Player Matchup

Cerberus
Cerberus
CorvoNL
Cerberus
Level 49
God Stats
15W - 11L
2,031 SR
Queue Stats
343W - 392L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
POLelviola
Gilgamesh
Level 25
God Stats
0W - 5L
1,340 SR
Queue Stats
41W - 60L
1,357 Elo+
Party 2
Hun Batz
Hun Batz
PandaCharlie
Hun Batz
Level 89
God Stats
4W - 5L
1,519 SR
Queue Stats
117W - 124L
1,421 Elo+
Party 2
Anhur
Anhur
lllsarrilllç
Anhur
Level 50
God Stats
11W - 8L
1,493 SR
Queue Stats
367W - 360L
1,432 Elo+
Party 3
Janus
Janus
thelarg
Janus
Level 47
God Stats
11W - 8L
1,603 SR
Queue Stats
435W - 403L
1,489 Elo+
Party 3
Team Averages
Level 52
1,597 SR
1,438 Elo+

VS

Team Averages
Level 57
1,505 SR
1,395 Elo+
Cu Chulainn
Cu Chulainn
ChocoliteHD
Cu Chulainn
Level 60
God Stats
5W - 2L
1,602 SR
Queue Stats
25W - 25L
1,394 Elo+
Party 1
Neith
Neith
Jonesgb22
Neith
Level 7
God Stats
4W - 3L
1,400 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Mikoli24
Tsukuyomi
Level 47
God Stats
1W - 2L
1,202 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 4
Discordia
Discordia
RumpleForSkin187
Discordia
Level 27
God Stats
3W - 2L
1,474 SR
Queue Stats
21W - 22L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
Snildt
Guan Yu
Level 145
God Stats
4W - 5L
1,847 SR
Queue Stats
236W - 255L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CorvoNL
Cerberus
11
1 / 6 / 2
6,582
387
4,119
14,365
6,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
POLelviola
Gilgamesh
12
1 / 5 / 2
6,705
394
3,757
12,073
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
PandaCharlie
Hun Batz
14
6 / 6 / 0
9,098
535
6,730
15,149
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
7,273
428
3,392
8,185
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
thelarg
Janus
12
1 / 5 / 3
7,369
433
5,316
10,692
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChocoliteHD
Cu Chulainn
13
2 / 3 / 8
8,399
494
9,335
13,613
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Jonesgb22
Neith
14
5 / 1 / 7
8,950
526
7,469
7,168
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Mikoli24
Tsukuyomi
17
9 / 1 / 4
10,408
612
9,971
9,559
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
14
2 / 3 / 2
8,480
499
8,064
7,456
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Snildt
Guan Yu
16
10 / 1 / 10
9,640
567
11,570
13,059
8,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
28
28
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChocoliteHD
Cu Chulainn
2
3
8
2
L
Cerberus
CorvoNL
Cerberus
1
6
2
0.33
W
Neith
Jonesgb22
Neith
5
1
7
8.5
W
Tsukuyomi
Mikoli24
Tsukuyomi
9
1
4
11
L
Gilgamesh
POLelviola
Gilgamesh
1
5
2
0.4
L
Hun Batz
PandaCharlie
Hun Batz
6
6
0
1
W
Discordia
2
3
2
1
W
Guan Yu
Snildt
Guan Yu
10
1
10
15
L
0
6
1
0.08
L
Janus
thelarg
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
46,409
60,464
Taken
50,855
22,854
Mitigated
27,808
11,060
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChocoliteHD
Cu Chulainn
9,335
1,162
0
3,594
13,613
11,045
580
1,595
11,990
4,775
35,077
L
Cerberus
CorvoNL
Cerberus
4,119
550
0
2,124
14,365
6,571
0
214
14,111
25,254
0
W
Neith
Jonesgb22
Neith
7,469
4,232
0
1,593
7,168
2,139
1,121
2,364
4,740
0
48,098
W
Tsukuyomi
Mikoli24
Tsukuyomi
9,971
2,956
0
4,957
9,559
3,658
0
1,407
8,130
0
80,054
L
Gilgamesh
POLelviola
Gilgamesh
3,757
678
0
649
12,073
6,851
0
2,504
8,869
0
22,964
L
Hun Batz
PandaCharlie
Hun Batz
6,730
2,686
0
5,413
15,149
5,039
0
1,833
13,095
0
48,731
W
Discordia
8,064
165
0
1,733
7,456
2,492
921
792
6,574
48,956
0
W
Guan Yu
Snildt
Guan Yu
11,570
2,266
1,855
4,144
13,059
8,474
0
2,951
9,986
0
51,693
L
3,392
1,774
0
1,110
8,185
1,634
0
61
8,099
0
34,004
L
Janus
thelarg
Janus
5,316
335
0
1,764
10,692
2,759
0
3,870
6,278
38,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
45,877
316
Minions Killed
463
0
Camps Cleared
0
1,531,616
Distance Traveled
1,673,767
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,399
494
61
4
0
328,685
6
L
Cerberus
6,582
387
32
2
0
285,080
6
W
Neith
8,950
526
87
5
0
310,159
1
W
Tsukuyomi
10,408
612
150
9
0
351,733
2
L
Gilgamesh
6,705
394
36
2
0
314,047
0
L
Hun Batz
9,098
535
96
6
0
327,411
0
W
Discordia
8,480
499
97
6
0
315,907
3
W
Guan Yu
9,640
567
68
4
0
367,283
8
L
Anhur
7,273
428
72
4
0
297,987
1
L
Janus
7,369
433
80
5
0
307,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role