Player Matchup

Jing Wei
Jing Wei
AtlasAlex
Jing Wei
Level 24
God Stats
34W - 41L
1,409 SR
Queue Stats
224W - 235L
1,340 Elo+
Solo
Merlin
Merlin
GhostlessGhost
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 182L
1,367 Elo+
Party 1
Tiamat
Tiamat
Kylca
Tiamat
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 81L
1,391 Elo+
Solo
Thor
Thor
Luc0912
Thor
Level 29
God Stats
3W - 6L
1,778 SR
Queue Stats
252W - 293L
1,385 Elo+
Party 1
Ymir
Ymir
Spacegame514
Ymir
Level 20
God Stats
1W - 2L
1,560 SR
Queue Stats
35W - 35L
1,498 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,396 Elo+

VS

Team Averages
Level 22
1,520 SR
1,412 Elo+
Fenrir
Fenrir
Bertling
Fenrir
Level 44
God Stats
3W - 4L
1,529 SR
Queue Stats
19W - 17L
1,355 Elo+
Party 2
Ao Kuang
Ao Kuang
CaptainFogel
Ao Kuang
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,280 Elo+
Party 2
Jormungandr
Jormungandr
Mudders
Jormungandr
Level 8
God Stats
8W - 6L
1,910 SR
Queue Stats
14W - 15L
1,343 Elo+
Party 2
Xing Tian
Xing Tian
Terebos
Xing Tian
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 69L
1,510 Elo+
Party 3
Hachiman
Hachiman
exostatistic
Hachiman
Level 33
God Stats
2W - 3L
1,162 SR
Queue Stats
163W - 162L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AtlasAlex
Jing Wei
17
4 / 2 / 0
10,549
480
13,652
19,844
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 12 / 3
10,706
487
14,558
17,929
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Kylca
Tiamat
16
3 / 5 / 0
10,048
457
9,625
18,169
15,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Luc0912
Thor
14
0 / 1 / 4
8,856
403
5,239
10,313
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 5 / 2
7,123
324
1,935
13,459
5,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bertling
Fenrir
19
4 / 1 / 4
11,931
542
9,070
15,553
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
CaptainFogel
Ao Kuang
18
9 / 6 / 6
12,366
562
18,082
21,644
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Mudders
Jormungandr
17
2 / 2 / 4
11,397
518
7,828
15,180
17,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Terebos
Xing Tian
16
4 / 0 / 4
10,990
500
3,249
14,415
17,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
exostatistic
Hachiman
19
6 / 2 / 4
12,500
568
22,851
17,802
7,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
25
25
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AtlasAlex
Jing Wei
4
2
0
2
W
Fenrir
Bertling
Fenrir
4
1
4
6
W
Ao Kuang
CaptainFogel
Ao Kuang
9
6
6
2
L
4
12
3
0.46
L
Tiamat
Kylca
Tiamat
3
5
0
0.6
L
Thor
Luc0912
Thor
0
1
4
2
W
Jormungandr
Mudders
Jormungandr
2
2
4
2
L
0
5
2
0.2
W
Xing Tian
Terebos
Xing Tian
4
0
4
6
W
Hachiman
exostatistic
Hachiman
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
61,080
79,714
Taken
84,594
38,381
Mitigated
58,329
15,498
Healing
32,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AtlasAlex
Jing Wei
13,652
9,999
0
4,940
19,844
7,172
1,592
5,314
14,455
0
66,937
W
Fenrir
Bertling
Fenrir
9,070
1,731
0
7,929
15,553
7,579
252
1,729
13,824
0
78,948
W
Ao Kuang
CaptainFogel
Ao Kuang
18,082
3,798
0
10,892
21,644
8,642
2,195
10,966
10,678
53,078
0
L
14,558
1,002
0
842
17,929
6,852
1,003
11,780
6,099
58,239
0
L
Tiamat
Kylca
Tiamat
9,625
1,312
0
5,461
18,169
15,809
0
8,114
9,539
52,417
0
L
Thor
Luc0912
Thor
5,239
1,322
231
1,558
10,313
3,428
0
1,617
8,671
0
37,923
W
Jormungandr
Mudders
Jormungandr
7,828
1,478
0
929
15,180
17,175
1,358
7,020
8,160
51,319
0
L
1,935
430
357
2,109
13,459
5,120
0
1,643
11,791
14,273
0
W
Xing Tian
Terebos
Xing Tian
3,249
274
0
1,531
14,415
17,792
2,042
2,711
11,704
19,569
0
W
Hachiman
exostatistic
Hachiman
22,851
16,097
0
11,042
17,802
7,141
9,056
3,692
14,110
0
114,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
59,184
388
Minions Killed
504
0
Camps Cleared
0
1,578,351
Distance Traveled
2,062,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,549
480
100
5
0
423,885
3
W
Fenrir
11,931
542
137
6
0
476,648
1
W
Ao Kuang
12,366
562
83
4
0
409,866
2
L
Merlin
10,706
487
100
5
0
350,911
0
L
Tiamat
10,048
457
107
5
0
304,997
3
L
Thor
8,856
403
55
3
0
297,415
1
W
Jormungandr
11,397
518
84
4
0
426,621
0
L
Ymir
7,123
324
26
1
0
201,143
0
W
Xing Tian
10,990
500
30
1
0
368,830
0
W
Hachiman
12,500
568
170
8
0
380,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role