Player Matchup

Gilgamesh
Gilgamesh
NNarukamii
Gilgamesh
Level 27
God Stats
7W - 9L
1,559 SR
Queue Stats
131W - 118L
1,552 Elo+
Solo
Ravana
Ravana
derp158
Ravana
Level 20
God Stats
0W - 1L
1,301 SR
Queue Stats
31W - 48L
1,416 Elo+
Solo
Thor
Thor
iamkimchi
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,477 Elo+
Solo
Ra
Ra
yukitya
Ra
Level 16
God Stats
1W - 2L
1,394 SR
Queue Stats
20W - 20L
1,492 Elo+
Solo
Kukulkan
Kukulkan
zhaoyuyan
Kukulkan
Level 21
God Stats
32W - 25L
1,510 SR
Queue Stats
85W - 82L
1,456 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,479 Elo+

VS

Team Averages
Level 19
1,567 SR
1,489 Elo+
Sun Wukong
Sun Wukong
Bigboy6789
Sun Wukong
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bitesizedballz
Tsukuyomi
Level 12
God Stats
3W - 1L
1,507 SR
Queue Stats
20W - 37L
1,347 Elo+
Solo
Anhur
Anhur
LessonLearned
Anhur
Level 27
God Stats
30W - 14L
1,868 SR
Queue Stats
114W - 43L
1,696 Elo+
Solo
Ra
Ra
Mooshmonstawiz
Ra
Level 26
God Stats
4W - 8L
1,462 SR
Queue Stats
67W - 71L
1,508 Elo+
Solo
Medusa
Medusa
血影残狼
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NNarukamii
Gilgamesh
18
7 / 9 / 8
12,304
1,119
27,316
30,868
25,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
derp158
Ravana
17
1 / 10 / 7
10,255
932
5,705
17,269
13,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
0 / 10 / 8
10,136
921
5,233
18,001
6,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 5
10,472
952
3,709
13,479
9,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
zhaoyuyan
Kukulkan
18
6 / 6 / 7
12,725
1,157
18,750
13,070
5,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigboy6789
Sun Wukong
19
2 / 1 / 18
11,311
1,028
7,141
15,982
15,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Bitesizedballz
Tsukuyomi
17
8 / 8 / 16
12,020
1,093
13,908
14,108
6,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
23 / 1 / 11
15,647
1,422
42,052
12,500
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 14
11,777
1,071
11,094
7,583
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
4 / 4 / 16
12,135
1,103
12,367
16,868
7,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
16
Kills
40
40
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bigboy6789
Sun Wukong
2
1
18
11
W
Tsukuyomi
Bitesizedballz
Tsukuyomi
8
8
16
2
W
23
1
11
28.5
W
3
2
14
5
L
Gilgamesh
NNarukamii
Gilgamesh
7
9
8
1.22
L
Ravana
derp158
Ravana
1
10
7
0.45
L
Thor
0
10
8
0.4
L
2
5
5
0.9
L
Kukulkan
zhaoyuyan
Kukulkan
6
6
7
1.58
W
Medusa
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,713
Damage
86,562
92,687
Taken
67,041
59,964
Mitigated
38,839
4,303
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bigboy6789
Sun Wukong
7,141
1,435
0
1,762
15,982
15,699
0
5,950
10,032
0
22,034
W
Tsukuyomi
Bitesizedballz
Tsukuyomi
13,908
4,533
0
47
14,108
6,208
0
3,620
10,391
0
17,450
W
42,052
33,838
0
243
12,500
5,924
0
4,144
8,356
0
66,638
W
11,094
308
2,735
742
7,583
3,330
0
3,310
4,273
35,780
0
L
Gilgamesh
NNarukamii
Gilgamesh
27,316
4,512
0
375
30,868
25,621
0
3,956
26,912
3,325
38,936
L
Ravana
derp158
Ravana
5,705
1,991
0
1,336
17,269
13,225
0
2,202
15,067
0
18,293
L
Thor
5,233
1,145
0
5
18,001
6,368
0
1,965
16,036
0
15,052
L
3,709
374
861
1,596
13,479
9,418
0
1,240
12,239
30,899
0
L
Kukulkan
zhaoyuyan
Kukulkan
18,750
647
0
130
13,070
5,332
0
1,731
11,339
53,166
0
W
Medusa
12,367
5,322
0
1,264
16,868
7,678
0
7,467
9,401
0
41,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
62,890
214
Minions Killed
230
5
Camps Cleared
9
948,598
Distance Traveled
991,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,311
1,028
27
2
0
240,829
0
W
Tsukuyomi
12,020
1,093
3
0
0
148,246
0
W
Anhur
15,647
1,422
60
5
1
195,645
0
W
Ra
11,777
1,071
71
6
3
227,820
1
L
Gilgamesh
12,304
1,119
39
4
0
189,926
0
L
Ravana
10,255
932
29
3
3
195,052
0
L
Thor
10,136
921
21
2
2
176,850
0
L
Ra
10,472
952
47
4
0
169,294
0
L
Kukulkan
12,725
1,157
78
7
0
217,476
0
W
Medusa
12,135
1,103
69
6
5
179,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role