Player Matchup

Hou Yi
Hou Yi
bleeyzus
Hou Yi
Level 29
God Stats
19W - 21L
1,450 SR
Queue Stats
146W - 142L
1,374 Elo+
Solo
Chaac
Chaac
kombeat
Chaac
Level 14
God Stats
3W - 3L
1,799 SR
Queue Stats
22W - 39L
1,492 Elo+
Party 1
Nemesis
Nemesis
stanley123456789
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Cthulhu
Cthulhu
あおい120
Cthulhu
Level 27
God Stats
20W - 13L
1,530 SR
Queue Stats
48W - 63L
1,332 Elo+
Party 1
Olorun
Olorun
かえってきたハンド
Olorun
Level 12
God Stats
0W - 1L
1,442 SR
Queue Stats
26W - 46L
1,262 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,340 Elo+

VS

Team Averages
Level 24
1,429 SR
1,434 Elo+
Chang'e
Chang'e
CuppieCake100
Chang'e
Level 29
God Stats
10W - 13L
1,358 SR
Queue Stats
140W - 165L
1,433 Elo+
Solo
Chernobog
Chernobog
Firted47
Chernobog
Level 27
God Stats
4W - 4L
1,342 SR
Queue Stats
70W - 78L
1,327 Elo+
Solo
Tyr
Tyr
RaveCrabs1101
Tyr
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 30L
1,670 Elo+
Solo
Anubis
Anubis
ssuunnyD
Anubis
Level 27
God Stats
29W - 26L
1,552 SR
Queue Stats
123W - 114L
1,436 Elo+
Solo
Arachne
Arachne
zipzeroproblems2
Arachne
Level 26
God Stats
17W - 7L
1,393 SR
Queue Stats
206W - 246L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
bleeyzus
Hou Yi
19
11 / 9 / 1
13,405
479
24,762
21,490
9,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
kombeat
Chaac
19
1 / 4 / 1
11,170
399
10,359
23,029
27,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 0 / 0
7,042
252
0
376
58
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
あおい120
Cthulhu
12
0 / 5 / 0
8,928
319
3,705
21,256
14,445
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
2 / 12 / 0
10,620
379
4,824
26,796
8,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 1 / 7
15,507
554
18,652
19,347
14,749
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Firted47
Chernobog
15
0 / 2 / 2
10,720
383
883
12,266
5,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 1 / 3
15,997
571
21,073
30,420
34,195
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
ssuunnyD
Anubis
20
10 / 2 / 4
15,154
541
23,893
13,164
8,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 9 / 4
11,698
418
10,714
20,978
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
14
Kills
30
30
Deaths
15
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
1
7
11.5
W
Chernobog
Firted47
Chernobog
0
2
2
0.5
W
9
1
3
10.5
L
Hou Yi
bleeyzus
Hou Yi
11
9
1
1.28
L
Chaac
kombeat
Chaac
1
4
1
0.38
W
Anubis
ssuunnyD
Anubis
10
2
4
6
L
0
0
0
0
W
3
9
4
0.56
L
Cthulhu
あおい120
Cthulhu
0
5
0
0
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
75,215
92,947
Taken
96,175
58,814
Mitigated
72,656
18,935
Healing
48,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
18,652
1,543
1,696
11,440
19,347
14,749
3,190
2,088
17,059
112,991
0
W
Chernobog
Firted47
Chernobog
883
312
0
5,195
12,266
5,635
0
304
11,812
0
53,113
W
21,073
2,501
0
15,595
30,420
34,195
2,798
1,570
27,975
0
117,571
L
Hou Yi
bleeyzus
Hou Yi
24,762
15,747
0
455
21,490
9,151
2,279
8,293
13,197
0
87,457
L
Chaac
kombeat
Chaac
10,359
1,795
488
11,251
23,029
27,141
0
7,082
15,947
0
62,836
W
Anubis
ssuunnyD
Anubis
23,893
900
0
7,738
13,164
8,526
1,339
1,887
11,102
129,381
0
L
0
0
0
0
376
58
0
0
376
0
0
W
10,714
7,106
0
6,384
20,978
9,551
0
2,205
18,723
0
71,492
L
Cthulhu
あおい120
Cthulhu
3,705
145
128
2,590
21,256
14,445
380
8,765
12,491
28,037
0
L
4,824
2,121
383
3,640
26,796
8,019
1,011
18,405
8,391
48,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
69,076
383
Minions Killed
693
0
Camps Cleared
0
1,754,654
Distance Traveled
2,287,790
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,507
554
177
6
0
531,467
0
W
Chernobog
10,720
383
90
3
0
367,553
2
W
Tyr
15,997
571
185
7
0
531,388
1
L
Hou Yi
13,405
479
141
5
0
361,899
7
L
Chaac
11,170
399
117
4
0
600,959
0
W
Anubis
15,154
541
161
6
0
399,889
10
L
Nemesis
7,042
252
0
0
0
32,193
0
W
Arachne
11,698
418
80
3
0
457,493
3
L
Cthulhu
8,928
319
48
2
0
408,940
6
L
Olorun
10,620
379
77
3
0
350,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role