Player Matchup

Cerberus
Cerberus
ChocoliteHD
Cerberus
Level 60
God Stats
3W - 2L
1,378 SR
Queue Stats
25W - 25L
1,394 Elo+
Party 1
Merlin
Merlin
Kicame
Merlin
Level 75
God Stats
42W - 45L
1,428 SR
Queue Stats
604W - 666L
1,463 Elo+
Solo
Scylla
Scylla
MrKill499
Scylla
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 58L
1,448 Elo+
Solo
Danzaburou
Danzaburou
RumpleForSkin187
Danzaburou
Level 27
God Stats
2W - 5L
1,403 SR
Queue Stats
21W - 22L
1,324 Elo+
Party 1
Ravana
Ravana
Ryjówka
Ravana
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 73L
1,282 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,382 Elo+

VS

Team Averages
Level 41
1,456 SR
1,339 Elo+
Fenrir
Fenrir
IINotGamer
Fenrir
Level 36
God Stats
5W - 11L
1,368 SR
Queue Stats
138W - 166L
1,312 Elo+
Solo
Athena
Athena
NiallGN
Athena
Level 43
God Stats
4W - 6L
1,461 SR
Queue Stats
89W - 135L
1,354 Elo+
Party 2
Persephone
Persephone
Orchidys
Persephone
Level 41
God Stats
0W - 5L
1,707 SR
Queue Stats
42W - 63L
1,367 Elo+
Solo
Chernobog
Chernobog
oRuGeRo
Chernobog
Level 44
God Stats
3W - 10L
1,302 SR
Queue Stats
64W - 85L
1,346 Elo+
Solo
King Arthur
King Arthur
paleman01
King Arthur
Level 40
God Stats
9W - 11L
1,442 SR
Queue Stats
89W - 136L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChocoliteHD
Cerberus
17
4 / 1 / 20
12,382
495
19,252
20,751
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Kicame
Merlin
20
8 / 1 / 9
12,956
518
19,950
11,623
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
MrKill499
Scylla
20
6 / 3 / 5
13,121
525
10,143
10,430
4,502
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RumpleForSkin187
Danzaburou
19
11 / 5 / 10
12,866
515
21,767
19,405
8,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Ryjówka
Ravana
20
5 / 1 / 9
14,199
568
23,869
12,843
13,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IINotGamer
Fenrir
17
4 / 6 / 2
11,386
455
7,991
19,779
14,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
NiallGN
Athena
14
1 / 7 / 4
9,856
394
7,405
32,772
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Orchidys
Persephone
16
2 / 5 / 2
10,646
426
9,031
14,551
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
oRuGeRo
Chernobog
14
2 / 14 / 3
10,099
404
12,010
23,444
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
paleman01
King Arthur
18
1 / 2 / 1
11,102
444
7,326
25,119
14,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
34
Kills
10
11
Deaths
34
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChocoliteHD
Cerberus
4
1
20
14
L
Fenrir
IINotGamer
Fenrir
4
6
2
0.83
W
Merlin
Kicame
Merlin
8
1
9
12.5
W
Scylla
MrKill499
Scylla
6
3
5
2.83
L
Athena
NiallGN
Athena
1
7
4
0.43
L
Persephone
Orchidys
Persephone
2
5
2
0.6
W
Danzaburou
RumpleForSkin187
Danzaburou
11
5
10
3.2
W
Ravana
Ryjówka
Ravana
5
1
9
9.5
L
Chernobog
oRuGeRo
Chernobog
2
14
3
0.25
L
King Arthur
paleman01
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,981
Damage
43,763
75,052
Taken
115,665
51,612
Mitigated
56,295
28,324
Healing
28,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChocoliteHD
Cerberus
19,252
1,474
0
9,120
20,751
20,158
2,337
5,319
15,285
56,417
0
L
Fenrir
IINotGamer
Fenrir
7,991
994
0
4,134
19,779
14,091
44
7,385
12,065
0
63,210
W
Merlin
Kicame
Merlin
19,950
649
0
5,872
11,623
5,048
0
1,830
9,705
97,002
0
W
Scylla
MrKill499
Scylla
10,143
2,190
0
441
10,430
4,502
531
3,462
6,565
90,838
0
L
Athena
NiallGN
Athena
7,405
1,865
0
8,371
32,772
16,590
663
18,829
13,716
25,804
0
L
Persephone
Orchidys
Persephone
9,031
832
240
3,873
14,551
4,304
492
6,359
8,055
55,216
0
W
Danzaburou
RumpleForSkin187
Danzaburou
21,767
12,739
0
9,056
19,405
8,016
3,807
3,289
16,082
0
74,184
W
Ravana
Ryjówka
Ravana
23,869
5,783
0
3,835
12,843
13,888
2,990
1,670
10,979
944
113,972
L
Chernobog
oRuGeRo
Chernobog
12,010
7,696
0
3,333
23,444
7,014
1,153
8,016
15,303
0
72,438
L
King Arthur
paleman01
King Arthur
7,326
375
0
8,732
25,119
14,296
303
9,206
15,321
0
64,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,524
Gold Earned
53,089
738
Minions Killed
483
0
Camps Cleared
0
2,364,205
Distance Traveled
2,202,696
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,382
495
137
5
0
515,204
6
L
Fenrir
11,386
455
120
5
0
406,891
2
W
Merlin
12,956
518
138
6
0
485,720
1
W
Scylla
13,121
525
173
7
0
449,856
0
L
Athena
9,856
394
23
1
0
480,676
1
L
Persephone
10,646
426
99
4
0
413,055
4
W
Danzaburou
12,866
515
94
4
0
454,898
3
W
Ravana
14,199
568
196
8
0
458,527
0
L
Chernobog
10,099
404
120
5
0
408,323
0
L
King Arthur
11,102
444
121
5
0
493,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role