Player Matchup

Chang'e
Chang'e
BarBarous4
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Thor
Thor
Kaique1906
Thor
Level 12
God Stats
3W - 0L
1,739 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 1
Mercury
Mercury
Sea Witch4786
Mercury
Level 27
God Stats
2W - 0L
1,775 SR
Queue Stats
195W - 141L
1,683 Elo+
Party 1
King Arthur
King Arthur
the number t
King Arthur
Level 21
God Stats
37W - 21L
1,715 SR
Queue Stats
153W - 162L
1,387 Elo+
Solo
Bellona
Bellona
ůóõūþôýôūþů
Bellona
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 23L
1,404 Elo+
Solo
Team Averages
Level 16
1,646 SR
1,481 Elo+

VS

Team Averages
Level 21
1,518 SR
1,452 Elo+
Merlin
Merlin
AOD_Christopher
Merlin
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
432W - 393L
1,441 Elo+
Solo
Terra
Terra
Albee1123
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Doctah_Gamz
Gilgamesh
Level 29
God Stats
18W - 17L
1,506 SR
Queue Stats
125W - 137L
1,426 Elo+
Solo
Arachne
Arachne
Foefoefoefoe
Arachne
Level 28
God Stats
161W - 164L
1,497 SR
Queue Stats
257W - 261L
1,478 Elo+
Solo
Izanami
Izanami
giuliic_
Izanami
Level 18
God Stats
18W - 13L
1,587 SR
Queue Stats
123W - 145L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarBarous4
Chang'e
12
1 / 7 / 9
8,569
451
4,570
9,132
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 2
7,116
375
1,797
9,965
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
20
10 / 3 / 4
12,744
671
9,789
13,155
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
the number t
King Arthur
15
7 / 3 / 6
10,378
546
14,481
16,704
14,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 3
9,524
501
1,592
10,534
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 6 / 2
8,430
444
10,577
9,882
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Albee1123
Terra
11
0 / 2 / 3
6,886
362
3,386
8,697
7,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Doctah_Gamz
Gilgamesh
12
3 / 2 / 7
8,540
449
4,601
8,398
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Foefoefoefoe
Arachne
12
3 / 5 / 1
8,276
436
4,342
10,875
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
giuliic_
Izanami
14
5 / 4 / 1
9,196
484
10,395
11,893
4,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
21
21
Deaths
19
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
6
2
1.83
L
Terra
Albee1123
Terra
0
2
3
0.75
W
Chang'e
BarBarous4
Chang'e
1
7
9
0.79
L
Gilgamesh
Doctah_Gamz
Gilgamesh
3
2
7
3.25
L
Arachne
Foefoefoefoe
Arachne
3
5
1
0.7
W
0
7
2
0.14
W
Mercury
10
3
4
4
L
Izanami
giuliic_
Izanami
5
4
1
1.38
W
King Arthur
the number t
King Arthur
7
3
6
3.33
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
33,301
59,490
Taken
49,745
36,932
Mitigated
24,750
15,270
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,577
1,493
0
1,441
9,882
3,610
147
1,507
8,205
32,793
0
L
Terra
Albee1123
Terra
3,386
444
413
1,595
8,697
7,807
0
1,872
6,674
19,923
0
W
Chang'e
BarBarous4
Chang'e
4,570
1,831
2,077
2,001
9,132
2,852
1,379
4,063
5,069
17,442
0
L
Gilgamesh
Doctah_Gamz
Gilgamesh
4,601
821
0
1,270
8,398
4,850
645
921
7,361
0
40,801
L
Arachne
Foefoefoefoe
Arachne
4,342
3,890
0
2,954
10,875
3,899
0
1,546
9,063
0
26,703
W
1,797
213
159
159
9,965
6,567
1,065
3,890
6,075
0
11,613
W
Mercury
9,789
5,395
0
1,049
13,155
4,980
5,265
1,872
11,283
0
95,490
L
Izanami
giuliic_
Izanami
10,395
7,759
0
3,160
11,893
4,584
192
1,509
10,164
0
58,276
W
King Arthur
the number t
King Arthur
14,481
1,141
0
5,588
16,704
14,649
469
3,416
13,288
8,293
34,560
W
1,592
772
474
3,763
10,534
7,884
781
722
9,812
0
61,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
41,328
414
Minions Killed
296
0
Camps Cleared
0
1,656,288
Distance Traveled
1,315,297
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,430
444
33
2
0
214,534
3
L
Terra
6,886
362
28
1
0
349,120
0
W
Chang'e
8,569
451
32
2
0
273,343
2
L
Gilgamesh
8,540
449
74
4
0
272,096
1
L
Arachne
8,276
436
54
3
0
174,696
6
W
Thor
7,116
375
16
1
0
310,567
1
W
Mercury
12,744
671
182
10
0
412,725
0
L
Izanami
9,196
484
107
6
0
304,851
0
W
King Arthur
10,378
546
76
4
0
361,665
0
W
Bellona
9,524
501
108
6
0
297,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role