Player Matchup

Bastet
Bastet
Beevertronic
Bastet
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 107L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
ParkwayMint
Kukulkan
Level 9
God Stats
2W - 4L
1,239 SR
Queue Stats
10W - 9L
1,673 Elo+
Party 1
Medusa
Medusa
RocketTroll1011
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,221 Elo+
Party 1
Ares
Ares
TeamRocketLama
Ares
Level 17
God Stats
4W - 0L
1,911 SR
Queue Stats
29W - 35L
1,628 Elo+
Party 1
Bellona
Bellona
Zak_323
Bellona
Level 8
God Stats
5W - 3L
1,725 SR
Queue Stats
103W - 137L
1,437 Elo+
Party 2
Team Averages
Level 30
1,575 SR
1,469 Elo+

VS

Team Averages
Level 20
1,637 SR
1,398 Elo+
Chronos
Chronos
GabrielGanko69
Chronos
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 21L
1,501 Elo+
Solo
Zeus
Zeus
Josef110
Zeus
Level 25
God Stats
7W - 11L
1,500 SR
Queue Stats
282W - 329L
1,345 Elo+
Solo
Fenrir
Fenrir
Livetoto
Fenrir
Level 29
God Stats
5W - 1L
1,971 SR
Queue Stats
81W - 56L
1,574 Elo+
Solo
Amaterasu
Amaterasu
TRYHARD ZEWO
Amaterasu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Ravana
Ravana
hell_dachka
Ravana
Level 26
God Stats
5W - 5L
1,715 SR
Queue Stats
192W - 204L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 4 / 6
9,659
508
11,185
13,716
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ParkwayMint
Kukulkan
15
1 / 2 / 5
9,637
507
917
5,459
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 1 / 3
12,395
652
19,244
19,816
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 9
10,342
544
8,241
12,617
9,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Zak_323
Bellona
15
1 / 3 / 0
8,960
472
2,171
9,606
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,131
481
6,558
12,434
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
15
5 / 5 / 2
9,527
501
9,943
10,508
3,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Livetoto
Fenrir
15
5 / 4 / 1
9,313
490
14,757
17,015
6,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
TRYHARD ZEWO
Amaterasu
3
0 / 3 / 0
5,361
282
121
2,908
1,035
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
0 / 6 / 2
8,080
425
5,095
13,841
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
12
12
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
4
6
1.75
L
2
3
0
0.67
L
Zeus
5
5
2
1.2
L
Fenrir
Livetoto
Fenrir
5
4
1
1.38
W
Kukulkan
ParkwayMint
Kukulkan
1
2
5
1.75
W
11
1
3
12.5
L
Amaterasu
TRYHARD ZEWO
Amaterasu
0
3
0
0
W
4
2
9
4.25
W
Bellona
Zak_323
Bellona
1
3
0
0.33
L
Ravana
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
36,474
61,214
Taken
56,706
31,681
Mitigated
20,842
19,384
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,185
4,067
0
2,475
13,716
4,637
1,160
4,431
9,261
0
39,495
L
6,558
1,795
0
4,332
12,434
4,485
70
2,112
10,322
63,249
0
L
Zeus
9,943
991
0
1,834
10,508
3,247
0
2,120
8,316
41,902
0
L
Fenrir
Livetoto
Fenrir
14,757
3,658
282
5,384
17,015
6,806
0
1,457
15,558
0
65,533
W
Kukulkan
ParkwayMint
Kukulkan
917
82
0
872
5,459
2,132
416
1,653
3,794
44,331
0
W
19,244
11,566
0
12,921
19,816
8,683
1,088
3,351
16,465
0
113,500
L
Amaterasu
TRYHARD ZEWO
Amaterasu
121
121
0
394
2,908
1,035
0
1,003
1,825
0
2,344
W
8,241
356
0
2,660
12,617
9,571
269
4,042
8,421
22,744
0
W
Bellona
Zak_323
Bellona
2,171
899
0
456
9,606
6,658
2,814
2,834
6,772
0
36,835
L
Ravana
5,095
426
0
4,380
13,841
5,269
0
2,314
11,527
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
41,412
445
Minions Killed
385
0
Camps Cleared
0
1,797,799
Distance Traveled
1,377,539
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,659
508
63
3
0
391,394
1
L
Chronos
9,131
481
123
6
0
310,991
2
L
Zeus
9,527
501
91
5
0
277,944
1
L
Fenrir
9,313
490
105
6
0
340,816
0
W
Kukulkan
9,637
507
112
6
0
364,003
0
W
Medusa
12,395
652
158
8
0
334,034
8
L
Amaterasu
5,361
282
6
0
0
99,088
1
W
Ares
10,342
544
27
1
0
358,116
7
W
Bellona
8,960
472
85
4
0
350,252
2
L
Ravana
8,080
425
60
3
0
348,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role