Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
Blackstar72a
Kumbhakarna
Gold IV
Level 140
God Stats
10W - 12L
1,596 SR
Queue Stats
298W - 305L
1,515 MMR
Solo
Scylla
Scylla
Bronze III
Bubudios
Scylla
Bronze III
Level 121
God Stats
5W - 5L
1,917 SR
Queue Stats
212W - 189L
1,497 MMR
Solo
Susano
Susano
Gold IV
Frodo-Teebeutlin
Susano
Gold IV
Level 122
God Stats
3W - 6L
1,375 SR
Queue Stats
551W - 538L
1,518 MMR
Solo
Heimdallr
Heimdallr
Gold V
TheRealForbes
Heimdallr
Gold V
Level 87
God Stats
0W - 2L
1,461 SR
Queue Stats
96W - 89L
1,456 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
ZackByrd
Cu Chulainn
Gold IV
Level 100
God Stats
0W - 2L
1,587 SR
Queue Stats
69W - 49L
1,469 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,587 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,666 SR
1,485 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
CJ-W1TCH3R
Skadi
Gold IV
Level 63
God Stats
51W - 41L
1,566 SR
Queue Stats
389W - 390L
1,560 MMR
Solo
Agni
Agni
Gold III
JuandR97-
Agni
Gold III
Level 86
God Stats
15W - 16L
1,760 SR
Queue Stats
204W - 212L
1,429 MMR
Solo
Cerberus
Cerberus
Gold III
MIKUBESTNAKANO
Cerberus
Gold III
Level 104
God Stats
8W - 6L
1,824 SR
Queue Stats
164W - 164L
1,473 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
caarloos_84_
Tsukuyomi
Silver II
Level 99
God Stats
3W - 2L
1,679 SR
Queue Stats
18W - 22L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blackstar72a
Kumbhakarna
13
0 / 4 / 3
8,989
360
2,378
20,535
19,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Bubudios
Scylla
18
3 / 3 / 2
11,599
464
9,604
10,828
4,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 3
11,063
443
12,005
22,379
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
TheRealForbes
Heimdallr
16
1 / 7 / 4
10,689
428
6,743
18,441
7,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ZackByrd
Cu Chulainn
17
2 / 5 / 4
11,185
447
21,340
29,283
26,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
DanzaburouAthenaTiamatPersephoneFenrir

VS

Bans
SetLokiAphroditeMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
3 / 0 / 12
14,051
562
12,843
24,045
27,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
8 / 2 / 8
14,070
563
23,123
15,740
6,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
2 / 2 / 10
13,673
547
18,603
12,639
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
4 / 4 / 10
12,482
499
8,790
22,220
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
caarloos_84_
Tsukuyomi
20
7 / 2 / 5
13,558
542
11,790
17,750
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
10
Kills
24
25
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
12
9
L
Kumbhakarna
Blackstar72a
Kumbhakarna
0
4
3
0.38
L
Scylla
Bubudios
Scylla
3
3
2
1.33
W
Skadi
8
2
8
6
L
4
6
3
0.92
W
Agni
2
2
10
3.5
W
Cerberus
4
4
10
2.25
L
Heimdallr
TheRealForbes
Heimdallr
1
7
4
0.43
L
Cu Chulainn
ZackByrd
Cu Chulainn
2
5
4
0.8
W
Tsukuyomi
caarloos_84_
Tsukuyomi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
75,149
101,466
Taken
92,394
66,351
Mitigated
73,126
21,169
Healing
38,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,843
1,802
0
11,128
24,045
27,415
495
2,712
21,281
0
93,999
L
Kumbhakarna
Blackstar72a
Kumbhakarna
2,378
278
0
2,379
20,535
19,728
0
6,231
14,054
16,493
0
L
Scylla
Bubudios
Scylla
9,604
675
298
943
10,828
4,058
0
3,742
6,882
69,323
0
W
Skadi
23,123
14,510
0
7,094
15,740
6,192
6,195
5,855
9,719
0
113,424
L
12,005
2,037
0
5,585
22,379
8,273
0
6,883
15,286
0
78,600
W
Agni
18,603
1,853
77
4,691
12,639
5,225
688
2,394
9,355
105,909
0
W
Cerberus
8,790
884
0
4,540
22,220
22,587
450
3,760
18,368
42,807
0
L
Heimdallr
TheRealForbes
Heimdallr
6,743
1,614
0
5,306
18,441
7,720
0
3,851
14,492
0
68,997
L
Cu Chulainn
ZackByrd
Cu Chulainn
21,340
3,278
0
6,658
29,283
26,572
0
6,160
22,913
9,760
70,566
W
Tsukuyomi
caarloos_84_
Tsukuyomi
11,790
2,846
0
10,595
17,750
11,707
572
2,485
15,171
0
110,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
67,834
564
Minions Killed
713
0
Camps Cleared
0
2,123,294
Distance Traveled
2,582,732
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,051
562
173
7
0
525,231
9
L
Kumbhakarna
8,989
360
23
1
0
344,232
4
L
Scylla
11,599
464
156
6
0
438,942
3
W
Skadi
14,070
563
135
5
0
502,051
5
L
Susano
11,063
443
138
6
0
479,707
5
W
Agni
13,673
547
190
8
0
506,387
8
W
Cerberus
12,482
499
80
3
0
497,278
10
L
Heimdallr
10,689
428
101
4
0
398,810
3
L
Cu Chulainn
11,185
447
146
6
0
461,603
10
W
Tsukuyomi
13,558
542
135
5
0
551,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role