Player Matchup

Fenrir
Fenrir
Domino97278
Fenrir
Level 121
God Stats
10W - 7L
1,511 SR
Queue Stats
938W - 1,008L
1,440 Elo+
Solo
Jormungandr
Jormungandr
HEXELRIA
Jormungandr
Level 117
God Stats
2W - 0L
1,772 SR
Queue Stats
106W - 92L
1,498 Elo+
Solo
Raijin
Raijin
ImagineWAGON434
Raijin
Level 89
God Stats
1W - 1L
1,283 SR
Queue Stats
32W - 33L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
MiracleKill
Sun Wukong
Level 109
God Stats
2W - 0L
1,695 SR
Queue Stats
42W - 24L
1,452 Elo+
Solo
Rama
Rama
TeeHeeNeko
Rama
Level 65
God Stats
3W - 2L
1,544 SR
Queue Stats
72W - 84L
1,399 Elo+
Solo
Team Averages
Level 100
1,561 SR
1,445 Elo+

VS

Team Averages
Level 142
1,425 SR
1,515 Elo+
Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AnArchy Dv8
Hera
Level 123
God Stats
1W - 1L
1,741 SR
Queue Stats
106W - 104L
1,455 Elo+
Solo
Neith
Neith
Stelja
Neith
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
19W - 19L
1,559 Elo+
Party 1
Chronos
Chronos
anancagra
Chronos
Level 158
God Stats
4W - 4L
1,145 SR
Queue Stats
260W - 284L
1,523 Elo+
Solo
Danzaburou
Danzaburou
oliver4o0o
Danzaburou
Level 121
God Stats
4W - 5L
1,452 SR
Queue Stats
169W - 161L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 8 / 15
11,241
749
11,973
19,754
10,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
HEXELRIA
Jormungandr
19
3 / 5 / 24
11,587
772
16,314
22,265
21,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 4 / 24
11,415
761
19,335
17,001
8,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MiracleKill
Sun Wukong
19
4 / 5 / 23
11,940
796
12,567
22,361
29,832
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
13 / 3 / 14
13,553
904
15,423
13,637
7,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
8 / 8 / 7
12,733
849
9,112
15,166
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
4 / 9 / 11
11,813
788
17,131
14,686
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Stelja
Neith
20
7 / 3 / 10
12,666
844
18,927
16,919
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
anancagra
Chronos
19
2 / 5 / 8
11,587
772
11,531
17,191
7,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Danzaburou
oliver4o0o
Danzaburou
17
4 / 7 / 10
11,271
751
18,134
19,598
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
71
32
Kills
25
25
Deaths
32
100
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
8
8
7
1.44
L
4
9
11
1.06
W
Fenrir
8
8
15
1.94
W
Jormungandr
HEXELRIA
Jormungandr
3
5
24
3
W
4
4
24
4
W
Sun Wukong
MiracleKill
Sun Wukong
4
5
23
3.1
L
Neith
Stelja
Neith
7
3
10
4
W
13
3
14
6.67
L
Chronos
anancagra
Chronos
2
5
8
1.2
L
Danzaburou
oliver4o0o
Danzaburou
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,612
Damage
74,835
95,018
Taken
83,560
78,082
Mitigated
37,012
25,303
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,112
3,084
839
3,782
15,166
6,955
108
5,648
9,288
0
14,303
L
17,131
4,451
1,159
2,081
14,686
6,258
594
6,586
7,890
29,506
0
W
Fenrir
11,973
3,704
3,262
3,363
19,754
10,500
536
5,002
14,752
0
17,325
W
Jormungandr
HEXELRIA
Jormungandr
16,314
1,325
1,916
2,623
22,265
21,750
434
5,604
16,661
43,497
0
W
19,335
1,671
2,262
2,083
17,001
8,938
1,125
5,640
11,361
34,335
0
W
Sun Wukong
MiracleKill
Sun Wukong
12,567
2,219
3,670
2,764
22,361
29,832
462
7,519
14,842
0
28,148
L
Neith
Stelja
Neith
18,927
7,085
2,106
8,569
16,919
8,093
2,474
8,723
8,097
0
41,872
W
15,423
13,288
2,112
1,248
13,637
7,062
2,689
4,897
8,740
0
44,482
L
Chronos
anancagra
Chronos
11,531
2,274
802
3,314
17,191
7,499
593
4,455
12,540
33,013
0
L
Danzaburou
oliver4o0o
Danzaburou
18,134
7,639
812
7,048
19,598
8,207
2,015
9,095
10,096
0
27,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,736
Gold Earned
60,070
167
Minions Killed
156
0
Camps Cleared
0
1,299,012
Distance Traveled
1,174,810
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,733
849
8
1
0
201,911
0
L
Hera
11,813
788
31
2
0
225,752
2
W
Fenrir
11,241
749
20
1
0
250,111
1
W
Jormungandr
11,587
772
45
3
0
289,923
0
W
Raijin
11,415
761
20
1
0
257,747
1
W
Sun Wukong
11,940
796
15
1
0
275,337
1
L
Neith
12,666
844
47
3
0
268,557
3
W
Rama
13,553
904
67
4
0
225,894
0
L
Chronos
11,587
772
50
3
0
261,375
1
L
Danzaburou
11,271
751
20
1
0
217,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role