Player Matchup

Ra
Ra
Amdaal
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,331 Elo+
Solo
Erlang Shen
Erlang Shen
D4rkW0lf1234567
Erlang Shen
Level 21
God Stats
4W - 6L
1,195 SR
Queue Stats
7W - 13L
1,226 Elo+
Party 1
Janus
Janus
Falcodml
Janus
Level 26
God Stats
0W - 6L
1,393 SR
Queue Stats
2W - 7L
1,257 Elo+
Party 1
Set
Set
Kconor20
Set
Level 18
God Stats
1W - 4L
1,836 SR
Queue Stats
37W - 52L
1,258 Elo+
Solo
Izanami
Izanami
Smoolbean
Izanami
Level 27
God Stats
14W - 14L
1,456 SR
Queue Stats
42W - 56L
1,284 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,271 Elo+

VS

Team Averages
Level 22
1,527 SR
1,366 Elo+
Fenrir
Fenrir
Bertling
Fenrir
Level 44
God Stats
3W - 4L
1,310 SR
Queue Stats
19W - 17L
1,314 Elo+
Party 2
Medusa
Medusa
MorgunSMITE
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mudders
Jormungandr
Level 7
God Stats
8W - 6L
1,856 SR
Queue Stats
14W - 15L
1,264 Elo+
Party 2
Anubis
Anubis
SantiAbyss
Anubis
Level 27
God Stats
13W - 3L
1,695 SR
Queue Stats
90W - 101L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
iGromek
Cu Chulainn
Level 29
God Stats
3W - 6L
1,273 SR
Queue Stats
48W - 54L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 8 / 2
6,065
357
5,260
11,382
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
D4rkW0lf1234567
Erlang Shen
9
2 / 14 / 0
6,410
377
6,042
16,183
6,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Falcodml
Janus
9
1 / 7 / 0
6,207
365
3,868
8,858
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 7 / 0
7,853
462
6,134
14,299
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Smoolbean
Izanami
12
1 / 5 / 0
7,071
416
3,138
9,807
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bertling
Fenrir
15
11 / 1 / 4
9,282
546
8,256
10,313
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
9
3 / 4 / 4
7,039
414
3,402
4,245
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Mudders
Jormungandr
13
3 / 1 / 6
7,884
464
5,724
8,946
6,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SantiAbyss
Anubis
14
6 / 0 / 6
8,775
516
7,640
7,034
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
iGromek
Cu Chulainn
17
15 / 2 / 2
10,826
637
19,527
16,488
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
7
Kills
38
41
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
0
8
2
0.13
W
Fenrir
Bertling
Fenrir
11
1
4
13
L
Erlang Shen
D4rkW0lf1234567
Erlang Shen
2
14
0
0.14
L
Janus
Falcodml
Janus
1
7
0
0.14
L
3
7
0
0.43
W
Medusa
3
4
4
1.25
W
Jormungandr
Mudders
Jormungandr
3
1
6
6
W
Anubis
SantiAbyss
Anubis
6
0
6
9
L
Izanami
Smoolbean
Izanami
1
5
0
0.2
W
Cu Chulainn
iGromek
Cu Chulainn
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
44,549
60,529
Taken
47,026
21,176
Mitigated
27,498
13,725
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,260
616
2,746
3,872
11,382
3,326
100
3,971
7,411
18,205
0
W
Fenrir
Bertling
Fenrir
8,256
1,355
0
5,234
10,313
4,168
0
2,167
8,146
0
46,127
L
Erlang Shen
D4rkW0lf1234567
Erlang Shen
6,042
4,445
115
1,722
16,183
6,040
275
1,116
15,067
0
24,725
L
Janus
Falcodml
Janus
3,868
312
0
671
8,858
2,024
0
2,376
6,482
24,865
0
L
6,134
3,162
0
3,410
14,299
6,250
0
3,785
10,514
0
42,108
W
Medusa
3,402
1,957
0
0
4,245
1,199
432
1,236
3,009
0
17,572
W
Jormungandr
Mudders
Jormungandr
5,724
1,028
108
592
8,946
6,344
598
1,608
7,338
32,744
0
W
Anubis
SantiAbyss
Anubis
7,640
398
0
3,382
7,034
3,511
1,208
2,052
4,982
46,116
0
L
Izanami
Smoolbean
Izanami
3,138
1,731
0
1,189
9,807
3,536
275
4,564
5,243
0
44,098
W
Cu Chulainn
iGromek
Cu Chulainn
19,527
4,559
0
5,097
16,488
12,276
2,262
2,065
14,423
6,410
70,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
43,806
290
Minions Killed
346
0
Camps Cleared
0
1,348,781
Distance Traveled
1,462,972
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,065
357
37
2
0
256,190
0
W
Fenrir
9,282
546
82
5
0
360,470
4
L
Erlang Shen
6,410
377
40
2
0
272,521
1
L
Janus
6,207
365
35
2
0
237,581
0
L
Set
7,853
462
84
5
0
291,902
0
W
Medusa
7,039
414
29
2
0
167,424
0
W
Jormungandr
7,884
464
42
2
0
345,597
0
W
Anubis
8,775
516
74
4
0
272,653
5
L
Izanami
7,071
416
94
6
0
290,587
1
W
Cu Chulainn
10,826
637
119
7
0
316,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role