Player Matchup

Yemoja
Yemoja
ActualCthulu
Yemoja
Level 62
God Stats
115W - 76L
1,592 SR
Queue Stats
419W - 373L
1,579 Elo+
Party 2
Skadi
Skadi
CptCrispy
Skadi
Level 47
God Stats
139W - 98L
1,600 SR
Queue Stats
190W - 161L
1,562 Elo+
Party 2
Medusa
Medusa
HammerDax
Medusa
Level 64
God Stats
9W - 1L
1,810 SR
Queue Stats
178W - 178L
1,569 Elo+
Party 2
Athena
Athena
Myott
Athena
Level 78
God Stats
38W - 35L
1,645 SR
Queue Stats
453W - 409L
1,600 Elo+
Party 2
Thoth
Thoth
Platypusbill
Thoth
Level 83
God Stats
57W - 71L
1,549 SR
Queue Stats
515W - 465L
1,567 Elo+
Party 2
Team Averages
Level 67
1,639 SR
1,575 Elo+

VS

Team Averages
Level 54
1,547 SR
1,502 Elo+
Thanatos
Thanatos
InSanityPappi
Thanatos
Level 28
God Stats
57W - 53L
1,554 SR
Queue Stats
66W - 58L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Ivankst325
Hun Batz
Level 99
God Stats
9W - 11L
1,461 SR
Queue Stats
210W - 233L
1,491 Elo+
Party 1
Zeus
Zeus
Pedruless
Zeus
Level 40
God Stats
7W - 3L
1,609 SR
Queue Stats
38W - 40L
1,466 Elo+
Solo
Izanami
Izanami
davidgan029
Izanami
Level 21
God Stats
19W - 11L
1,612 SR
Queue Stats
30W - 21L
1,515 Elo+
Party 1
Sobek
Sobek
davidpg_03
Sobek
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 85L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
5 / 0 / 5
8,514
608
3,452
7,425
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
CptCrispy
Skadi
14
1 / 1 / 2
8,613
615
2,100
3,995
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
HammerDax
Medusa
15
6 / 0 / 3
8,851
632
7,477
5,710
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Myott
Athena
12
3 / 0 / 14
8,486
606
6,606
14,434
10,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 2 / 3
8,158
583
7,512
5,628
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InSanityPappi
Thanatos
15
1 / 1 / 0
8,161
583
1,379
6,647
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Ivankst325
Hun Batz
12
2 / 2 / 0
7,088
506
3,728
8,205
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
8
0 / 10 / 0
5,271
377
7,100
8,951
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
davidgan029
Izanami
11
0 / 4 / 0
6,246
446
2,638
6,749
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
10
0 / 3 / 0
6,665
476
2,009
10,598
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
20
Kills
3
3
Deaths
20
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
0
5
7.5
W
Skadi
CptCrispy
Skadi
1
1
2
2
W
Medusa
HammerDax
Medusa
6
0
3
7.5
L
Thanatos
InSanityPappi
Thanatos
1
1
0
1
L
Hun Batz
Ivankst325
Hun Batz
2
2
0
1
W
Athena
Myott
Athena
3
0
14
10
L
Zeus
0
10
0
0
W
5
2
3
3.25
L
Izanami
davidgan029
Izanami
0
4
0
0
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
16,854
37,192
Taken
41,150
19,352
Mitigated
14,305
15,407
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,452
571
2,187
5,007
7,425
3,278
0
2,489
4,702
47,524
0
W
Skadi
CptCrispy
Skadi
2,100
814
0
1,521
3,995
1,762
1,408
714
3,231
0
42,543
W
Medusa
HammerDax
Medusa
7,477
3,250
0
2,503
5,710
2,050
81
694
4,974
0
67,764
L
Thanatos
InSanityPappi
Thanatos
1,379
355
0
7,556
6,647
3,011
0
505
6,142
0
55,061
L
Hun Batz
Ivankst325
Hun Batz
3,728
548
0
2,106
8,205
2,311
0
4,095
3,900
0
40,350
W
Athena
Myott
Athena
6,606
1,998
0
3,897
14,434
10,364
0
3,410
10,776
22,532
0
L
Zeus
7,100
195
0
233
8,951
2,719
0
7,207
1,622
21,479
0
W
7,512
474
0
292
5,628
1,898
761
1,144
4,400
47,512
0
L
Izanami
davidgan029
Izanami
2,638
2,396
0
1,362
6,749
1,735
0
2,606
4,085
0
42,902
L
Sobek
2,009
32
0
3,346
10,598
4,529
0
2,691
7,831
19,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
33,431
442
Minions Killed
372
0
Camps Cleared
0
1,389,137
Distance Traveled
1,350,973
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,514
608
91
7
0
290,635
4
W
Skadi
8,613
615
114
8
0
244,082
0
W
Medusa
8,851
632
125
9
0
255,447
4
L
Thanatos
8,161
583
121
9
0
273,315
0
L
Hun Batz
7,088
506
76
5
0
322,291
0
W
Athena
8,486
606
27
2
0
325,785
4
L
Zeus
5,271
377
42
3
0
225,523
0
W
Thoth
8,158
583
85
6
0
273,188
6
L
Izanami
6,246
446
93
7
0
238,997
1
L
Sobek
6,665
476
40
3
0
290,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role