Player Matchup

Vamana
Vamana
ADirtyMalone
Vamana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,548 Elo+
Party 2
Ares
Ares
FatBobbyRay
Ares
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
199W - 208L
1,526 Elo+
Solo
Nemesis
Nemesis
RAP95
Nemesis
Level 85
God Stats
18W - 17L
1,545 SR
Queue Stats
231W - 202L
1,466 Elo+
Solo
Izanami
Izanami
SaulyB
Izanami
Level 129
God Stats
30W - 17L
1,707 SR
Queue Stats
249W - 270L
1,547 Elo+
Party 2
Ra
Ra
jadahub
Ra
Level 137
God Stats
6W - 7L
1,629 SR
Queue Stats
144W - 140L
1,503 Elo+
Party 2
Team Averages
Level 115
1,576 SR
1,518 Elo+

VS

Team Averages
Level 92
1,518 SR
1,443 Elo+
Danzaburou
Danzaburou
BigDaddyCheese93
Danzaburou
Level 123
God Stats
44W - 47L
1,457 SR
Queue Stats
402W - 548L
1,444 Elo+
Party 1
Merlin
Merlin
SocksForMyToes
Merlin
Level 78
God Stats
2W - 1L
1,726 SR
Queue Stats
10W - 18L
1,411 Elo+
Party 3
Ganesha
Ganesha
SquirtJuices
Ganesha
Level 61
God Stats
7W - 6L
1,570 SR
Queue Stats
66W - 119L
1,422 Elo+
Party 1
Achilles
Achilles
jebem_ti_materr
Achilles
Level 118
God Stats
2W - 3L
1,392 SR
Queue Stats
303W - 345L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
lazerdome69
Ao Kuang
Level 80
God Stats
1W - 2L
1,443 SR
Queue Stats
13W - 20L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 1 / 3
11,321
596
6,944
12,524
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 11
11,081
583
9,380
14,726
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
RAP95
Nemesis
18
2 / 1 / 6
11,276
593
5,037
11,597
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SaulyB
Izanami
20
9 / 3 / 4
13,466
709
19,590
15,052
6,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 4
12,204
642
15,636
8,811
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyCheese93
Danzaburou
13
1 / 8 / 1
8,159
429
5,809
15,234
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 1
7,846
413
5,486
9,281
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SquirtJuices
Ganesha
13
1 / 6 / 3
8,769
462
4,829
17,772
15,131
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
16
2 / 1 / 0
9,924
522
8,942
16,576
17,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
lazerdome69
Ao Kuang
15
4 / 5 / 1
9,373
493
8,393
15,354
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
8
8
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
1
3
2.5
L
Danzaburou
BigDaddyCheese93
Danzaburou
1
8
1
0.19
W
5
2
11
5.25
W
Nemesis
RAP95
Nemesis
2
1
6
5
W
Izanami
SaulyB
Izanami
9
3
4
3.67
L
0
5
1
0.1
L
Ganesha
SquirtJuices
Ganesha
1
6
3
0.42
W
8
1
4
10
L
Achilles
2
1
0
2
L
Ao Kuang
lazerdome69
Ao Kuang
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
33,459
62,710
Taken
74,217
39,899
Mitigated
45,717
25,645
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,944
3,138
0
5,237
12,524
10,165
5,442
1,678
10,816
0
72,737
L
Danzaburou
BigDaddyCheese93
Danzaburou
5,809
2,589
0
3,298
15,234
4,701
0
2,831
12,363
0
44,497
W
9,380
650
0
2,496
14,726
13,843
658
4,805
9,747
24,024
0
W
Nemesis
RAP95
Nemesis
5,037
2,040
0
1,046
11,597
5,309
0
3,840
7,653
0
93,418
W
Izanami
SaulyB
Izanami
19,590
16,548
0
8,547
15,052
6,080
6,563
4,826
10,226
0
121,290
L
5,486
289
0
500
9,281
3,128
0
4,509
4,438
45,301
0
L
Ganesha
SquirtJuices
Ganesha
4,829
544
0
750
17,772
15,131
0
8,096
9,487
24,798
0
W
15,636
1,137
3,303
5,016
8,811
4,502
2,990
3,077
5,560
89,968
0
L
Achilles
8,942
2,729
0
5,033
16,576
17,395
0
4,381
11,559
0
59,645
L
Ao Kuang
lazerdome69
Ao Kuang
8,393
2,318
0
2,875
15,354
5,362
0
4,529
10,779
53,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,348
Gold Earned
44,071
705
Minions Killed
441
0
Camps Cleared
0
1,777,054
Distance Traveled
1,570,767
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,321
596
147
8
0
355,027
4
L
Danzaburou
8,159
429
92
5
0
322,627
4
W
Ares
11,081
583
24
1
0
356,652
8
W
Nemesis
11,276
593
155
8
0
370,025
0
W
Izanami
13,466
709
203
11
0
309,816
2
L
Merlin
7,846
413
106
6
0
282,974
0
L
Ganesha
8,769
462
23
1
0
342,475
11
W
Ra
12,204
642
176
9
0
385,534
1
L
Achilles
9,924
522
120
6
0
332,653
4
L
Ao Kuang
9,373
493
100
5
0
290,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role