Player Matchup

Geb
Geb
EvilMailbox
Geb
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
305W - 89L
1,755 Elo+
Party 2
Nemesis
Nemesis
LaikaShally
Nemesis
Level 21
God Stats
2W - 2L
1,647 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 3
Ravana
Ravana
Pervicax
Ravana
Level 153
God Stats
7W - 1L
1,751 SR
Queue Stats
327W - 92L
1,775 Elo+
Party 2
Heimdallr
Heimdallr
PiksaStieve
Heimdallr
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
25W - 34L
1,394 Elo+
Party 3
Achilles
Achilles
donfan123
Achilles
Level 32
God Stats
0W - 2L
1,327 SR
Queue Stats
40W - 46L
1,408 Elo+
Party 3
Team Averages
Level 56
1,502 SR
1,570 Elo+

VS

Team Averages
Level 79
1,476 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
David_Anton_16
Geb
Level 103
God Stats
1W - 2L
1,326 SR
Queue Stats
550W - 517L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Ivankst325
Hun Batz
Level 99
God Stats
9W - 11L
1,423 SR
Queue Stats
210W - 233L
1,478 Elo+
Party 4
Izanami
Izanami
davidgan029
Izanami
Level 21
God Stats
19W - 11L
1,597 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 4
Hades
Hades
davidpg_03
Hades
Level 84
God Stats
11W - 8L
1,534 SR
Queue Stats
96W - 85L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,248
404
4,763
10,355
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
LaikaShally
Nemesis
9
0 / 4 / 1
5,721
440
1,672
8,625
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
Pervicax
Ravana
12
2 / 3 / 0
6,632
510
8,556
8,594
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
PiksaStieve
Heimdallr
11
0 / 5 / 0
6,056
466
3,395
9,880
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
donfan123
Achilles
10
0 / 3 / 1
5,289
407
3,546
7,652
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 3
7,413
570
6,607
5,801
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 10
6,583
506
4,575
7,284
5,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Ivankst325
Hun Batz
13
5 / 2 / 5
7,740
595
3,364
7,598
2,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
davidgan029
Izanami
13
5 / 0 / 5
8,088
622
6,236
4,946
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
4 / 1 / 6
7,128
548
8,131
10,208
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
3
5.5
W
1
0
10
6
L
0
4
2
0.25
W
Hun Batz
Ivankst325
Hun Batz
5
2
5
3.75
L
Nemesis
LaikaShally
Nemesis
0
4
1
0.13
L
Ravana
Pervicax
Ravana
2
3
0
0.67
L
Heimdallr
PiksaStieve
Heimdallr
0
5
0
0
W
Izanami
davidgan029
Izanami
5
0
5
7.5
W
Hades
4
1
6
7
L
Achilles
donfan123
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
28,913
45,106
Taken
35,837
20,287
Mitigated
17,820
8,959
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,607
2,505
0
2,295
5,801
3,693
931
384
5,090
0
40,413
W
4,575
813
0
1,700
7,284
5,424
28
1,269
5,990
24,004
0
L
4,763
549
0
1,022
10,355
4,631
0
4,438
5,917
13,958
0
W
Hun Batz
Ivankst325
Hun Batz
3,364
678
0
2,694
7,598
2,849
0
472
7,126
0
45,064
L
Nemesis
LaikaShally
Nemesis
1,672
171
0
3,686
8,625
2,624
0
1,928
6,697
0
30,760
L
Ravana
Pervicax
Ravana
8,556
2,825
0
1,163
8,594
3,246
0
4,585
4,009
0
47,638
L
Heimdallr
PiksaStieve
Heimdallr
3,395
763
0
2,326
9,880
2,959
12
1,084
8,796
0
36,985
W
Izanami
davidgan029
Izanami
6,236
5,377
0
1,686
4,946
1,638
1,053
870
4,076
0
50,858
W
Hades
8,131
923
180
5,816
10,208
4,216
829
1,768
8,440
35,795
0
L
Achilles
donfan123
Achilles
3,546
409
0
762
7,652
6,827
156
671
6,981
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
36,952
299
Minions Killed
378
0
Camps Cleared
0
1,198,496
Distance Traveled
1,348,802
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,413
570
70
5
0
261,765
1
W
Geb
6,583
506
34
3
0
257,196
0
L
Geb
5,248
404
22
2
0
223,317
0
W
Hun Batz
7,740
595
101
8
0
290,878
2
L
Nemesis
5,721
440
73
6
0
280,102
1
L
Ravana
6,632
510
88
7
0
247,506
1
L
Heimdallr
6,056
466
74
6
0
229,385
3
W
Izanami
8,088
622
101
8
0
283,831
0
W
Hades
7,128
548
72
6
0
255,132
2
L
Achilles
5,289
407
42
3
0
218,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role