Player Matchup

Jormungandr
Jormungandr
Daiimar
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,721 Elo+
Party 2
Nemesis
Nemesis
KaffaStAndreas
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,668 Elo+
Party 2
Ares
Ares
M4G1C99
Ares
Level 18
God Stats
14W - 9L
1,571 SR
Queue Stats
58W - 61L
1,477 Elo+
Solo
Susano
Susano
Meeresbriseee
Susano
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,721 Elo+
Party 2
Medusa
Medusa
lucewind3
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,670 Elo+
Solo
Team Averages
Level 8
1,514 SR
1,651 Elo+

VS

Team Averages
Level 24
1,594 SR
1,561 Elo+
Mercury
Mercury
BoiBabixz
Mercury
Level 27
God Stats
11W - 3L
1,857 SR
Queue Stats
99W - 65L
1,523 Elo+
Solo
Jormungandr
Jormungandr
DODOM
Jormungandr
Level 18
God Stats
4W - 1L
1,859 SR
Queue Stats
21W - 15L
1,544 Elo+
Party 1
Neith
Neith
Eraser97
Neith
Level 29
God Stats
2W - 7L
1,214 SR
Queue Stats
130W - 129L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Nonobaldato
Gilgamesh
Level 22
God Stats
3W - 2L
1,438 SR
Queue Stats
28W - 27L
1,470 Elo+
Party 1
Janus
Janus
RevoChe
Janus
Level 25
God Stats
1W - 0L
1,603 SR
Queue Stats
39W - 27L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daiimar
Jormungandr
10
3 / 5 / 5
6,306
485
7,560
8,996
4,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 7 / 3
6,564
505
3,109
10,907
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
M4G1C99
Ares
11
2 / 6 / 4
6,710
516
5,737
9,862
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 9 / 3
6,709
516
5,057
10,040
3,519
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
lucewind3
Medusa
7
0 / 5 / 1
4,890
376
1,341
6,775
2,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoiBabixz
Mercury
16
8 / 2 / 6
9,115
701
8,308
10,173
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DODOM
Jormungandr
11
4 / 2 / 8
7,425
571
4,395
7,395
4,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Eraser97
Neith
12
3 / 1 / 4
7,742
596
4,146
5,139
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Nonobaldato
Gilgamesh
10
3 / 7 / 8
7,178
552
3,531
8,796
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
RevoChe
Janus
16
12 / 0 / 3
9,623
740
12,251
5,895
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
30
32
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoiBabixz
Mercury
8
2
6
5.5
W
Jormungandr
DODOM
Jormungandr
4
2
8
4
L
Jormungandr
Daiimar
Jormungandr
3
5
5
1.1
W
Neith
Eraser97
Neith
3
1
4
5
L
3
7
3
0.64
L
Ares
M4G1C99
Ares
2
6
4
0.67
L
4
9
3
0.61
W
Gilgamesh
Nonobaldato
Gilgamesh
3
7
8
1
W
Janus
RevoChe
Janus
12
0
3
13.5
L
Medusa
lucewind3
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
32,631
46,580
Taken
37,398
19,395
Mitigated
15,750
5,002
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoiBabixz
Mercury
8,308
4,263
0
3,801
10,173
3,468
476
2,529
7,644
0
69,563
W
Jormungandr
DODOM
Jormungandr
4,395
1,508
118
828
7,395
4,458
660
3,339
4,056
22,710
0
L
Jormungandr
Daiimar
Jormungandr
7,560
1,261
286
435
8,996
4,891
0
2,820
6,176
19,634
0
W
Neith
Eraser97
Neith
4,146
2,659
0
2,003
5,139
1,515
1,900
1,768
3,371
0
43,375
L
3,109
1,152
0
2,542
10,907
3,729
0
4,023
6,884
0
27,661
L
Ares
M4G1C99
Ares
5,737
61
90
569
9,862
5,075
0
5,665
4,197
21,400
0
L
5,057
1,547
0
1,080
10,040
3,519
88
938
9,102
0
25,555
W
Gilgamesh
Nonobaldato
Gilgamesh
3,531
1,187
0
108
8,796
4,388
0
2,497
6,299
0
15,849
W
Janus
RevoChe
Janus
12,251
1,293
0
1,832
5,895
1,921
688
3,164
2,731
60,955
0
L
Medusa
lucewind3
Medusa
1,341
659
0
0
6,775
2,181
0
3,200
3,575
0
16,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
41,083
190
Minions Killed
403
0
Camps Cleared
0
1,219,411
Distance Traveled
1,318,040
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,115
701
132
10
0
309,641
0
W
Jormungandr
7,425
571
48
4
0
238,480
3
L
Jormungandr
6,306
485
16
1
0
262,749
0
W
Neith
7,742
596
80
6
0
242,575
5
L
Nemesis
6,564
505
60
5
0
245,418
1
L
Ares
6,710
516
35
3
0
246,476
3
L
Susano
6,709
516
43
3
0
240,373
0
W
Gilgamesh
7,178
552
22
2
0
253,641
0
W
Janus
9,623
740
121
9
0
273,703
4
L
Medusa
4,890
376
36
3
0
224,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role