Player Matchup

Izanami
Izanami
HaZeSmxKe
Izanami
Level 17
God Stats
3W - 2L
1,453 SR
Queue Stats
3W - 7L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
LadyKathi02
Jormungandr
Level 19
God Stats
5W - 6L
1,447 SR
Queue Stats
6W - 12L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Menôs
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,431 Elo+
Party 1
Zeus
Zeus
Morte丿8426
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
NeekoPhantom
Gilgamesh
Level 23
God Stats
1W - 2L
1,688 SR
Queue Stats
20W - 18L
1,676 Elo+
Party 1
Team Averages
Level 29
1,518 SR
1,485 Elo+

VS

Team Averages
Level 15
1,512 SR
1,415 Elo+
Guan Yu
Guan Yu
Rad1calEd
Guan Yu
Level 5
God Stats
2W - 3L
1,412 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Jormungandr
Jormungandr
Reevedsoogeil
Jormungandr
Level 29
God Stats
10W - 8L
1,267 SR
Queue Stats
154W - 180L
1,471 Elo+
Solo
Poseidon
Poseidon
Superfilete
Poseidon
Level 18
God Stats
9W - 9L
1,776 SR
Queue Stats
182W - 157L
1,560 Elo+
Solo
Yemoja
Yemoja
ōsei
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Thor
Thor
袒胸露乳
Thor
Level 18
God Stats
13W - 12L
1,607 SR
Queue Stats
104W - 93L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaZeSmxKe
Izanami
20
15 / 7 / 5
18,461
659
31,622
25,756
8,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
LadyKathi02
Jormungandr
19
3 / 4 / 16
13,776
492
12,157
20,068
17,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Menôs
Ne Zha
20
16 / 6 / 9
17,364
620
32,034
31,532
12,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 12 / 3
13,395
478
7,727
17,478
6,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NeekoPhantom
Gilgamesh
20
4 / 3 / 6
13,619
486
14,887
24,921
19,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Rad1calEd
Guan Yu
18
3 / 8 / 8
11,795
421
10,412
29,650
31,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Reevedsoogeil
Jormungandr
19
10 / 8 / 10
13,999
500
23,699
33,276
38,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Superfilete
Poseidon
20
11 / 8 / 5
16,171
578
27,937
20,514
8,341
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
ōsei
Yemoja
8
0 / 5 / 6
8,548
305
1,463
11,756
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 9 / 9
13,249
473
15,245
26,369
16,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
38
Kills
31
32
Deaths
38
39
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
HaZeSmxKe
Izanami
15
7
5
2.5
W
Jormungandr
LadyKathi02
Jormungandr
3
4
16
2.75
W
Ne Zha
Menôs
Ne Zha
16
6
9
3.42
W
0
12
3
0.13
W
Gilgamesh
NeekoPhantom
Gilgamesh
4
3
6
2.33
L
Guan Yu
Rad1calEd
Guan Yu
3
8
8
0.88
L
Jormungandr
Reevedsoogeil
Jormungandr
10
8
10
1.88
L
Poseidon
Superfilete
Poseidon
11
8
5
1.69
L
Yemoja
ōsei
Yemoja
0
5
6
0.6
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,427
Damage
78,756
119,755
Taken
121,565
65,624
Mitigated
100,984
40,952
Healing
23,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HaZeSmxKe
Izanami
31,622
25,961
1,992
12,410
25,756
8,939
4,108
12,065
12,448
0
155,816
W
Jormungandr
LadyKathi02
Jormungandr
12,157
2,435
937
1,703
20,068
17,351
378
10,453
8,795
48,247
0
W
Ne Zha
Menôs
Ne Zha
32,034
16,934
0
13,638
31,532
12,653
0
11,246
18,067
0
140,984
W
7,727
1,797
0
2,248
17,478
6,831
2,498
6,788
10,512
73,027
0
W
Gilgamesh
NeekoPhantom
Gilgamesh
14,887
2,909
0
8,024
24,921
19,850
781
11,765
12,693
348
88,852
L
Guan Yu
Rad1calEd
Guan Yu
10,412
1,385
1,402
8,775
29,650
31,144
0
5,355
24,055
0
60,321
L
Jormungandr
Reevedsoogeil
Jormungandr
23,699
5,244
0
2,448
33,276
38,564
0
5,946
27,170
60,791
0
L
Poseidon
Superfilete
Poseidon
27,937
5,189
746
4,137
20,514
8,341
1,280
3,183
17,171
135,144
0
L
Yemoja
ōsei
Yemoja
1,463
643
160
180
11,756
6,370
0
1,135
10,461
12,189
0
L
15,245
5,556
0
6,079
26,369
16,565
325
4,613
21,516
0
93,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,615
Gold Earned
63,762
693
Minions Killed
592
0
Camps Cleared
0
2,372,445
Distance Traveled
2,085,919
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,461
659
218
8
0
461,619
1
W
Jormungandr
13,776
492
55
2
0
474,521
0
W
Ne Zha
17,364
620
166
6
0
500,331
12
W
Zeus
13,395
478
147
5
0
395,476
1
W
Gilgamesh
13,619
486
107
4
0
540,498
1
L
Guan Yu
11,795
421
96
3
0
470,581
2
L
Jormungandr
13,999
500
77
3
0
495,838
5
L
Poseidon
16,171
578
252
9
0
468,564
4
L
Yemoja
8,548
305
21
1
0
165,803
0
L
Thor
13,249
473
146
5
0
485,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role