Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LongSchIongTom_
Mercury
Level 34
God Stats
2W - 1L
1,612 SR
Queue Stats
41W - 47L
1,383 Elo+
Solo
Hel
Hel
Mr Panda667
Hel
Level 37
God Stats
17W - 14L
1,460 SR
Queue Stats
88W - 102L
1,398 Elo+
Party 2
Zeus
Zeus
OM3GAJonn
Zeus
Level 128
God Stats
16W - 15L
1,541 SR
Queue Stats
174W - 178L
1,473 Elo+
Party 2
Izanami
Izanami
wazza04300
Izanami
Level 63
God Stats
32W - 44L
1,462 SR
Queue Stats
261W - 289L
1,416 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,434 Elo+

VS

Team Averages
Level 70
1,542 SR
1,463 Elo+
Hercules
Hercules
Gexi01
Hercules
Level 39
God Stats
2W - 3L
1,579 SR
Queue Stats
6W - 12L
1,343 Elo+
Party 3
Freya
Freya
Heisenberg0410
Freya
Level 43
God Stats
4W - 6L
1,685 SR
Queue Stats
19W - 30L
1,442 Elo+
Party 3
Loki
Loki
LeDaleuDuTieks
Loki
Level 122
God Stats
3W - 1L
1,656 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 1
King Arthur
King Arthur
ViperoHa
King Arthur
Level 101
God Stats
2W - 3L
1,289 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zozombiz
Tsukuyomi
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 116L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 0 / 0
7,370
737
5,040
3,874
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 3 / 3
5,502
550
1,458
5,455
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 2
4,698
470
2,285
3,255
664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
10
1 / 0 / 1
5,715
572
2,965
2,625
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
wazza04300
Izanami
9
2 / 0 / 2
5,401
540
1,681
2,155
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gexi01
Hercules
6
0 / 3 / 1
4,147
415
866
3,813
1,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 0
4,503
450
579
4,368
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,474
547
2,020
3,922
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ViperoHa
King Arthur
6
0 / 1 / 0
4,010
401
1,341
7,139
3,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
zozombiz
Tsukuyomi
9
1 / 3 / 1
5,009
501
1,413
5,095
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
0
8
L
Hercules
Gexi01
Hercules
0
3
1
0.17
L
1
4
0
0.25
L
1
0
1
1.5
W
0
3
3
0.5
W
0
0
2
1
W
Zeus
1
0
1
1.5
L
King Arthur
ViperoHa
King Arthur
0
1
0
0
W
Izanami
wazza04300
Izanami
2
0
2
3
L
Tsukuyomi
zozombiz
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
6,219
17,364
Taken
24,337
5,362
Mitigated
9,059
4,864
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,040
704
0
1,177
3,874
2,099
0
390
3,484
0
41,087
L
Hercules
Gexi01
Hercules
866
441
0
586
3,813
1,436
0
168
3,645
0
10,051
L
579
374
0
708
4,368
1,061
96
372
3,996
8,729
0
L
2,020
239
0
819
3,922
1,697
0
1,629
2,293
0
28,440
W
1,458
852
0
142
5,455
1,523
0
189
5,191
0
28,392
W
2,285
467
716
1,266
3,255
664
1,031
0
3,255
14,059
0
W
Zeus
2,965
275
0
500
2,625
533
67
0
2,525
29,349
0
L
King Arthur
ViperoHa
King Arthur
1,341
98
0
1,374
7,139
3,357
0
1,408
5,731
0
14,888
W
Izanami
wazza04300
Izanami
1,681
1,178
0
1,063
2,155
543
2,366
0
2,155
0
24,250
L
Tsukuyomi
zozombiz
Tsukuyomi
1,413
224
0
1,334
5,095
1,508
0
1,673
3,422
0
18,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
23,143
278
Minions Killed
198
0
Camps Cleared
0
953,125
Distance Traveled
852,176
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,370
737
81
8
0
182,842
4
L
Hercules
4,147
415
21
2
0
148,600
1
L
Freya
4,503
450
30
3
0
129,065
0
L
Loki
5,474
547
70
7
0
200,539
4
W
Mercury
5,502
550
65
7
0
213,108
4
W
Hel
4,698
470
20
2
0
200,957
1
W
Zeus
5,715
572
51
5
0
163,728
4
L
King Arthur
4,010
401
18
2
0
181,741
0
W
Izanami
5,401
540
61
6
0
192,490
0
L
Tsukuyomi
5,009
501
59
6
0
192,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role