Player Matchup

Tsukuyomi
Tsukuyomi
Appukas
Tsukuyomi
Level 14
God Stats
5W - 7L
1,439 SR
Queue Stats
9W - 12L
1,644 Elo+
Solo
Nike
Nike
BroomBeard
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,257 Elo+
Solo
Sun Wukong
Sun Wukong
JägerRedBull
Sun Wukong
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 9L
1,644 Elo+
Solo
Ymir
Ymir
acılıdürüm
Ymir
Level 7
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 10L
1,496 Elo+
Solo
Anhur
Anhur
fbarbarossa
Anhur
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
20W - 15L
1,558 Elo+
Solo
Team Averages
Level 10
1,486 SR
1,520 Elo+

VS

Team Averages
Level 19
1,680 SR
1,549 Elo+
Ra
Ra
ChicaTheChiken
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,329 Elo+
Party 1
Ymir
Ymir
Onkeleddy
Ymir
Level 28
God Stats
3W - 1L
1,737 SR
Queue Stats
147W - 172L
1,502 Elo+
Solo
Anhur
Anhur
Potrosalvajee
Anhur
Level 18
God Stats
6W - 6L
1,749 SR
Queue Stats
62W - 45L
1,778 Elo+
Solo
Bellona
Bellona
WarOrNot
Bellona
Level 18
God Stats
6W - 5L
1,734 SR
Queue Stats
39W - 39L
1,551 Elo+
Party 1
Arachne
Arachne
thelubo1
Arachne
Level 17
God Stats
21W - 8L
1,682 SR
Queue Stats
62W - 62L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Appukas
Tsukuyomi
20
10 / 10 / 2
14,797
528
20,245
23,111
8,723
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 12 / 5
12,374
442
8,239
22,701
20,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
JägerRedBull
Sun Wukong
20
3 / 7 / 3
13,287
475
9,267
24,035
28,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 9 / 10
11,651
416
10,308
23,124
22,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 8 / 4
15,077
538
20,383
25,998
9,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 8
16,440
587
16,410
17,760
6,903
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
19
5 / 6 / 11
15,082
539
8,683
20,753
24,956
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 7 / 10
17,361
620
30,957
29,355
11,533
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WarOrNot
Bellona
19
3 / 2 / 12
14,540
519
10,930
19,707
16,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
thelubo1
Arachne
20
17 / 3 / 10
18,740
669
25,336
20,892
12,892
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
29
Kills
46
46
Deaths
29
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Appukas
Tsukuyomi
10
10
2
1.1
L
3
12
5
0.46
W
10
11
8
1.27
L
Sun Wukong
JägerRedBull
Sun Wukong
3
7
3
0.64
W
Ymir
5
6
11
1.75
W
11
7
10
2.29
W
Bellona
WarOrNot
Bellona
3
2
12
4.5
L
1
9
10
0.67
L
12
8
4
1.75
W
Arachne
thelubo1
Arachne
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,442
Damage
92,316
118,969
Taken
108,467
89,926
Mitigated
72,815
17,642
Healing
35,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Appukas
Tsukuyomi
20,245
2,984
0
4,895
23,111
8,723
1,564
3,217
19,818
0
114,829
L
8,239
1,899
0
1,030
22,701
20,583
706
6,872
15,607
0
59,528
W
16,410
3,418
1,961
2,198
17,760
6,903
3,247
507
17,253
89,188
0
L
Sun Wukong
JägerRedBull
Sun Wukong
9,267
1,825
0
2,086
24,035
28,796
304
4,386
19,525
0
82,622
W
Ymir
8,683
1,089
0
3,874
20,753
24,956
1,322
2,738
18,015
36,157
0
W
30,957
23,881
0
14,456
29,355
11,533
8,549
2,652
26,703
0
156,687
W
Bellona
WarOrNot
Bellona
10,930
4,090
0
3,494
19,707
16,531
2,329
2,977
16,730
0
64,885
L
10,308
2,447
0
1,046
23,124
22,509
1,284
5,075
17,913
56,538
0
L
20,383
14,197
0
8,585
25,998
9,315
0
5,038
20,874
0
111,568
W
Arachne
thelubo1
Arachne
25,336
17,303
0
9,636
20,892
12,892
2,862
2,402
18,490
0
159,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,186
Gold Earned
82,163
684
Minions Killed
653
0
Camps Cleared
0
2,228,391
Distance Traveled
2,606,951
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,797
528
160
6
0
491,996
2
L
Nike
12,374
442
111
4
0
385,968
1
W
Ra
16,440
587
145
5
0
436,790
1
L
Sun Wukong
13,287
475
152
5
0
497,689
2
W
Ymir
15,082
539
53
2
0
530,383
1
W
Anhur
17,361
620
165
6
0
414,528
2
W
Bellona
14,540
519
112
4
0
596,669
2
L
Ymir
11,651
416
91
3
0
442,765
3
L
Anhur
15,077
538
170
6
0
409,973
2
W
Arachne
18,740
669
178
6
0
628,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role