Player Matchup

Kali
Kali
Platinum II
DankImagination
Kali
Platinum II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
Kairopractor
Izanami
Diamond V
Level 153
God Stats
0W - 6L
1,129 SR
Queue Stats
340W - 328L
1,962 MMR
Solo
Ymir
Ymir
Platinum I
Pablotej02
Ymir
Platinum I
Level 122
God Stats
3W - 6L
1,430 SR
Queue Stats
492W - 477L
2,019 MMR
Party 3
Scylla
Scylla
Diamond IV
TheDeathChan
Scylla
Diamond IV
Level 157
God Stats
29W - 18L
1,686 SR
Queue Stats
278W - 268L
2,034 MMR
Solo
Hercules
Hercules
Platinum IV
maxo23
Hercules
Platinum IV
Level 145
God Stats
0W - 1L
1,270 SR
Queue Stats
23W - 19L
1,842 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,403 SR
1,871 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,615 SR
2,007 MMR
Anhur
Anhur
Diamond V
BigDicκLilSkill
Anhur
Diamond V
Level 158
God Stats
32W - 29L
1,616 SR
Queue Stats
358W - 336L
2,045 MMR
Solo
Fafnir
Fafnir
Platinum II
DmxTheBeast
Fafnir
Platinum II
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
2,028 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
NoHRo
Cu Chulainn
Platinum III
Level 146
God Stats
9W - 5L
1,701 SR
Queue Stats
33W - 22L
1,997 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
Priden
Aphrodite
Diamond V
Level 87
God Stats
2W - 1L
1,517 SR
Queue Stats
320W - 319L
1,893 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
ShalKeTeMeto
Ao Kuang
Diamond IV
Level 88
God Stats
11W - 5L
1,742 SR
Queue Stats
87W - 78L
2,074 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,572
504
8,931
16,443
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kairopractor
Izanami
16
1 / 8 / 0
9,929
523
5,343
16,531
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 2
9,129
480
5,094
17,012
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
2 / 5 / 2
9,111
480
7,242
9,345
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
maxo23
Hercules
15
1 / 5 / 1
9,086
478
5,064
15,032
12,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatAthenaSetTsukuyomiApollo

VS

Bans
NemesisHeimdallrGebKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 1
12,682
667
12,716
12,096
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
2 / 1 / 6
10,263
540
7,876
17,852
21,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
NoHRo
Cu Chulainn
18
5 / 0 / 4
11,114
585
11,884
9,112
7,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Priden
Aphrodite
16
2 / 3 / 6
9,991
526
5,664
12,580
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
ShalKeTeMeto
Ao Kuang
19
8 / 1 / 5
11,201
590
19,598
16,434
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
24
24
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
2
2
3
1.75
W
Fafnir
2
1
6
5
L
Izanami
Kairopractor
Izanami
1
8
0
0.13
W
Cu Chulainn
NoHRo
Cu Chulainn
5
0
4
7
L
1
4
2
0.5
W
Aphrodite
Priden
Aphrodite
2
3
6
1.67
W
Ao Kuang
ShalKeTeMeto
Ao Kuang
8
1
5
10.5
L
Scylla
2
5
2
0.6
L
Hercules
maxo23
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
57,738
74,363
Taken
68,074
36,909
Mitigated
45,897
16,113
Healing
29,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,716
7,391
0
5,269
12,096
3,758
1,028
618
11,478
0
100,590
L
8,931
5,048
0
3,972
16,443
7,584
0
8,234
8,013
0
71,816
W
Fafnir
7,876
2,648
0
4,116
17,852
21,380
768
5,385
12,259
24,766
0
L
Izanami
Kairopractor
Izanami
5,343
3,142
0
2,953
16,531
3,546
954
1,528
15,003
0
74,112
W
Cu Chulainn
NoHRo
Cu Chulainn
11,884
2,296
0
2,368
9,112
7,039
672
1,076
7,996
8,321
59,855
L
5,094
910
0
1,250
17,012
10,195
0
8,923
8,045
20,725
0
W
Aphrodite
Priden
Aphrodite
5,664
782
5,527
7,195
12,580
7,189
971
2,807
9,531
62,338
0
W
Ao Kuang
ShalKeTeMeto
Ao Kuang
19,598
4,292
0
5,054
16,434
6,531
1,481
1,878
14,474
100,038
0
L
Scylla
7,242
819
0
1,686
9,345
3,377
0
7,969
1,220
61,603
0
L
Hercules
maxo23
Hercules
5,064
2,485
0
6,252
15,032
12,207
253
6,849
8,117
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
55,251
536
Minions Killed
633
0
Camps Cleared
0
1,692,525
Distance Traveled
1,812,919
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,682
667
178
9
0
319,149
9
L
Kali
9,572
504
106
6
0
393,619
1
W
Fafnir
10,263
540
38
2
0
350,874
4
L
Izanami
9,929
523
152
8
0
275,018
3
W
Cu Chulainn
11,114
585
142
7
0
385,018
5
L
Ymir
9,129
480
30
2
0
368,885
5
W
Aphrodite
9,991
526
141
7
0
355,935
1
W
Ao Kuang
11,201
590
134
7
0
401,943
5
L
Scylla
9,111
480
132
7
0
310,499
6
L
Hercules
9,086
478
116
6
0
344,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role