Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dragon666Devil1
Ah Muzen Cab
Level 135
God Stats
15W - 15L
1,535 SR
Queue Stats
503W - 498L
1,452 Elo+
Solo
Hades
Hades
Jeopard
Hades
Level 106
God Stats
7W - 3L
1,201 SR
Queue Stats
177W - 181L
1,522 Elo+
Solo
Neith
Neith
SuxXx09
Neith
Level 98
God Stats
11W - 1L
1,631 SR
Queue Stats
102W - 80L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Thundercucas
Sylvanus
Level 108
God Stats
69W - 46L
1,661 SR
Queue Stats
385W - 358L
1,526 Elo+
Solo
Awilix
Awilix
TuMamaFueMia10
Awilix
Level 103
God Stats
21W - 14L
1,538 SR
Queue Stats
211W - 223L
1,499 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,509 Elo+

VS

Team Averages
Level 102
1,403 SR
1,462 Elo+
Tyr
Tyr
Angel19
Tyr
Level 66
God Stats
0W - 3L
1,176 SR
Queue Stats
62W - 52L
1,425 Elo+
Solo
Sobek
Sobek
BigStrongGorilla
Sobek
Level 98
God Stats
0W - 1L
1,252 SR
Queue Stats
36W - 34L
1,551 Elo+
Solo
Bastet
Bastet
Dartmoness
Bastet
Level 104
God Stats
6W - 6L
1,459 SR
Queue Stats
357W - 330L
1,491 Elo+
Solo
Izanami
Izanami
DoctorMooze
Izanami
Level 105
God Stats
3W - 2L
1,597 SR
Queue Stats
76W - 113L
1,373 Elo+
Solo
Ra
Ra
lDonaRl
Ra
Level 138
God Stats
1W - 2L
1,529 SR
Queue Stats
11W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dragon666Devil1
Ah Muzen Cab
19
7 / 4 / 7
11,969
544
18,525
14,089
5,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Jeopard
Hades
15
1 / 0 / 12
10,565
480
8,572
17,717
17,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SuxXx09
Neith
18
2 / 2 / 2
11,249
511
8,100
13,199
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Thundercucas
Sylvanus
18
8 / 0 / 12
12,164
553
15,972
16,433
17,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 3 / 4
12,381
563
12,321
13,611
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 11 / 0
9,041
411
5,486
20,283
13,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 2
8,310
378
8,323
21,533
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Dartmoness
Bastet
17
5 / 7 / 3
10,810
491
14,406
17,433
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DoctorMooze
Izanami
18
1 / 3 / 0
11,201
509
9,325
13,761
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 4
10,502
477
10,693
11,421
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
29
Kills
9
9
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
11
0
0.09
L
0
4
2
0.25
L
Bastet
Dartmoness
Bastet
5
7
3
0.93
L
Izanami
DoctorMooze
Izanami
1
3
0
0.33
W
Ah Muzen Cab
Dragon666Devil1
Ah Muzen Cab
7
4
7
2.63
W
Hades
Jeopard
Hades
1
0
12
7
W
Neith
SuxXx09
Neith
2
2
2
1.5
W
Sylvanus
Thundercucas
Sylvanus
8
0
12
14
W
11
3
4
4.33
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,490
Damage
48,233
75,049
Taken
84,431
50,758
Mitigated
51,758
37,220
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,486
1,072
0
3,295
20,283
13,924
0
12,047
8,236
0
47,374
L
8,323
1,173
0
5,153
21,533
21,186
0
5,089
16,444
23,971
0
L
Bastet
Dartmoness
Bastet
14,406
3,132
0
3,495
17,433
6,591
0
4,753
12,680
0
73,323
L
Izanami
DoctorMooze
Izanami
9,325
5,934
0
3,536
13,761
5,489
1,069
1,794
11,967
0
99,699
W
Ah Muzen Cab
Dragon666Devil1
Ah Muzen Cab
18,525
6,070
0
4,414
14,089
5,491
301
5,402
8,431
0
94,199
W
Hades
Jeopard
Hades
8,572
1,131
168
7,370
17,717
17,438
289
4,854
12,714
39,875
0
W
Neith
SuxXx09
Neith
8,100
4,324
0
7,751
13,199
4,880
3,073
2,447
10,702
0
89,934
W
Sylvanus
Thundercucas
Sylvanus
15,972
4,151
2,514
11,407
16,433
17,613
0
3,077
13,288
61,513
0
W
12,321
4,914
0
3,596
13,611
5,336
436
2,651
10,898
0
74,076
L
10,693
161
2,753
4,532
11,421
4,568
0
861
10,560
83,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,328
Gold Earned
49,864
602
Minions Killed
655
0
Camps Cleared
0
1,950,688
Distance Traveled
2,102,420
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,041
411
95
4
0
389,340
1
L
Sobek
8,310
378
19
1
0
434,339
7
L
Bastet
10,810
491
124
6
0
462,978
5
L
Izanami
11,201
509
201
9
0
374,037
7
W
Ah Muzen Cab
11,969
544
151
7
0
426,009
0
W
Hades
10,565
480
67
3
0
413,635
4
W
Neith
11,249
511
162
7
0
371,770
3
W
Sylvanus
12,164
553
107
5
0
301,941
6
W
Awilix
12,381
563
115
5
0
437,333
0
L
Ra
10,502
477
216
10
0
441,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role