Player Matchup

Kali
Kali
Jdragon702
Kali
Level 24
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 8L
1,422 Elo+
Solo
Nu Wa
Nu Wa
TidiestCheetahh
Nu Wa
Level 16
God Stats
2W - 1L
1,828 SR
Queue Stats
12W - 8L
1,757 Elo+
Solo
Sobek
Sobek
dimwitxyz
Sobek
Level 26
God Stats
3W - 4L
1,291 SR
Queue Stats
60W - 48L
1,541 Elo+
Solo
Neith
Neith
rеstrukt
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
怕怕的123
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,471 Elo+

VS

Team Averages
Level 15
1,574 SR
1,572 Elo+
Ra
Ra
Digyru
Ra
Level 7
God Stats
2W - 2L
1,831 SR
Queue Stats
6W - 8L
1,690 Elo+
Solo
Medusa
Medusa
Godsking08
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lowkey8373
Fenrir
Level 20
God Stats
3W - 2L
1,539 SR
Queue Stats
127W - 137L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Sunshinetofly
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
wff_games
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,168
545
3,186
11,471
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 6
8,695
580
12,732
7,018
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
dimwitxyz
Sobek
13
5 / 2 / 8
8,560
571
4,863
11,325
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
rеstrukt
Neith
15
7 / 1 / 5
8,897
593
7,548
7,028
2,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
怕怕的123
Bellona
10
3 / 2 / 4
7,356
490
2,845
4,559
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 5 / 0
6,972
465
4,527
9,283
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Godsking08
Medusa
11
2 / 3 / 0
6,662
444
5,963
8,809
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lowkey8373
Fenrir
12
2 / 7 / 2
7,068
471
4,200
11,973
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Sunshinetofly
Xing Tian
11
0 / 3 / 2
6,548
437
2,095
8,342
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
wff_games
Guan Yu
7
0 / 7 / 0
5,355
357
433
7,449
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
6
6
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
2
5
0
0.4
L
Medusa
Godsking08
Medusa
2
3
0
0.67
W
3
0
3
4.5
L
Fenrir
Lowkey8373
Fenrir
2
7
2
0.43
L
Xing Tian
Sunshinetofly
Xing Tian
0
3
2
0.33
W
4
1
6
7
W
Sobek
dimwitxyz
Sobek
5
2
8
4.5
W
Neith
rеstrukt
Neith
7
1
5
9.5
L
Guan Yu
wff_games
Guan Yu
0
7
0
0
W
Bellona
怕怕的123
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
17,218
41,401
Taken
45,856
20,721
Mitigated
17,542
21,187
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,527
648
69
1,998
9,283
2,062
52
5,835
3,046
42,408
0
L
Medusa
Godsking08
Medusa
5,963
2,790
0
2,428
8,809
2,424
0
3,648
5,059
0
34,165
W
3,186
1,920
0
7,741
11,471
4,178
0
810
10,561
0
47,066
L
Fenrir
Lowkey8373
Fenrir
4,200
428
0
2,768
11,973
3,986
0
3,851
7,980
0
39,798
L
Xing Tian
Sunshinetofly
Xing Tian
2,095
257
0
332
8,342
4,841
0
2,326
5,954
27,436
0
W
12,732
3,182
117
2,980
7,018
2,146
2,924
1,826
4,930
50,928
0
W
Sobek
dimwitxyz
Sobek
4,863
901
0
5,841
11,325
9,575
590
1,697
9,582
21,961
0
W
Neith
rеstrukt
Neith
7,548
3,118
0
4,004
7,028
2,142
1,977
1,483
5,437
0
58,175
L
Guan Yu
wff_games
Guan Yu
433
333
0
100
7,449
4,229
34
1,165
6,222
0
10,054
W
Bellona
怕怕的123
Bellona
2,845
1,015
0
504
4,559
2,680
532
300
4,169
0
16,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
32,605
349
Minions Killed
299
0
Camps Cleared
0
1,347,093
Distance Traveled
1,282,960
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,972
465
79
5
0
269,296
0
L
Medusa
6,662
444
63
4
0
237,977
0
W
Kali
8,168
545
101
7
0
326,405
4
L
Fenrir
7,068
471
77
5
0
277,537
0
L
Xing Tian
6,548
437
57
4
0
298,431
1
W
Nu Wa
8,695
580
81
5
0
268,689
5
W
Sobek
8,560
571
23
2
0
285,310
3
W
Neith
8,897
593
109
7
0
265,978
2
L
Guan Yu
5,355
357
23
2
0
199,719
0
W
Bellona
7,356
490
35
2
0
200,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role