Player Matchup

Eset
Eset
Ainred37
Eset
Level 23
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 3L
1,712 Elo+
Party 2
Izanami
Izanami
Loontag
Izanami
Level 86
God Stats
42W - 36L
1,634 SR
Queue Stats
63W - 74L
1,508 Elo+
Party 2
Cerberus
Cerberus
Sathanaël
Cerberus
Level 63
God Stats
1W - 1L
1,769 SR
Queue Stats
59W - 74L
1,499 Elo+
Party 2
Team Averages
Level 57
1,649 SR
1,573 Elo+

VS

Team Averages
Level 18
1,597 SR
1,505 Elo+
Nu Wa
Nu Wa
Prohaxxad
Nu Wa
Level 17
God Stats
4W - 4L
1,598 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Neith
Neith
Snobbelina
Neith
Level 29
God Stats
7W - 4L
1,528 SR
Queue Stats
46W - 35L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snåppen
Tsukuyomi
Level 8
God Stats
10W - 3L
1,666 SR
Queue Stats
12W - 11L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
7 / 8 / 1
12,932
681
15,145
16,528
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Loontag
Izanami
16
2 / 6 / 7
12,075
636
17,015
20,909
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sathanaël
Cerberus
14
0 / 8 / 7
12,035
633
6,508
32,588
41,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Prohaxxad
Nu Wa
18
6 / 2 / 15
13,313
701
20,299
9,842
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
8 / 2 / 12
13,251
697
19,396
14,212
5,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Snåppen
Tsukuyomi
17
8 / 5 / 14
13,829
728
22,365
20,720
7,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
9
Kills
22
22
Deaths
9
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Eset
7
8
1
0.94
L
Izanami
Loontag
Izanami
2
6
7
0.92
W
Nu Wa
Prohaxxad
Nu Wa
6
2
15
6.75
L
Cerberus
Sathanaël
Cerberus
0
8
7
0.44
W
Neith
8
2
12
7
W
Tsukuyomi
Snåppen
Tsukuyomi
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
62,060
70,025
Taken
44,774
55,351
Mitigated
16,104
18,219
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
15,145
463
1,947
3,492
16,528
6,630
556
4,366
12,162
58,539
0
L
Izanami
Loontag
Izanami
17,015
10,194
243
4,450
20,909
7,610
1,362
7,668
13,241
0
129,939
W
Nu Wa
Prohaxxad
Nu Wa
20,299
5,642
2,690
3,192
9,842
3,297
743
4,546
5,296
66,232
0
L
Cerberus
Sathanaël
Cerberus
6,508
192
1,873
6,214
32,588
41,111
61
8,628
23,960
29,905
0
W
Neith
19,396
11,048
0
5,354
14,212
5,236
2,203
6,719
7,493
0
62,182
W
Tsukuyomi
Snåppen
Tsukuyomi
22,365
6,373
381
6,821
20,720
7,571
627
10,388
10,332
0
57,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
40,393
325
Minions Killed
207
0
Camps Cleared
0
897,105
Distance Traveled
976,351
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,932
681
79
4
0
295,974
0
L
Izanami
12,075
636
170
9
0
312,319
3
W
Nu Wa
13,313
701
51
3
0
316,088
0
L
Cerberus
12,035
633
76
4
0
288,812
2
W
Neith
13,251
697
110
6
0
314,357
1
W
Tsukuyomi
13,829
728
46
2
0
345,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role