Player Matchup

Fenrir
Fenrir
Adamantixx
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KatTheWhiteFox
Nu Wa
Level 29
God Stats
16W - 15L
1,546 SR
Queue Stats
171W - 165L
1,456 Elo+
Solo
Kukulkan
Kukulkan
nmuijs
Kukulkan
Level 6
God Stats
2W - 4L
1,210 SR
Queue Stats
23W - 16L
1,224 Elo+
Party 1
Neith
Neith
xDevilsKing
Neith
Level 28
God Stats
8W - 15L
1,467 SR
Queue Stats
115W - 160L
1,467 Elo+
Solo
Bellona
Bellona
木尘iii
Bellona
Level 18
God Stats
7W - 3L
1,510 SR
Queue Stats
140W - 147L
1,442 Elo+
Solo
Team Averages
Level 42
1,447 SR
1,418 Elo+

VS

Team Averages
Level 10
1,536 SR
1,439 Elo+
Amaterasu
Amaterasu
MenyaZovutDima
Amaterasu
Level 19
God Stats
1W - 1L
1,692 SR
Queue Stats
67W - 52L
1,472 Elo+
Solo
Neith
Neith
NoFutureXXX
Neith
Level 6
God Stats
3W - 2L
1,674 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Da Ji
Da Ji
ParkJimiin
Da Ji
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Geb
Geb
Poleradfisring
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,452 Elo+
Solo
Yemoja
Yemoja
ScarletNytmare
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adamantixx
Fenrir
17
7 / 3 / 13
11,494
1,149
16,448
10,750
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 0 / 14
10,912
1,091
16,415
7,013
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
nmuijs
Kukulkan
17
2 / 2 / 11
10,014
1,001
12,074
5,431
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 15
11,335
1,134
13,810
5,051
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
木尘iii
Bellona
16
3 / 3 / 13
9,585
959
10,892
14,970
14,475
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MenyaZovutDima
Amaterasu
15
2 / 4 / 5
9,280
928
9,203
19,324
8,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 3
10,053
1,005
9,668
12,321
5,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
15
2 / 8 / 4
9,180
918
7,210
14,046
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 6 / 8
9,073
907
5,193
18,826
17,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 6
9,132
913
7,723
10,939
9,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
24
Kills
9
9
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adamantixx
Fenrir
7
3
13
4.5
W
5
0
14
12
L
Amaterasu
MenyaZovutDima
Amaterasu
2
4
5
1.13
L
4
4
3
1.38
L
Da Ji
2
8
4
0.5
L
0
6
8
0.67
L
1
2
6
2
W
Kukulkan
nmuijs
Kukulkan
2
2
11
3.75
W
7
1
15
14.5
W
Bellona
木尘iii
Bellona
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,639
Damage
38,997
43,215
Taken
75,456
29,948
Mitigated
47,984
7,882
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adamantixx
Fenrir
16,448
5,170
0
1,903
10,750
8,225
0
3,025
7,725
0
28,857
W
16,415
4,995
190
2,812
7,013
2,590
0
1,724
5,289
42,894
0
L
Amaterasu
MenyaZovutDima
Amaterasu
9,203
2,912
0
2,683
19,324
8,879
0
7,491
11,605
0
14,927
L
9,668
4,811
0
1,338
12,321
5,800
0
4,538
7,587
0
41,506
L
Da Ji
7,210
1,892
0
194
14,046
6,681
0
4,272
9,628
0
14,990
L
5,193
906
0
0
18,826
17,505
0
6,301
12,338
19,251
0
L
7,723
1,048
3,304
690
10,939
9,119
0
4,914
5,809
27,231
0
W
Kukulkan
nmuijs
Kukulkan
12,074
1,831
0
0
5,431
2,410
0
1,537
3,894
27,314
0
W
13,810
8,631
0
1,475
5,051
2,248
0
1,758
3,293
0
25,121
W
Bellona
木尘iii
Bellona
10,892
3,258
430
1,072
14,970
14,475
0
4,872
10,098
0
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
46,718
180
Minions Killed
168
15
Camps Cleared
3
920,803
Distance Traveled
907,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,494
1,149
18
2
12
205,262
0
W
Nu Wa
10,912
1,091
68
7
1
173,073
0
L
Amaterasu
9,280
928
17
2
0
208,885
0
L
Neith
10,053
1,005
64
6
0
150,706
0
L
Da Ji
9,180
918
14
1
1
166,590
0
L
Geb
9,073
907
32
3
2
199,079
0
L
Yemoja
9,132
913
41
4
0
181,925
0
W
Kukulkan
10,014
1,001
44
4
2
168,603
1
W
Neith
11,335
1,134
33
3
0
191,569
0
W
Bellona
9,585
959
17
2
0
182,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role