Player Matchup

Yemoja
Yemoja
Amggangsta
Yemoja
Level 18
God Stats
8W - 7L
1,263 SR
Queue Stats
20W - 30L
1,440 Elo+
Party 2
Achilles
Achilles
Markoslop
Achilles
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 44L
1,352 Elo+
Solo
Ne Zha
Ne Zha
Terminator丶
Ne Zha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
aymoss_
Hera
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,543 Elo+
Party 2
Neith
Neith
吃素的老狮子
Neith
Level 24
God Stats
5W - 0L
1,784 SR
Queue Stats
73W - 84L
1,487 Elo+
Party 1
Team Averages
Level 46
1,509 SR
1,465 Elo+

VS

Team Averages
Level 39
1,572 SR
1,459 Elo+
Guan Yu
Guan Yu
JKJDagger
Guan Yu
Level 23
God Stats
0W - 1L
1,769 SR
Queue Stats
20W - 31L
1,402 Elo+
Party 4
Persephone
Persephone
MagicEndrjiu
Persephone
Level 44
God Stats
0W - 1L
1,277 SR
Queue Stats
18W - 29L
1,408 Elo+
Party 4
Arachne
Arachne
corleone71
Arachne
Level 36
God Stats
10W - 8L
1,607 SR
Queue Stats
101W - 104L
1,391 Elo+
Solo
Artemis
Artemis
ke3ran
Artemis
Level 46
God Stats
18W - 14L
1,575 SR
Queue Stats
120W - 121L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
samton23
Sylvanus
Level 46
God Stats
4W - 4L
1,634 SR
Queue Stats
70W - 80L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amggangsta
Yemoja
14
2 / 1 / 8
9,222
512
7,117
10,391
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Markoslop
Achilles
17
5 / 2 / 3
10,162
565
11,084
12,920
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 5
9,668
537
7,123
14,449
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
aymoss_
Hera
18
10 / 1 / 4
11,404
634
12,877
8,102
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 6
8,837
491
8,546
9,733
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JKJDagger
Guan Yu
13
1 / 6 / 3
8,115
451
6,632
17,527
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
MagicEndrjiu
Persephone
13
1 / 4 / 2
8,054
447
6,743
9,656
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
corleone71
Arachne
13
3 / 2 / 0
8,298
461
4,134
11,857
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
ke3ran
Artemis
14
5 / 5 / 1
9,609
534
11,729
13,117
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
samton23
Sylvanus
11
1 / 4 / 2
7,353
409
5,299
14,232
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
11
12
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amggangsta
Yemoja
2
1
8
6
L
Guan Yu
JKJDagger
Guan Yu
1
6
3
0.42
L
Persephone
MagicEndrjiu
Persephone
1
4
2
0.5
W
Achilles
Markoslop
Achilles
5
2
3
3.25
W
4
3
5
2.17
W
Hera
aymoss_
Hera
10
1
4
12
L
Arachne
corleone71
Arachne
3
2
0
1.5
L
Artemis
ke3ran
Artemis
5
5
1
1.1
L
Sylvanus
samton23
Sylvanus
1
4
2
0.5
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,747
Damage
34,537
55,595
Taken
66,389
32,685
Mitigated
35,716
18,832
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amggangsta
Yemoja
7,117
1,459
1,563
2,814
10,391
8,220
547
2,820
7,427
31,475
0
L
Guan Yu
JKJDagger
Guan Yu
6,632
1,813
476
6,379
17,527
9,359
277
1,950
15,127
0
37,020
L
Persephone
MagicEndrjiu
Persephone
6,743
639
0
1,046
9,656
3,084
41
4,641
4,962
43,609
0
W
Achilles
Markoslop
Achilles
11,084
2,359
0
4,314
12,920
12,828
692
1,738
11,068
0
61,232
W
7,123
1,913
0
7,179
14,449
5,343
1,042
3,101
11,165
0
64,208
W
Hera
aymoss_
Hera
12,877
2,155
0
1,348
8,102
3,549
1,350
2,149
5,662
91,227
0
L
Arachne
corleone71
Arachne
4,134
3,074
0
5,094
11,857
4,737
631
1,518
10,214
0
47,758
L
Artemis
ke3ran
Artemis
11,729
4,813
0
3,087
13,117
5,002
0
5,123
7,994
0
57,858
L
Sylvanus
samton23
Sylvanus
5,299
950
2,263
3,516
14,232
13,534
0
6,761
7,446
16,907
0
W
8,546
3,933
0
1,614
9,733
2,745
1,400
1,450
8,231
0
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,293
Gold Earned
41,429
537
Minions Killed
409
0
Camps Cleared
0
1,632,618
Distance Traveled
1,483,081
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,222
512
40
2
0
306,406
3
L
Guan Yu
8,115
451
77
4
0
306,128
4
L
Persephone
8,054
447
105
6
0
337,073
3
W
Achilles
10,162
565
120
7
0
350,516
2
W
Ne Zha
9,668
537
118
7
0
342,022
2
W
Hera
11,404
634
164
9
0
338,591
9
L
Arachne
8,298
461
87
5
0
266,218
0
L
Artemis
9,609
534
122
7
0
266,668
1
L
Sylvanus
7,353
409
18
1
0
306,994
3
W
Neith
8,837
491
95
5
0
295,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role