Player Matchup

Thor
Thor
BLODUX
Thor
Level 25
God Stats
8W - 11L
1,415 SR
Queue Stats
65W - 59L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
LEOSH
Sun Wukong
Level 125
God Stats
7W - 2L
1,473 SR
Queue Stats
129W - 126L
1,523 Elo+
Party 1
Izanami
Izanami
Letsmakeithot
Izanami
Level 40
God Stats
21W - 14L
1,306 SR
Queue Stats
186W - 201L
1,414 Elo+
Solo
Ymir
Ymir
OofasLeFourbe
Ymir
Level 49
God Stats
26W - 16L
1,601 SR
Queue Stats
175W - 185L
1,476 Elo+
Solo
Ra
Ra
TOPERO
Ra
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
96W - 84L
1,560 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,490 Elo+

VS

Team Averages
Level 99
1,536 SR
1,512 Elo+
Medusa
Medusa
Hildana
Medusa
Level 149
God Stats
7W - 6L
1,596 SR
Queue Stats
157W - 142L
1,575 Elo+
Party 3
Cupid
Cupid
Hildann
Cupid
Level 123
God Stats
2W - 2L
1,603 SR
Queue Stats
228W - 211L
1,575 Elo+
Party 3
King Arthur
King Arthur
Paolobernal2
King Arthur
Level 28
God Stats
9W - 10L
1,868 SR
Queue Stats
88W - 78L
1,473 Elo+
Party 2
Ra
Ra
PwnagePk69
Ra
Level 49
God Stats
0W - 2L
1,323 SR
Queue Stats
130W - 131L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
tarnicaen
Ratatoskr
Level 146
God Stats
1W - 3L
1,290 SR
Queue Stats
718W - 670L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BLODUX
Thor
14
5 / 2 / 7
8,443
603
5,214
7,486
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LEOSH
Sun Wukong
14
9 / 1 / 2
9,257
661
11,536
12,698
7,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
3 / 4 / 2
7,734
552
4,902
9,530
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 6
7,233
517
2,653
8,188
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
12
3 / 1 / 7
8,069
576
4,611
7,407
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hildana
Medusa
11
2 / 1 / 2
6,434
460
3,796
5,387
1,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Hildann
Cupid
11
1 / 2 / 3
6,257
447
5,786
6,259
1,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Paolobernal2
King Arthur
10
2 / 8 / 0
6,427
459
5,970
12,850
7,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 0
6,061
433
5,423
6,982
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
tarnicaen
Ratatoskr
10
1 / 5 / 2
6,205
443
5,568
8,327
2,287
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
7
8
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
BLODUX
Thor
5
2
7
4.25
L
Medusa
Hildana
Medusa
2
1
2
3
L
Cupid
Hildann
Cupid
1
2
3
1.25
W
Sun Wukong
LEOSH
Sun Wukong
9
1
2
10
W
Izanami
3
4
2
1
W
1
0
6
4
L
King Arthur
Paolobernal2
King Arthur
2
8
0
0.25
L
1
5
0
0.2
W
Ra
3
1
7
6.5
L
Ratatoskr
tarnicaen
Ratatoskr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,916
Damage
26,543
45,309
Taken
39,805
20,354
Mitigated
15,127
16,503
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BLODUX
Thor
5,214
1,506
0
2,228
7,486
2,480
0
972
6,514
0
45,256
L
Medusa
Hildana
Medusa
3,796
1,159
0
795
5,387
1,476
0
829
4,558
0
35,463
L
Cupid
Hildann
Cupid
5,786
2,698
0
2,743
6,259
1,602
0
583
5,676
0
31,339
W
Sun Wukong
LEOSH
Sun Wukong
11,536
3,221
0
4,527
12,698
7,091
1,594
470
12,228
0
61,856
W
Izanami
4,902
3,105
0
1,942
9,530
2,973
0
518
9,012
0
55,655
W
2,653
128
0
1,848
8,188
5,103
0
923
7,265
17,248
0
L
King Arthur
Paolobernal2
King Arthur
5,970
653
0
1,775
12,850
7,451
0
730
12,120
0
27,753
L
5,423
705
34
1,498
6,982
2,311
0
3,531
3,451
32,491
0
W
Ra
4,611
1,021
1,672
4,286
7,407
2,707
177
2,540
4,867
39,151
0
L
Ratatoskr
tarnicaen
Ratatoskr
5,568
1,628
0
1,098
8,327
2,287
0
1,591
6,736
0
34,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
31,384
412
Minions Killed
318
0
Camps Cleared
0
1,327,354
Distance Traveled
1,243,322
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,443
603
84
6
0
279,924
1
L
Medusa
6,434
460
76
5
0
240,810
6
L
Cupid
6,257
447
49
4
0
244,444
8
W
Sun Wukong
9,257
661
107
8
0
269,687
0
W
Izanami
7,734
552
108
8
0
230,936
3
W
Ymir
7,233
517
21
2
0
263,128
3
L
King Arthur
6,427
459
53
4
0
235,039
2
L
Ra
6,061
433
61
4
0
218,650
5
W
Ra
8,069
576
92
7
0
283,679
2
L
Ratatoskr
6,205
443
79
6
0
304,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role