Player Matchup

Baron Samedi
Baron Samedi
ResetVexs
Baron Samedi
Level 70
God Stats
10W - 9L
1,627 SR
Queue Stats
235W - 194L
1,562 Elo+
Solo
Medusa
Medusa
Soldier768560
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Solo
Mulan
Mulan
VergaMajesty
Mulan
Level 69
God Stats
19W - 27L
1,548 SR
Queue Stats
267W - 367L
1,335 Elo+
Solo
Team Averages
Level 48
1,558 SR
1,322 Elo+

VS

Team Averages
Level 57
1,484 SR
1,314 Elo+
Baron Samedi
Baron Samedi
DrDrunkman_
Baron Samedi
Level 38
God Stats
56W - 105L
1,317 SR
Queue Stats
312W - 527L
1,211 Elo+
Solo
Tsukuyomi
Tsukuyomi
LunarSicario
Tsukuyomi
Level 61
God Stats
17W - 24L
1,458 SR
Queue Stats
149W - 212L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
Viridian01
Cthulhu
Level 72
God Stats
6W - 6L
1,676 SR
Queue Stats
87W - 134L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ResetVexs
Baron Samedi
17
6 / 6 / 2
13,146
657
18,592
19,212
13,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 2
10,592
530
5,058
10,902
3,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 9 / 7
11,590
580
12,408
24,153
20,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrDrunkman_
Baron Samedi
18
1 / 3 / 19
12,907
645
11,112
12,863
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
LunarSicario
Tsukuyomi
16
11 / 5 / 8
14,150
708
15,070
17,047
7,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Viridian01
Cthulhu
19
11 / 1 / 7
14,797
740
18,287
21,115
16,265
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
23
23
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrDrunkman_
Baron Samedi
1
3
19
3.5
W
Tsukuyomi
LunarSicario
Tsukuyomi
11
5
8
3
L
Baron Samedi
ResetVexs
Baron Samedi
6
6
2
1.17
L
2
8
2
0.38
L
1
9
7
0.5
W
Cthulhu
Viridian01
Cthulhu
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
44,469
54,267
Taken
51,025
37,696
Mitigated
29,938
14,758
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrDrunkman_
Baron Samedi
11,112
142
2,840
4,596
12,863
6,036
984
5,077
7,786
43,852
0
W
Tsukuyomi
LunarSicario
Tsukuyomi
15,070
8,414
0
3,313
17,047
7,637
682
5,443
11,604
0
64,211
L
Baron Samedi
ResetVexs
Baron Samedi
18,592
1,002
3,166
5,662
19,212
13,412
276
12,704
6,508
69,883
0
L
5,058
2,594
0
0
10,902
3,965
818
5,157
5,745
0
17,301
L
12,408
1,632
306
5,624
24,153
20,319
137
11,674
12,479
0
40,367
W
Cthulhu
Viridian01
Cthulhu
18,287
918
306
6,957
21,115
16,265
976
8,182
12,933
98,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
41,854
162
Minions Killed
251
0
Camps Cleared
0
780,213
Distance Traveled
1,071,037
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,907
645
62
3
0
342,747
0
W
Tsukuyomi
14,150
708
78
4
0
358,868
0
L
Baron Samedi
13,146
657
74
4
0
296,202
6
L
Medusa
10,592
530
28
1
0
195,391
0
L
Mulan
11,590
580
60
3
0
288,620
2
W
Cthulhu
14,797
740
111
6
0
369,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role