Player Matchup

Ymir
Ymir
Brave_Tv
Ymir
Level 85
God Stats
32W - 23L
1,440 SR
Queue Stats
295W - 328L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Ziegenmann87
Danzaburou
Level 5
God Stats
2W - 2L
1,367 SR
Queue Stats
4W - 8L
1,264 Elo+
Party 2
Arachne
Arachne
ibrakadabra97261
Arachne
Level 109
God Stats
10W - 8L
1,566 SR
Queue Stats
470W - 514L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
in_Sane10
Tsukuyomi
Level 100
God Stats
1W - 3L
1,406 SR
Queue Stats
365W - 403L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
joshprozy
Nu Wa
Level 102
God Stats
16W - 11L
1,592 SR
Queue Stats
262W - 252L
1,454 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,408 Elo+

VS

Team Averages
Level 76
1,499 SR
1,490 Elo+
Ymir
Ymir
KenshinX99
Ymir
Level 18
God Stats
46W - 25L
1,738 SR
Queue Stats
48W - 27L
1,666 Elo+
Party 1
Chaac
Chaac
Majid_OneO
Chaac
Level 86
God Stats
15W - 17L
1,543 SR
Queue Stats
197W - 207L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
crazymonkey-jmr
Ne Zha
Level 64
God Stats
0W - 6L
1,301 SR
Queue Stats
288W - 305L
1,376 Elo+
Solo
Heimdallr
Heimdallr
hectorrebotado
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Olorun
Olorun
king0game0
Olorun
Level 133
God Stats
2W - 5L
1,411 SR
Queue Stats
335W - 335L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 13
10,319
543
8,027
14,363
9,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Ziegenmann87
Danzaburou
15
4 / 3 / 4
10,304
542
7,331
8,841
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 0 / 4
13,151
692
17,158
12,329
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
in_Sane10
Tsukuyomi
17
3 / 1 / 4
10,911
574
10,660
14,052
10,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
joshprozy
Nu Wa
18
5 / 3 / 14
11,374
599
19,564
10,782
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
7,851
413
7,508
19,165
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
17
0 / 3 / 1
9,732
512
6,513
20,272
17,328
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 4 / 7
9,142
481
5,611
15,069
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
hectorrebotado
Heimdallr
14
2 / 10 / 5
8,481
446
9,123
13,650
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
king0game0
Olorun
17
7 / 7 / 0
10,337
544
7,773
15,686
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
10
10
Deaths
32
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
13
2.83
L
1
8
5
0.44
L
Chaac
0
3
1
0.17
W
Danzaburou
Ziegenmann87
Danzaburou
4
3
4
2
L
0
4
7
0.88
L
Heimdallr
hectorrebotado
Heimdallr
2
10
5
0.45
W
18
0
4
20
W
Tsukuyomi
in_Sane10
Tsukuyomi
3
1
4
5
W
Nu Wa
joshprozy
Nu Wa
5
3
14
4
L
Olorun
king0game0
Olorun
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,740
Damage
36,528
60,367
Taken
83,842
34,416
Mitigated
45,877
15,575
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,027
450
0
642
14,363
9,193
0
4,895
9,401
24,744
0
L
7,508
1,296
0
1,850
19,165
13,767
97
6,368
12,591
29,481
0
L
Chaac
6,513
924
0
7,733
20,272
17,328
103
4,042
15,935
79
74,200
W
Danzaburou
Ziegenmann87
Danzaburou
7,331
3,896
0
1,842
8,841
3,693
3,326
2,404
6,393
0
53,597
L
5,611
1,929
0
6,320
15,069
5,105
0
3,934
10,806
0
61,682
L
Heimdallr
hectorrebotado
Heimdallr
9,123
3,016
0
0
13,650
4,630
342
3,819
9,656
0
49,355
W
17,158
11,867
0
5,079
12,329
7,114
0
2,715
9,464
0
103,450
W
Tsukuyomi
in_Sane10
Tsukuyomi
10,660
2,253
0
3,264
14,052
10,250
0
1,041
12,927
0
79,938
W
Nu Wa
joshprozy
Nu Wa
19,564
5,121
0
4,748
10,782
4,166
2,113
3,774
6,852
85,638
0
L
Olorun
king0game0
Olorun
7,773
2,927
426
4,651
15,686
5,047
718
8,055
7,263
54,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
45,543
571
Minions Killed
538
0
Camps Cleared
0
1,969,832
Distance Traveled
1,628,686
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,319
543
38
2
0
376,302
4
L
Ymir
7,851
413
41
2
0
316,417
5
L
Chaac
9,732
512
167
9
0
337,489
2
W
Danzaburou
10,304
542
104
5
0
419,202
0
L
Ne Zha
9,142
481
125
7
0
361,266
0
L
Heimdallr
8,481
446
94
5
0
305,838
5
W
Arachne
13,151
692
148
8
0
439,501
0
W
Tsukuyomi
10,911
574
144
8
0
406,827
4
W
Nu Wa
11,374
599
137
7
0
328,000
2
L
Olorun
10,337
544
111
6
0
307,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role