Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
Jeongyeon_SunBae
Bastet
Gold IV
Level 117
God Stats
7W - 3L
1,744 SR
Queue Stats
53W - 58L
1,249 MMR
Solo
Tiamat
Tiamat
Silver I
StaRDuSt NL9623
Tiamat
Silver I
Level 140
God Stats
42W - 31L
1,595 SR
Queue Stats
710W - 724L
1,211 MMR
Solo
Khepri
Khepri
Gold V
Strigoi hunter1
Khepri
Gold V
Level 129
God Stats
2W - 1L
1,420 SR
Queue Stats
98W - 100L
1,254 MMR
Solo
Guan Yu
Guan Yu
Gold V
Y0uZiixX
Guan Yu
Gold V
Level 107
God Stats
3W - 1L
1,471 SR
Queue Stats
60W - 71L
1,294 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,546 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,468 SR
1,221 MMR
Sun Wukong
Sun Wukong
Silver III
DillonBoss
Sun Wukong
Silver III
Level 90
God Stats
0W - 1L
1,299 SR
Queue Stats
73W - 90L
868 MMR
Solo
Neith
Neith
Silver I
SrPottiTo
Neith
Silver I
Level 49
God Stats
2W - 3L
1,364 SR
Queue Stats
52W - 60L
1,312 MMR
Solo
Chang'e
Chang'e
Gold V
StarMarkey
Chang'e
Gold V
Level 156
God Stats
15W - 16L
1,502 SR
Queue Stats
357W - 354L
1,321 MMR
Solo
Geb
Geb
Silver II
rG Rxckless
Geb
Silver II
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 79L
1,308 MMR
Solo
Nemesis
Nemesis
Gold V
xPati_96x
Nemesis
Gold V
Level 93
God Stats
18W - 16L
1,675 SR
Queue Stats
170W - 167L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 2 / 7
13,789
600
21,728
17,113
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 4 / 2
12,684
551
16,467
18,548
7,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 10
12,383
538
16,036
16,244
12,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 12
10,793
469
7,801
19,294
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Y0uZiixX
Guan Yu
18
2 / 4 / 3
10,878
473
10,737
22,426
25,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AthenaTsukuyomiApolloDanzaburouScylla

VS

Bans
JanusCabrakanKing ArthurSetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DillonBoss
Sun Wukong
19
1 / 2 / 6
11,737
510
15,768
18,530
20,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SrPottiTo
Neith
17
3 / 10 / 1
11,184
486
9,703
18,630
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
StarMarkey
Chang'e
17
4 / 3 / 3
11,259
490
19,159
17,937
7,220
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 7
10,285
447
6,970
25,927
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
xPati_96x
Nemesis
20
8 / 3 / 4
12,462
542
12,096
21,305
8,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
24
Kills
17
17
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
7
5.75
L
Sun Wukong
DillonBoss
Sun Wukong
1
2
6
2
W
9
4
2
2.5
L
Neith
SrPottiTo
Neith
3
10
1
0.35
W
3
2
10
4
L
Chang'e
StarMarkey
Chang'e
4
3
3
1.83
W
2
5
12
1.6
W
Guan Yu
Y0uZiixX
Guan Yu
2
4
3
0.88
L
1
6
7
0.75
L
Nemesis
xPati_96x
Nemesis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,769
Damage
63,696
93,625
Taken
102,329
73,114
Mitigated
64,689
35,444
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,728
9,856
0
9,747
17,113
7,788
3,503
4,694
12,419
0
129,428
L
Sun Wukong
DillonBoss
Sun Wukong
15,768
5,492
0
1,703
18,530
20,665
2,021
1,759
16,719
0
86,273
W
16,467
4,835
0
1,748
18,548
7,568
731
5,025
13,523
0
69,625
L
Neith
SrPottiTo
Neith
9,703
4,115
0
4,428
18,630
6,051
913
1,299
17,318
0
77,373
W
16,036
1,995
389
7,729
16,244
12,682
1,893
5,901
10,343
87,736
0
L
Chang'e
StarMarkey
Chang'e
19,159
1,182
2,522
9,445
17,937
7,220
74
5,790
11,813
82,257
0
W
7,801
775
0
3,112
19,294
19,606
104
6,504
12,790
36,864
0
W
Guan Yu
Y0uZiixX
Guan Yu
10,737
1,256
3,670
9,049
22,426
25,470
530
4,005
18,421
0
60,923
L
6,970
842
762
6,793
25,927
22,534
93
8,768
16,777
28,556
0
L
Nemesis
xPati_96x
Nemesis
12,096
6,169
0
5,516
21,305
8,219
385
5,274
15,865
0
96,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,527
Gold Earned
56,927
600
Minions Killed
677
0
Camps Cleared
0
2,152,859
Distance Traveled
2,046,393
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,789
600
186
8
0
424,467
3
L
Sun Wukong
11,737
510
157
7
0
419,392
3
W
Bastet
12,684
551
111
5
0
458,173
4
L
Neith
11,184
486
152
7
0
346,255
4
W
Tiamat
12,383
538
154
7
0
411,194
4
L
Chang'e
11,259
490
161
7
0
387,243
7
W
Khepri
10,793
469
42
2
0
437,677
7
W
Guan Yu
10,878
473
107
5
0
421,348
5
L
Geb
10,285
447
58
3
0
401,762
2
L
Nemesis
12,462
542
149
6
0
491,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role