Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Davewiththeflavo
Cabrakan
Level 27
God Stats
56W - 32L
1,514 SR
Queue Stats
101W - 73L
1,511 Elo+
Solo
Cerberus
Cerberus
Memowlery
Cerberus
Level 22
God Stats
16W - 11L
1,558 SR
Queue Stats
259W - 249L
1,368 Elo+
Solo
Arachne
Arachne
PintnFag
Arachne
Level 7
God Stats
10W - 3L
1,629 SR
Queue Stats
22W - 11L
1,538 Elo+
Solo
Olorun
Olorun
Raul_Rdrgz
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,355 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,455 Elo+

VS

Team Averages
Level 14
1,403 SR
1,413 Elo+
Medusa
Medusa
Minorus1989
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Moko59400
Kukulkan
Level 16
God Stats
2W - 8L
1,334 SR
Queue Stats
38W - 49L
1,303 Elo+
Party 1
Loki
Loki
Orioxybenz
Loki
Level 15
God Stats
3W - 3L
1,601 SR
Queue Stats
18W - 21L
1,434 Elo+
Solo
Neith
Neith
TheHugorillaz
Neith
Level 12
God Stats
0W - 2L
1,260 SR
Queue Stats
17W - 19L
1,213 Elo+
Party 1
Tyr
Tyr
nV_NoLiiMiiiTz
Tyr
Level 18
God Stats
0W - 1L
1,318 SR
Queue Stats
17W - 10L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 5 / 5
10,279
571
8,222
8,974
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 1 / 5
10,879
604
11,622
12,480
9,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Memowlery
Cerberus
14
3 / 4 / 9
8,982
499
3,917
11,828
8,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
PintnFag
Arachne
20
22 / 0 / 0
13,877
771
18,710
10,218
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Raul_Rdrgz
Olorun
13
0 / 4 / 6
8,854
492
3,915
9,884
4,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 6 / 4
7,893
439
5,380
11,594
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Moko59400
Kukulkan
13
4 / 10 / 0
8,305
461
7,285
13,036
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 6 / 1
7,735
430
3,129
10,912
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 9 / 2
7,680
427
7,845
12,204
3,835
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 0
8,448
469
4,855
16,258
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
38
Kills
13
14
Deaths
38
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
5
5
1.9
W
6
1
5
8.5
W
Cerberus
Memowlery
Cerberus
3
4
9
1.88
L
Medusa
2
6
4
0.67
L
Kukulkan
Moko59400
Kukulkan
4
10
0
0.4
L
3
6
1
0.58
W
Arachne
PintnFag
Arachne
22
0
0
22
W
Olorun
Raul_Rdrgz
Olorun
0
4
6
0.75
L
3
9
2
0.44
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,386
Damage
28,494
53,384
Taken
64,004
32,934
Mitigated
23,788
11,895
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,222
1,884
0
0
8,974
3,265
2,225
0
8,974
0
53,521
W
11,622
1,889
0
5,080
12,480
9,897
1,279
354
12,124
70,998
0
W
Cerberus
Memowlery
Cerberus
3,917
208
0
1,724
11,828
8,841
639
336
11,452
21,738
0
L
Medusa
5,380
3,156
0
0
11,594
3,488
0
3,883
7,711
0
38,298
L
Kukulkan
Moko59400
Kukulkan
7,285
2,320
0
0
13,036
4,597
702
5,591
7,445
37,483
0
L
3,129
652
0
2,218
10,912
3,227
0
3,115
7,797
0
33,489
W
Arachne
PintnFag
Arachne
18,710
13,529
0
4,452
10,218
6,439
1,666
119
10,099
0
117,974
W
Olorun
Raul_Rdrgz
Olorun
3,915
1,976
0
639
9,884
4,492
2,575
6,158
3,450
32,271
0
L
7,845
4,351
0
1,698
12,204
3,835
1,010
2,690
9,514
0
31,043
L
4,855
511
0
3,919
16,258
8,641
0
4,175
12,083
0
51,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,871
Gold Earned
40,061
530
Minions Killed
367
0
Camps Cleared
0
1,655,783
Distance Traveled
1,450,565
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,279
571
93
5
0
289,353
2
W
Cabrakan
10,879
604
140
8
0
305,345
0
W
Cerberus
8,982
499
35
2
0
309,583
0
L
Medusa
7,893
439
49
3
0
344,755
0
L
Kukulkan
8,305
461
84
5
0
263,573
3
L
Loki
7,735
430
72
4
0
275,352
2
W
Arachne
13,877
771
203
11
0
436,096
5
W
Olorun
8,854
492
59
3
0
315,406
1
L
Neith
7,680
427
66
4
0
294,354
1
L
Tyr
8,448
469
96
5
0
272,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role