Player Matchup

Bacchus
Bacchus
LoverTaco
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
UwUz4lifez
Osiris
Level 18
God Stats
2W - 4L
1,732 SR
Queue Stats
79W - 107L
1,436 Elo+
Solo
Thanatos
Thanatos
eldosis1
Thanatos
Level 26
God Stats
17W - 29L
1,453 SR
Queue Stats
127W - 180L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
sarena156
Baron Samedi
Level 29
God Stats
20W - 11L
1,623 SR
Queue Stats
96W - 81L
1,559 Elo+
Solo
Medusa
Medusa
stanley123456789
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,434 Elo+

VS

Team Averages
Level 17
1,474 SR
1,463 Elo+
Ymir
Ymir
Morlett93
Ymir
Level 27
God Stats
7W - 6L
1,410 SR
Queue Stats
62W - 54L
1,394 Elo+
Party 1
Neith
Neith
OneBlood215
Neith
Level 24
God Stats
12W - 14L
1,236 SR
Queue Stats
52W - 73L
1,146 Elo+
Party 1
Nemesis
Nemesis
PridefulJustice
Nemesis
Level 5
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 8L
1,814 Elo+
Solo
Xbalanque
Xbalanque
That_Tunechi_Luv
Xbalanque
Level 26
God Stats
57W - 63L
1,470 SR
Queue Stats
151W - 193L
1,329 Elo+
Party 1
Bellona
Bellona
gambu0110
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LoverTaco
Bacchus
9
4 / 2 / 3
5,966
663
3,240
4,549
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
UwUz4lifez
Osiris
8
1 / 3 / 0
4,820
536
700
3,592
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
eldosis1
Thanatos
9
3 / 3 / 0
5,492
610
4,139
7,017
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
sarena156
Baron Samedi
10
3 / 2 / 2
6,170
686
3,736
4,900
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 1 / 0
3,496
388
0
819
157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 2
6,026
670
3,219
4,747
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 3 / 3
4,918
546
2,132
4,433
1,289
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,364
707
3,805
4,643
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
7
2 / 4 / 0
5,012
557
1,598
4,430
839
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
gambu0110
Bellona
7
0 / 2 / 0
4,393
488
0
4,870
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
11
Kills
10
11
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
LoverTaco
Bacchus
4
2
3
2.75
W
Ymir
4
2
2
2.5
W
1
3
3
0.83
W
3
0
2
4
W
Xbalanque
2
4
0
0.5
L
Osiris
UwUz4lifez
Osiris
1
3
0
0.33
L
Thanatos
eldosis1
Thanatos
3
3
0
1
W
Bellona
gambu0110
Bellona
0
2
0
0
L
Baron Samedi
sarena156
Baron Samedi
3
2
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
10,754
20,877
Taken
23,123
8,512
Mitigated
8,468
7,925
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
LoverTaco
Bacchus
3,240
268
159
1,551
4,549
2,082
0
1,468
3,081
10,155
0
W
Ymir
3,219
1,316
62
1,075
4,747
2,576
418
2,519
2,197
17,139
0
W
2,132
1,295
0
165
4,433
1,289
471
2,937
1,367
0
13,912
W
3,805
2,185
0
719
4,643
1,351
488
10
4,625
0
33,383
W
Xbalanque
1,598
653
0
632
4,430
839
1,226
0
4,430
0
13,371
L
Osiris
UwUz4lifez
Osiris
700
346
0
15
3,592
2,177
888
197
3,395
0
12,877
L
Thanatos
eldosis1
Thanatos
4,139
1,849
0
4,741
7,017
2,088
0
0
7,017
0
24,949
W
Bellona
gambu0110
Bellona
0
0
0
490
4,870
2,413
58
1,188
3,528
0
14,756
L
Baron Samedi
sarena156
Baron Samedi
3,736
422
137
1,322
4,900
2,008
502
1,446
3,454
31,454
0
L
0
0
0
0
819
157
0
108
711
0
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
26,713
174
Minions Killed
207
0
Camps Cleared
0
761,201
Distance Traveled
865,159
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,966
663
16
2
0
185,299
0
W
Ymir
6,026
670
34
4
0
169,834
2
W
Neith
4,918
546
30
3
0
165,035
0
W
Nemesis
6,364
707
87
10
0
203,178
0
W
Xbalanque
5,012
557
30
3
0
150,265
1
L
Osiris
4,820
536
35
4
0
178,631
0
L
Thanatos
5,492
610
60
7
0
156,168
3
W
Bellona
4,393
488
26
3
0
176,847
0
L
Baron Samedi
6,170
686
63
7
0
132,924
2
L
Medusa
3,496
388
0
0
0
108,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role