Player Matchup

Danzaburou
Danzaburou
ChromeeeMC
Danzaburou
Level 20
God Stats
15W - 8L
1,507 SR
Queue Stats
79W - 65L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
Kiyorhi
Jormungandr
Level 23
God Stats
6W - 7L
1,503 SR
Queue Stats
54W - 66L
1,382 Elo+
Party 4
Fenrir
Fenrir
Moriiu
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Ymir
Ymir
stoned_misho12
Ymir
Level 6
God Stats
3W - 9L
1,330 SR
Queue Stats
8W - 14L
1,452 Elo+
Party 3
Da Ji
Da Ji
stonedwoody
Da Ji
Level 24
God Stats
0W - 4L
1,339 SR
Queue Stats
23W - 32L
1,352 Elo+
Party 3
Team Averages
Level 15
1,436 SR
1,351 Elo+

VS

Team Averages
Level 21
1,469 SR
1,358 Elo+
Ymir
Ymir
Frencled
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,369 Elo+
Party 1
Baba Yaga
Baba Yaga
Ivonir
Baba Yaga
Level 23
God Stats
3W - 7L
1,435 SR
Queue Stats
24W - 30L
1,451 Elo+
Solo
Fenrir
Fenrir
JoyNois
Fenrir
Level 27
God Stats
13W - 17L
1,375 SR
Queue Stats
66W - 86L
1,314 Elo+
Party 2
Anubis
Anubis
VarlamkaSan
Anubis
Level 16
God Stats
5W - 4L
1,502 SR
Queue Stats
8W - 9L
1,263 Elo+
Party 1
Anhur
Anhur
omismone
Anhur
Level 29
God Stats
33W - 21L
1,532 SR
Queue Stats
100W - 126L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChromeeeMC
Danzaburou
18
7 / 7 / 1
12,132
551
14,117
19,708
6,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kiyorhi
Jormungandr
16
1 / 2 / 6
9,127
415
8,711
13,749
11,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Moriiu
Fenrir
14
3 / 10 / 0
9,596
436
10,275
19,706
7,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 2
8,482
386
4,048
16,704
5,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 11 / 6
8,783
399
8,435
18,345
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 5 / 12
9,975
453
4,453
11,067
11,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Ivonir
Baba Yaga
19
9 / 1 / 0
12,753
580
18,547
16,239
8,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fenrir
JoyNois
Fenrir
17
13 / 3 / 4
12,366
562
11,960
15,586
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
3 / 3 / 13
11,720
533
16,555
12,648
7,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
omismone
Anhur
18
9 / 3 / 8
11,515
523
15,017
16,699
6,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
14
Kills
36
37
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChromeeeMC
Danzaburou
7
7
1
1.07
W
Ymir
2
5
12
1.6
W
Baba Yaga
Ivonir
Baba Yaga
9
1
0
9
W
Fenrir
JoyNois
Fenrir
13
3
4
5
L
Jormungandr
Kiyorhi
Jormungandr
1
2
6
2
L
Fenrir
Moriiu
Fenrir
3
10
0
0.3
W
Anubis
3
3
13
3.17
W
Anhur
omismone
Anhur
9
3
8
4.33
L
2
7
2
0.43
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,586
Damage
66,532
88,212
Taken
72,239
36,903
Mitigated
41,667
15,015
Healing
30,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChromeeeMC
Danzaburou
14,117
10,219
0
7,189
19,708
6,995
2,859
4,449
15,259
0
81,312
W
Ymir
4,453
1,035
788
1,150
11,067
11,869
1,133
2,269
8,798
31,674
0
W
Baba Yaga
Ivonir
Baba Yaga
18,547
1,023
0
9,550
16,239
8,286
3,028
3,025
13,214
83,819
0
W
Fenrir
JoyNois
Fenrir
11,960
1,519
386
2,656
15,586
8,021
1,092
939
14,647
0
60,120
L
Jormungandr
Kiyorhi
Jormungandr
8,711
1,490
596
890
13,749
11,336
59
7,301
6,448
39,006
0
L
Fenrir
Moriiu
Fenrir
10,275
2,745
0
4,246
19,706
7,175
0
7,650
12,056
0
49,729
W
Anubis
16,555
1,568
0
6,694
12,648
7,201
3,359
2,420
10,228
79,242
0
W
Anhur
omismone
Anhur
15,017
11,715
183
9,209
16,699
6,290
2,139
4,106
12,593
0
60,971
L
4,048
1,162
0
928
16,704
5,682
864
12,064
4,640
28,842
0
L
8,435
2,768
0
1,166
18,345
5,715
0
8,091
10,254
0
34,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
58,329
358
Minions Killed
506
0
Camps Cleared
0
1,773,883
Distance Traveled
1,897,316
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,132
551
135
6
0
347,840
0
W
Ymir
9,975
453
51
2
0
344,562
2
W
Baba Yaga
12,753
580
151
7
0
356,040
0
W
Fenrir
12,366
562
90
4
0
479,414
1
L
Jormungandr
9,127
415
40
2
0
448,213
11
L
Fenrir
9,596
436
76
3
0
340,578
2
W
Anubis
11,720
533
127
6
0
365,439
0
W
Anhur
11,515
523
87
4
0
351,861
1
L
Ymir
8,482
386
47
2
0
283,045
0
L
Da Ji
8,783
399
60
3
0
354,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role