
1
8
8
0.63
W
6
4
8
2.5
L
Izanami
IlilithI
Izanami
3
11
0
0.27
L
3
4
2
1
L
Vulcan
Silas2876
Vulcan
2
8
3
0.44
W
14
2
7
8.75
W
Sylvanus
galvantar5
Sylvanus
3
3
12
3
L
Achilles
tomzockt181
Achilles
7
5
3
1.7
W
Mercury
丿鱼宝宝
Mercury
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,009
Damage
47,069
74,356
Taken
74,968
38,039
Mitigated
46,031
27,738
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cedax77
Xing Tian
9,836
685
0
503
17,908
13,918
0
5,243
12,653
28,269
0
W
5,755
2,264
0
1,285
15,761
9,887
46
4,755
10,466
23,994
1,340
W
12,268
361
0
1,965
12,390
4,776
0
7,044
4,978
67,079
0
L
Izanami
IlilithI
Izanami
5,736
5,096
0
1,250
15,073
3,883
1,792
2,025
13,048
0
57,058
L
9,149
129
0
4,541
13,731
4,780
0
4,508
9,157
73,750
0
L
Vulcan
Silas2876
Vulcan
9,923
2,793
0
1,827
12,097
4,711
598
7,316
4,565
43,644
0
W
15,043
10,628
0
8,185
16,550
5,828
3,916
7,309
9,241
0
81,356
W
Sylvanus
galvantar5
Sylvanus
11,009
3,297
3,903
6,228
15,541
11,620
604
6,932
8,201
36,480
7,302
L
Achilles
tomzockt181
Achilles
12,425
3,444
0
2,909
16,159
18,739
0
8,343
7,519
0
41,186
W
Mercury
丿鱼宝宝
Mercury
12,934
7,120
0
6,172
14,114
5,928
0
3,570
10,412
0
96,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
47,771
496
Minions Killed
427
0
Camps Cleared
0
1,901,100
Distance Traveled
1,775,594
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,183
459
25
1
0
398,916
3
W
Ymir
9,191
460
37
2
0
341,427
1
W
He Bo
11,193
560
114
6
0
374,482
8
L
Izanami
9,548
477
88
4
0
314,570
3
L
Janus
10,103
505
140
7
0
377,498
1
L
Vulcan
8,870
444
96
5
0
340,448
2
W
Anhur
13,204
660
153
8
0
342,787
2
W
Sylvanus
10,439
522
56
3
0
344,720
8
L
Achilles
10,067
503
78
4
0
344,162
0
W
Mercury
12,360
618
136
7
0
497,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role