Player Matchup

Gilgamesh
Gilgamesh
Asridal
Gilgamesh
Level 28
God Stats
4W - 9L
1,084 SR
Queue Stats
269W - 307L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Cella23
Kukulkan
Level 7
God Stats
3W - 3L
1,704 SR
Queue Stats
15W - 13L
1,717 Elo+
Solo
Hou Yi
Hou Yi
Daaros
Hou Yi
Level 30
God Stats
23W - 30L
1,458 SR
Queue Stats
296W - 312L
1,421 Elo+
Solo
Ganesha
Ganesha
Gunkefar
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,482 Elo+
Party 1
Thanatos
Thanatos
PeberKongen
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,528 Elo+

VS

Team Averages
Level 42
1,567 SR
1,494 Elo+
Nemesis
Nemesis
MommentoMoore
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,591 Elo+
Solo
Janus
Janus
TheGodOfWeed
Janus
Level 29
God Stats
16W - 21L
1,511 SR
Queue Stats
145W - 165L
1,461 Elo+
Solo
Bacchus
Bacchus
WeedSmooker420
Bacchus
Level 122
God Stats
0W - 4L
1,411 SR
Queue Stats
35W - 34L
1,551 Elo+
Party 2
Ares
Ares
vezz9
Ares
Level 7
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2
Vulcan
Vulcan
Барбарой
Vulcan
Level 29
God Stats
55W - 39L
1,593 SR
Queue Stats
170W - 202L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asridal
Gilgamesh
17
8 / 2 / 11
11,279
1,128
18,322
18,483
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Cella23
Kukulkan
17
3 / 3 / 11
10,514
1,051
10,340
6,255
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Daaros
Hou Yi
17
7 / 2 / 9
11,571
1,157
9,446
10,734
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Gunkefar
Ganesha
18
0 / 6 / 21
11,303
1,130
8,077
18,707
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
PeberKongen
Thanatos
16
8 / 2 / 8
11,093
1,109
14,619
10,757
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 11 / 6
10,167
1,017
10,891
20,786
9,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 12
10,163
1,016
15,169
9,555
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 3
10,799
1,080
13,366
12,297
8,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
vezz9
Ares
16
2 / 6 / 9
10,033
1,003
4,665
17,289
18,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 9
9,399
940
14,307
6,473
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
26
Kills
15
15
Deaths
26
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asridal
Gilgamesh
8
2
11
6.75
W
Kukulkan
Cella23
Kukulkan
3
3
11
2.83
W
Hou Yi
Daaros
Hou Yi
7
2
9
5.75
W
Ganesha
Gunkefar
Ganesha
0
6
21
1.75
L
Nemesis
3
11
6
0.55
W
Thanatos
PeberKongen
Thanatos
8
2
8
6
L
1
5
12
1.4
L
8
4
3
2.38
L
Ares
vezz9
Ares
2
6
9
1.08
L
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,804
Damage
58,398
64,936
Taken
66,400
34,200
Mitigated
42,118
11,762
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asridal
Gilgamesh
18,322
6,490
0
1,167
18,483
7,513
0
13,642
4,841
0
33,318
W
Kukulkan
Cella23
Kukulkan
10,340
510
0
46
6,255
2,043
0
3,261
2,994
45,150
0
W
Hou Yi
Daaros
Hou Yi
9,446
5,639
543
2,540
10,734
4,524
0
6,829
3,905
0
25,135
W
Ganesha
Gunkefar
Ganesha
8,077
1,330
0
1,206
18,707
16,315
0
15,666
3,041
20,906
0
L
Nemesis
10,891
4,330
0
1,478
20,786
9,834
0
5,906
14,880
0
31,777
W
Thanatos
PeberKongen
Thanatos
14,619
2,315
0
6,260
10,757
3,805
0
8,109
2,648
0
22,069
L
15,169
196
0
0
9,555
3,304
0
1,953
7,602
37,201
0
L
13,366
2,059
0
461
12,297
8,378
0
4,181
8,116
25,261
0
L
Ares
vezz9
Ares
4,665
316
0
0
17,289
18,511
0
4,258
13,031
12,216
0
L
14,307
6,182
98
141
6,473
2,091
0
2,119
4,354
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
50,561
202
Minions Killed
171
7
Camps Cleared
6
989,079
Distance Traveled
997,215
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,279
1,128
37
4
0
207,705
0
W
Kukulkan
10,514
1,051
78
8
1
175,623
0
W
Hou Yi
11,571
1,157
54
5
2
204,317
0
W
Ganesha
11,303
1,130
5
1
0
180,726
0
L
Nemesis
10,167
1,017
43
4
2
213,413
3
W
Thanatos
11,093
1,109
28
3
4
220,708
0
L
Janus
10,163
1,016
45
5
0
208,162
0
L
Bacchus
10,799
1,080
20
2
2
222,834
0
L
Ares
10,033
1,003
7
1
0
144,290
0
L
Vulcan
9,399
940
56
6
2
208,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role