Player Matchup

Artemis
Artemis
ByronTargaryen23
Artemis
Level 29
God Stats
5W - 8L
1,786 SR
Queue Stats
63W - 86L
1,514 Elo+
Solo
Sol
Sol
Empty-Chaos
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,358 Elo+
Solo
Athena
Athena
Infernea
Athena
Level 26
God Stats
10W - 10L
1,174 SR
Queue Stats
815W - 874L
1,425 Elo+
Solo
Mulan
Mulan
PatchxCash
Mulan
Level 25
God Stats
3W - 5L
1,490 SR
Queue Stats
9W - 14L
1,321 Elo+
Solo
Nemesis
Nemesis
wigordxx
Nemesis
Level 6
God Stats
8W - 9L
1,443 SR
Queue Stats
271W - 270L
1,255 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,375 Elo+

VS

Team Averages
Level 19
1,552 SR
1,357 Elo+
Ares
Ares
BTSperry12
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,360 Elo+
Solo
Heimdallr
Heimdallr
Jefry345
Heimdallr
Level 17
God Stats
13W - 6L
1,743 SR
Queue Stats
26W - 21L
1,535 Elo+
Solo
Bellona
Bellona
PREINC_m
Bellona
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,158 Elo+
Party 1
Nemesis
Nemesis
Zyhorr
Nemesis
Level 12
God Stats
18W - 16L
1,547 SR
Queue Stats
88W - 96L
1,497 Elo+
Solo
Olorun
Olorun
pro_A-A
Olorun
Level 56
God Stats
9W - 6L
1,469 SR
Queue Stats
259W - 360L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,104
470
4,351
9,069
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
5,581
429
1,846
5,848
1,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Infernea
Athena
9
1 / 4 / 1
5,670
436
2,629
7,557
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
11
3 / 3 / 0
6,524
502
4,663
7,653
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
wigordxx
Nemesis
11
1 / 2 / 2
6,577
506
4,499
8,612
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,497
500
2,713
8,866
5,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Jefry345
Heimdallr
15
12 / 0 / 1
9,312
716
11,331
5,668
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
PREINC_m
Bellona
11
1 / 1 / 1
6,451
496
1,594
5,451
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Zyhorr
Nemesis
11
2 / 3 / 2
6,662
512
4,774
9,261
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
pro_A-A
Olorun
10
2 / 1 / 1
6,420
494
2,836
5,116
1,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
19
19
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
1
7
0
0.14
L
0
3
0
0
L
Athena
Infernea
Athena
1
4
1
0.38
W
Heimdallr
Jefry345
Heimdallr
12
0
1
12.5
W
Bellona
PREINC_m
Bellona
1
1
1
1.5
L
Mulan
3
3
0
1
W
Nemesis
Zyhorr
Nemesis
2
3
2
1
W
Olorun
pro_A-A
Olorun
2
1
1
2.5
L
Nemesis
wigordxx
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
23,248
38,739
Taken
34,362
14,795
Mitigated
15,486
8,047
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,713
522
0
500
8,866
5,572
341
2,331
6,535
14,154
0
L
4,351
2,101
0
617
9,069
2,198
0
759
8,310
0
29,310
L
1,846
426
0
628
5,848
1,827
125
2,585
3,263
19,663
622
L
Athena
Infernea
Athena
2,629
531
369
931
7,557
2,742
0
1,384
6,173
16,526
0
W
Heimdallr
Jefry345
Heimdallr
11,331
3,317
0
2,295
5,668
2,244
880
562
5,106
0
68,115
W
Bellona
PREINC_m
Bellona
1,594
421
0
1,346
5,451
3,378
1,054
0
5,326
0
26,935
L
Mulan
4,663
327
0
649
7,653
4,606
78
353
7,300
0
31,142
W
Nemesis
Zyhorr
Nemesis
4,774
2,309
0
2,289
9,261
2,642
411
740
8,396
0
29,629
W
Olorun
pro_A-A
Olorun
2,836
202
218
3,409
5,116
1,650
818
802
4,264
30,327
0
L
Nemesis
wigordxx
Nemesis
4,499
1,710
207
4,646
8,612
3,422
0
468
8,141
0
41,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
35,342
265
Minions Killed
309
0
Camps Cleared
0
1,230,026
Distance Traveled
1,259,775
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,497
500
21
2
0
266,646
2
L
Artemis
6,104
470
62
5
0
251,214
2
L
Sol
5,581
429
41
3
0
181,606
0
L
Athena
5,670
436
28
2
0
221,386
1
W
Heimdallr
9,312
716
133
10
0
239,620
4
W
Bellona
6,451
496
53
4
0
255,509
1
L
Mulan
6,524
502
57
4
0
279,268
2
W
Nemesis
6,662
512
60
5
0
279,447
0
W
Olorun
6,420
494
42
3
0
218,553
1
L
Nemesis
6,577
506
77
6
0
296,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role