Player Matchup

Hun Batz
Hun Batz
Burixon
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NovaKillerDK
Ra
Level 48
God Stats
1W - 1L
1,569 SR
Queue Stats
30W - 20L
1,572 Elo+
Solo
Nox
Nox
kilianelbosss1
Nox
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 57L
1,615 Elo+
Solo
Kukulkan
Kukulkan
xPuFaRiNax
Kukulkan
Level 121
God Stats
1W - 0L
1,717 SR
Queue Stats
38W - 49L
1,538 Elo+
Solo
Sobek
Sobek
yemarF
Sobek
Level 155
God Stats
2W - 1L
1,551 SR
Queue Stats
131W - 122L
1,630 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,571 Elo+

VS

Team Averages
Level 141
1,570 SR
1,554 Elo+
Ne Zha
Ne Zha
Adrisùn
Ne Zha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 459L
1,546 Elo+
Party 1
Sobek
Sobek
AlanK
Sobek
Level 146
God Stats
3W - 5L
1,760 SR
Queue Stats
293W - 282L
1,553 Elo+
Solo
Raijin
Raijin
Anthomelan
Raijin
Level 153
God Stats
11W - 15L
1,423 SR
Queue Stats
785W - 836L
1,448 Elo+
Party 1
Ra
Ra
Diammmond
Ra
Level 155
God Stats
3W - 2L
1,789 SR
Queue Stats
286W - 293L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
QueenBob
Ao Kuang
Level 142
God Stats
2W - 4L
1,379 SR
Queue Stats
181W - 178L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burixon
Hun Batz
18
4 / 3 / 18
11,482
675
17,867
20,454
17,621
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 2 / 16
12,220
719
15,508
16,338
10,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 2 / 19
10,986
646
10,640
12,183
5,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xPuFaRiNax
Kukulkan
20
12 / 3 / 10
14,702
865
19,074
11,780
6,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sobek
yemarF
Sobek
16
1 / 6 / 18
10,347
609
9,758
21,655
30,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adrisùn
Ne Zha
17
4 / 6 / 7
11,821
695
13,228
15,234
9,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
AlanK
Sobek
19
2 / 6 / 12
12,911
759
9,860
25,882
35,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Anthomelan
Raijin
19
3 / 3 / 10
11,510
677
19,990
12,425
6,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 3 / 11
11,761
692
13,895
13,755
6,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
QueenBob
Ao Kuang
17
4 / 6 / 8
10,791
635
9,903
17,432
8,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
64
24
Kills
16
16
Deaths
24
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Adrisùn
Ne Zha
4
6
7
1.25
L
Sobek
AlanK
Sobek
2
6
12
1.33
L
Raijin
Anthomelan
Raijin
3
3
10
2.67
W
Hun Batz
Burixon
Hun Batz
4
3
18
4.33
L
3
3
11
2.83
W
6
2
16
7
L
Ao Kuang
QueenBob
Ao Kuang
4
6
8
1.33
W
1
2
19
5.25
W
Kukulkan
xPuFaRiNax
Kukulkan
12
3
10
5.67
W
Sobek
yemarF
Sobek
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,847
Damage
66,876
82,410
Taken
84,728
70,712
Mitigated
65,845
41,922
Healing
34,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Adrisùn
Ne Zha
13,228
1,338
0
1,961
15,234
9,618
1,091
10,691
4,543
0
24,457
L
Sobek
AlanK
Sobek
9,860
395
2,389
6,658
25,882
35,648
348
15,321
10,561
18,549
0
L
Raijin
Anthomelan
Raijin
19,990
1,766
1,040
1,340
12,425
6,107
1,556
8,622
3,803
47,588
0
W
Hun Batz
Burixon
Hun Batz
17,867
1,727
2,583
2,291
20,454
17,621
721
13,911
6,543
0
30,458
L
13,895
1,388
11,801
5,968
13,755
6,388
743
8,553
5,202
36,320
0
W
15,508
1,951
16,978
9,180
16,338
10,777
1,293
11,762
4,576
26,851
0
L
Ao Kuang
QueenBob
Ao Kuang
9,903
2,257
0
3,814
17,432
8,084
1,686
11,793
5,639
15,406
0
W
10,640
1,815
2,534
1,297
12,183
5,727
1,182
8,552
3,631
28,419
0
W
Kukulkan
xPuFaRiNax
Kukulkan
19,074
2,733
0
279
11,780
6,265
1,823
6,895
4,885
68,666
0
W
Sobek
yemarF
Sobek
9,758
691
2,673
4,107
21,655
30,322
54
12,528
9,127
15,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
58,794
189
Minions Killed
168
0
Camps Cleared
0
1,401,791
Distance Traveled
1,488,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,821
695
27
2
0
320,398
0
L
Sobek
12,911
759
5
0
0
303,609
3
L
Raijin
11,510
677
65
4
0
265,635
4
W
Hun Batz
11,482
675
13
1
0
283,167
0
L
Ra
11,761
692
60
4
0
308,004
0
W
Ra
12,220
719
25
1
0
291,019
0
L
Ao Kuang
10,791
635
11
1
0
290,924
1
W
Nox
10,986
646
34
2
0
293,398
0
W
Kukulkan
14,702
865
107
6
0
273,951
5
W
Sobek
10,347
609
10
1
0
260,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role