Player Matchup

Yemoja
Yemoja
BigMoistOG
Yemoja
Level 13
God Stats
1W - 4L
1,316 SR
Queue Stats
82W - 90L
1,213 Elo+
Party 4
Xbalanque
Xbalanque
CroMadGamer
Xbalanque
Level 66
God Stats
9W - 8L
1,601 SR
Queue Stats
48W - 56L
1,257 Elo+
Party 4
Heimdallr
Heimdallr
JamesPirate
Heimdallr
Level 47
God Stats
32W - 23L
1,702 SR
Queue Stats
422W - 427L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Luskentyre
Gilgamesh
Level 127
God Stats
13W - 15L
1,583 SR
Queue Stats
474W - 450L
1,562 Elo+
Party 3
Ra
Ra
twikemon
Ra
Level 28
God Stats
3W - 3L
1,472 SR
Queue Stats
86W - 80L
1,565 Elo+
Party 3
Team Averages
Level 56
1,535 SR
1,427 Elo+

VS

Team Averages
Level 46
1,574 SR
1,467 Elo+
Apollo
Apollo
Ciclon11
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 56L
1,655 Elo+
Party 2
Scylla
Scylla
KingInos
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 1
Bellona
Bellona
Lordfodinator
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,256 Elo+
Party 1
Fafnir
Fafnir
SinjayHuss
Fafnir
Level 40
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 85L
1,446 Elo+
Solo
Arachne
Arachne
vorovio
Arachne
Level 86
God Stats
1W - 0L
1,872 SR
Queue Stats
94W - 60L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigMoistOG
Yemoja
12
2 / 13 / 4
8,443
384
12,006
20,893
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CroMadGamer
Xbalanque
14
3 / 6 / 4
10,272
467
9,229
13,654
5,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
JamesPirate
Heimdallr
20
3 / 4 / 2
12,300
559
10,409
16,806
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Luskentyre
Gilgamesh
16
3 / 8 / 5
10,795
491
12,494
21,575
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 5
9,880
449
12,410
14,400
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ciclon11
Apollo
20
16 / 2 / 10
14,585
663
24,763
23,348
10,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
KingInos
Scylla
16
1 / 2 / 15
11,064
503
15,871
10,604
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
16
3 / 5 / 7
10,983
499
6,003
14,917
12,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
SinjayHuss
Fafnir
16
3 / 2 / 22
12,368
562
7,315
19,441
22,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
vorovio
Arachne
20
17 / 2 / 8
14,817
674
17,577
26,794
15,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
13
Kills
40
40
Deaths
13
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigMoistOG
Yemoja
2
13
4
0.31
W
Apollo
Ciclon11
Apollo
16
2
10
10.5
L
Xbalanque
CroMadGamer
Xbalanque
3
6
4
0.83
L
Heimdallr
JamesPirate
Heimdallr
3
4
2
1
W
Scylla
KingInos
Scylla
1
2
15
4.25
W
Bellona
3
5
7
1.3
L
Gilgamesh
Luskentyre
Gilgamesh
3
8
5
0.69
W
Fafnir
SinjayHuss
Fafnir
3
2
22
7
L
2
9
5
0.5
W
Arachne
vorovio
Arachne
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,548
Damage
71,529
87,328
Taken
95,104
35,821
Mitigated
66,319
16,292
Healing
36,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigMoistOG
Yemoja
12,006
2,122
551
540
20,893
7,544
0
6,457
14,260
34,104
0
W
Apollo
Ciclon11
Apollo
24,763
15,725
0
10,806
23,348
10,833
2,650
5,210
18,026
0
127,974
L
Xbalanque
CroMadGamer
Xbalanque
9,229
4,122
0
929
13,654
5,148
0
4,635
8,915
0
34,919
L
Heimdallr
JamesPirate
Heimdallr
10,409
4,413
0
6,910
16,806
8,243
3,713
2,968
13,780
0
100,719
W
Scylla
KingInos
Scylla
15,871
1,446
0
3,399
10,604
4,322
1,953
3,155
7,215
63,090
0
W
Bellona
6,003
1,028
0
2,989
14,917
12,838
0
4,361
10,448
5,374
29,652
L
Gilgamesh
Luskentyre
Gilgamesh
12,494
2,937
0
2,734
21,575
9,396
0
4,415
16,958
0
53,053
W
Fafnir
SinjayHuss
Fafnir
7,315
1,401
0
7,529
19,441
22,898
692
8,681
10,358
23,730
0
L
12,410
797
2,154
2,474
14,400
5,490
0
5,011
9,153
51,164
0
W
Arachne
vorovio
Arachne
17,577
12,142
0
11,757
26,794
15,428
8,459
5,137
21,493
0
115,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
63,817
488
Minions Killed
506
0
Camps Cleared
0
1,789,471
Distance Traveled
2,199,834
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,443
384
42
2
0
329,823
4
W
Apollo
14,585
663
153
7
0
433,989
1
L
Xbalanque
10,272
467
50
2
0
306,466
0
L
Heimdallr
12,300
559
200
9
0
367,166
5
W
Scylla
11,064
503
99
5
0
366,041
4
W
Bellona
10,983
499
65
3
0
467,818
2
L
Gilgamesh
10,795
491
87
4
0
414,813
5
W
Fafnir
12,368
562
34
2
0
438,826
7
L
Ra
9,880
449
109
5
0
371,203
5
W
Arachne
14,817
674
155
7
0
493,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role