Player Matchup

Medusa
Medusa
BahamutToGM
Medusa
Level 24
God Stats
1W - 1L
1,861 SR
Queue Stats
110W - 76L
1,696 Elo+
Party 2
Nemesis
Nemesis
Eraser97
Nemesis
Level 29
God Stats
5W - 3L
1,714 SR
Queue Stats
130W - 129L
1,561 Elo+
Solo
Ra
Ra
jahstaff78
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
lucewind3
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,584 Elo+
Solo
Fafnir
Fafnir
pomogimneeee
Fafnir
Level 7
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 3L
1,661 Elo+
Solo
Team Averages
Level 19
1,666 SR
1,600 Elo+

VS

Team Averages
Level 23
1,390 SR
1,625 Elo+
Neith
Neith
DODOM
Neith
Level 18
God Stats
2W - 2L
1,536 SR
Queue Stats
21W - 15L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Nonobaldato
Cthulhu
Level 22
God Stats
2W - 3L
1,230 SR
Queue Stats
28W - 27L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
PromisingBlob
Ao Kuang
Level 27
God Stats
1W - 3L
1,171 SR
Queue Stats
122W - 94L
1,613 Elo+
Solo
Heimdallr
Heimdallr
RevoChe
Heimdallr
Level 25
God Stats
10W - 4L
1,906 SR
Queue Stats
39W - 27L
1,771 Elo+
Solo
Chaac
Chaac
thefeedbackbaby
Chaac
Level 22
God Stats
2W - 5L
1,105 SR
Queue Stats
86W - 67L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 6 / 2
10,642
484
9,151
19,277
7,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Eraser97
Nemesis
16
7 / 7 / 4
11,296
513
13,848
21,836
12,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 2
13,758
625
24,099
23,477
13,537
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
lucewind3
Yemoja
11
0 / 11 / 1
7,423
337
4,748
16,444
9,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
13
0 / 10 / 7
8,981
408
8,212
25,189
22,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DODOM
Neith
17
12 / 6 / 10
12,796
582
21,970
14,668
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Nonobaldato
Cthulhu
16
4 / 2 / 21
11,343
516
18,029
19,569
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
PromisingBlob
Ao Kuang
20
9 / 4 / 7
13,508
614
13,620
21,123
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RevoChe
Heimdallr
19
9 / 1 / 12
12,454
566
20,367
16,490
6,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 5
13,328
606
14,522
21,957
18,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
18
Kills
37
37
Deaths
18
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
2
0.33
W
Neith
DODOM
Neith
12
6
10
2.83
L
Nemesis
Eraser97
Nemesis
7
7
4
1.29
W
Cthulhu
Nonobaldato
Cthulhu
4
2
21
7.25
W
Ao Kuang
PromisingBlob
Ao Kuang
9
4
7
3.13
W
Heimdallr
RevoChe
Heimdallr
9
1
12
15
L
10
3
2
3.67
L
Yemoja
lucewind3
Yemoja
0
11
1
0.05
L
Fafnir
0
10
7
0.35
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,058
Damage
88,508
106,223
Taken
93,807
65,188
Mitigated
54,194
26,016
Healing
33,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,151
5,525
0
4,572
19,277
7,007
1,066
8,025
10,924
0
80,375
W
Neith
DODOM
Neith
21,970
10,796
0
1,435
14,668
5,598
2,909
6,723
7,945
0
67,006
L
Nemesis
Eraser97
Nemesis
13,848
8,282
0
2,803
21,836
12,755
173
5,792
15,944
0
51,090
W
Cthulhu
Nonobaldato
Cthulhu
18,029
1,996
0
5,046
19,569
14,743
297
8,520
11,049
42,272
0
W
Ao Kuang
PromisingBlob
Ao Kuang
13,620
3,609
0
9,635
21,123
8,403
29
7,636
13,487
105,889
0
W
Heimdallr
RevoChe
Heimdallr
20,367
13,512
0
11,583
16,490
6,571
4,585
6,514
9,976
0
113,916
L
24,099
3,023
3,016
10,982
23,477
13,537
88
6,709
16,668
131,001
0
L
Yemoja
lucewind3
Yemoja
4,748
1,103
787
1,170
16,444
9,035
0
3,758
12,586
23,781
0
L
Fafnir
8,212
2,067
0
2,686
25,189
22,854
328
6,515
18,449
21,985
0
W
14,522
4,322
0
6,008
21,957
18,879
416
9,274
12,683
0
88,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
63,429
487
Minions Killed
588
0
Camps Cleared
0
2,002,159
Distance Traveled
2,027,502
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,642
484
116
5
0
430,302
1
W
Neith
12,796
582
102
5
0
394,552
5
L
Nemesis
11,296
513
70
3
0
458,945
5
W
Cthulhu
11,343
516
54
2
0
443,605
0
W
Ao Kuang
13,508
614
132
6
0
423,183
9
W
Heimdallr
12,454
566
138
6
0
374,166
7
L
Ra
13,758
625
223
10
0
451,800
1
L
Yemoja
7,423
337
39
2
0
334,743
1
L
Fafnir
8,981
408
39
2
0
326,369
4
W
Chaac
13,328
606
162
7
0
391,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role