Player Matchup

Janus
Janus
Gold II
AtOmIcZoCkEr
Janus
Gold II
Level 146
God Stats
19W - 21L
1,574 SR
Queue Stats
76W - 71L
1,571 MMR
Solo
Jing Wei
Jing Wei
Gold IV
GheorgheHagi_uA
Jing Wei
Gold IV
Level 147
God Stats
21W - 6L
1,765 SR
Queue Stats
104W - 99L
1,499 MMR
Solo
Nemesis
Nemesis
Gold I
Mereenia
Nemesis
Gold I
Level 157
God Stats
2W - 1L
1,758 SR
Queue Stats
281W - 275L
1,570 MMR
Solo
Geb
Geb
Silver I
OZONEreborn90
Geb
Silver I
Level 126
God Stats
5W - 1L
1,300 SR
Queue Stats
122W - 110L
1,539 MMR
Solo
King Arthur
King Arthur
Gold III
VivaBertaga-
King Arthur
Gold III
Level 160
God Stats
6W - 4L
1,801 SR
Queue Stats
323W - 326L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,640 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,588 SR
1,539 MMR
Sobek
Sobek
Platinum V
Eriiiikson
Sobek
Platinum V
Level 129
God Stats
9W - 8L
1,607 SR
Queue Stats
722W - 727L
1,565 MMR
Solo
Ullr
Ullr
Gold III
Josh_Olaseinde
Ullr
Gold III
Level 146
God Stats
36W - 41L
1,560 SR
Queue Stats
162W - 158L
1,568 MMR
Solo
Anhur
Anhur
Gold IV
Oskuh69
Anhur
Gold IV
Level 85
God Stats
3W - 1L
1,886 SR
Queue Stats
52W - 56L
1,563 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Yorozuya-Kiyo
Cu Chulainn
Bronze III
Level 38
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
jdfort94
Thanatos
Gold III
Level 69
God Stats
5W - 5L
1,541 SR
Queue Stats
189W - 185L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
15,642
579
14,104
7,676
3,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
20
6 / 1 / 9
18,211
674
17,953
18,809
7,319
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Mereenia
Nemesis
20
15 / 4 / 8
17,815
660
29,757
22,019
14,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 3 / 21
15,037
557
9,441
21,863
25,463
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
VivaBertaga-
King Arthur
20
4 / 0 / 6
15,969
591
12,963
13,285
20,750
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AthenaTiamatApolloNu WaGuan Yu

VS

Bans
SetIzanamiScyllaKhepriAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
2 / 6 / 3
12,474
462
6,073
25,556
34,462
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 7 / 3
13,416
497
9,055
19,253
8,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Oskuh69
Anhur
20
2 / 6 / 2
14,239
527
12,761
25,599
10,685
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Yorozuya-Kiyo
Cu Chulainn
20
1 / 3 / 2
13,488
500
7,741
20,280
16,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
jdfort94
Thanatos
17
1 / 11 / 3
11,097
411
7,497
23,535
9,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
33
Kills
9
9
Deaths
33
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Sobek
2
6
3
0.58
W
Jing Wei
6
1
9
10.5
L
3
7
3
0.64
W
Nemesis
Mereenia
Nemesis
15
4
8
4.75
W
0
3
21
3.5
L
Anhur
Oskuh69
Anhur
2
6
2
0.5
W
King Arthur
VivaBertaga-
King Arthur
4
0
6
7
L
Cu Chulainn
Yorozuya-Kiyo
Cu Chulainn
1
3
2
0.67
L
Thanatos
jdfort94
Thanatos
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,218
Damage
43,127
83,652
Taken
114,223
71,231
Mitigated
79,455
20,241
Healing
33,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,104
636
0
801
7,676
3,663
2,562
0
7,676
114,355
0
L
Sobek
6,073
403
0
2,842
25,556
34,462
0
7,129
18,427
26,962
0
W
Jing Wei
17,953
16,362
0
10,867
18,809
7,319
12,745
1,197
17,612
0
148,961
L
9,055
3,976
0
2,339
19,253
8,774
0
3,706
15,547
0
102,896
W
Nemesis
Mereenia
Nemesis
29,757
21,806
0
3,397
22,019
14,036
298
1,283
20,736
0
187,307
W
9,441
1,768
0
1,225
21,863
25,463
339
2,506
19,357
30,997
0
L
Anhur
Oskuh69
Anhur
12,761
7,298
450
9,531
25,599
10,685
0
4,942
20,657
0
139,352
W
King Arthur
VivaBertaga-
King Arthur
12,963
2,499
0
3,951
13,285
20,750
626
1,087
12,198
0
88,198
L
Cu Chulainn
Yorozuya-Kiyo
Cu Chulainn
7,741
948
0
5,339
20,280
16,227
0
2,881
17,399
0
83,711
L
Thanatos
jdfort94
Thanatos
7,497
1,378
0
13,062
23,535
9,307
0
4,887
18,648
0
72,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,674
Gold Earned
64,714
780
Minions Killed
712
0
Camps Cleared
0
2,724,941
Distance Traveled
2,341,008
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,642
579
182
7
0
569,948
4
L
Sobek
12,474
462
22
1
0
446,014
12
W
Jing Wei
18,211
674
228
8
0
513,957
5
L
Ullr
13,416
497
176
7
0
437,204
15
W
Nemesis
17,815
660
176
7
0
552,214
5
W
Geb
15,037
557
24
1
0
559,258
1
L
Anhur
14,239
527
219
8
0
430,258
1
W
King Arthur
15,969
591
170
6
0
529,564
7
L
Cu Chulainn
13,488
500
175
6
0
538,192
4
L
Thanatos
11,097
411
120
4
0
489,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role