Player Matchup

Thor
Thor
Bronze III
Easy Breezzzyy
Thor
Bronze III
Level 84
God Stats
0W - 1L
1,291 SR
Queue Stats
9W - 17L
1,494 MMR
Solo
King Arthur
King Arthur
Gold IV
GAmbrosini
King Arthur
Gold IV
Level 97
God Stats
6W - 17L
1,476 SR
Queue Stats
134W - 153L
1,428 MMR
Solo
Ymir
Ymir
Gold IV
HotTopicBoy321
Ymir
Gold IV
Level 62
God Stats
8W - 5L
1,700 SR
Queue Stats
63W - 55L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Huds15MH
Nu Wa
Gold IV
Level 146
God Stats
7W - 6L
1,602 SR
Queue Stats
106W - 106L
1,412 MMR
Solo
Izanami
Izanami
Bronze III
zVryKolaKasz
Izanami
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,494 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,514 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,718 SR
1,512 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
ALEXR3TD
Zhong Kui
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Lezley_Chow
Kumbhakarna
Bronze III
Level 127
God Stats
2W - 1L
1,899 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Chaac
Chaac
Silver I
WipeThatSmurk15
Chaac
Silver I
Level 143
God Stats
2W - 1L
1,947 SR
Queue Stats
58W - 57L
1,550 MMR
Solo
Fenrir
Fenrir
Silver II
XuvacoXujo
Fenrir
Silver II
Level 71
God Stats
15W - 14L
1,741 SR
Queue Stats
95W - 93L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
10,139
441
5,762
22,085
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GAmbrosini
King Arthur
17
2 / 6 / 2
10,559
459
11,166
28,713
19,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 3
9,755
424
8,761
19,964
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Huds15MH
Nu Wa
16
3 / 8 / 5
10,534
458
13,212
13,004
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
zVryKolaKasz
Izanami
15
4 / 10 / 4
10,703
465
13,720
15,450
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetDanzaburouPoseidonTiamatArachne

VS

Bans
Guan YuScyllaMerlinCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 2 / 9
13,595
591
17,962
14,973
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
ALEXR3TD
Zhong Kui
20
7 / 3 / 9
13,007
566
14,629
18,511
15,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lezley_Chow
Kumbhakarna
16
1 / 2 / 15
11,217
488
4,994
22,052
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 2 / 9
12,827
558
18,805
21,256
19,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
XuvacoXujo
Fenrir
19
13 / 5 / 7
13,257
576
20,052
17,760
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
12
Kills
34
34
Deaths
14
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
2
9
6.75
W
Zhong Kui
ALEXR3TD
Zhong Kui
7
3
9
3.83
L
0
7
7
0.5
L
King Arthur
GAmbrosini
King Arthur
2
6
2
0.5
L
3
3
3
1.5
L
Nu Wa
Huds15MH
Nu Wa
3
8
5
0.69
W
Kumbhakarna
Lezley_Chow
Kumbhakarna
1
2
15
4.25
W
4
2
9
4.25
W
Fenrir
XuvacoXujo
Fenrir
13
5
7
3.3
L
Izanami
zVryKolaKasz
Izanami
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
76,442
99,216
Taken
94,552
53,752
Mitigated
68,015
15,244
Healing
33,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,962
12,778
0
7,269
14,973
6,999
2,372
3,375
11,460
0
116,077
W
Zhong Kui
ALEXR3TD
Zhong Kui
14,629
1,417
0
8,977
18,511
15,463
1,754
6,237
11,880
99,013
0
L
5,762
477
0
5,850
22,085
8,380
0
3,469
18,616
0
72,149
L
King Arthur
GAmbrosini
King Arthur
11,166
681
0
6,810
28,713
19,266
0
3,637
25,076
0
60,521
L
8,761
1,314
0
1,931
19,964
16,601
0
4,084
15,880
38,113
0
L
Nu Wa
Huds15MH
Nu Wa
13,212
1,766
0
103
13,004
4,411
0
6,036
6,968
65,076
0
W
Kumbhakarna
Lezley_Chow
Kumbhakarna
4,994
372
0
3,774
22,052
16,992
159
3,796
18,030
26,315
0
W
18,805
2,791
0
7,919
21,256
19,326
497
3,432
17,619
0
82,018
W
Fenrir
XuvacoXujo
Fenrir
20,052
4,514
0
5,201
17,760
9,235
2,558
3,880
13,590
0
78,843
L
Izanami
zVryKolaKasz
Izanami
13,720
8,845
0
550
15,450
5,094
2,546
2,397
13,053
0
52,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
63,903
500
Minions Killed
651
0
Camps Cleared
0
1,994,014
Distance Traveled
2,283,576
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,595
591
187
8
0
429,355
6
W
Zhong Kui
13,007
566
172
7
0
445,766
2
L
Thor
10,139
441
108
5
0
440,457
1
L
King Arthur
10,559
459
121
5
0
388,283
6
L
Ymir
9,755
424
58
3
0
422,113
0
L
Nu Wa
10,534
458
112
5
0
390,272
15
W
Kumbhakarna
11,217
488
23
1
0
472,522
14
W
Chaac
12,827
558
158
7
0
444,513
2
W
Fenrir
13,257
576
111
5
0
491,420
2
L
Izanami
10,703
465
101
4
0
352,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role