Player Matchup

Ymir
Ymir
Kelly299
Ymir
Level 7
God Stats
7W - 3L
1,724 SR
Queue Stats
21W - 16L
1,420 Elo+
Solo
Ra
Ra
QuÄckers
Ra
Level 7
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
Tellasong
Awilix
Level 24
God Stats
11W - 13L
1,563 SR
Queue Stats
94W - 118L
1,421 Elo+
Solo
Izanami
Izanami
xxPire
Izanami
Level 28
God Stats
2W - 1L
1,517 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
零号先驱者
Tsukuyomi
Level 11
God Stats
2W - 5L
1,329 SR
Queue Stats
43W - 47L
1,399 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,471 Elo+

VS

Team Averages
Level 14
1,536 SR
1,445 Elo+
Sun Wukong
Sun Wukong
Bratrawks
Sun Wukong
Level 29
God Stats
26W - 14L
1,681 SR
Queue Stats
100W - 110L
1,308 Elo+
Party 2
Terra
Terra
KirinuaTodou
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Merlin
Merlin
TheMangoGames
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,316 Elo+
Party 2
Artemis
Artemis
UPRISING1
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,641 Elo+
Solo
Kali
Kali
Неквилс
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 8 / 3
7,868
437
6,835
13,987
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 0
8,381
466
3,733
7,957
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Tellasong
Awilix
13
1 / 6 / 3
7,963
442
5,564
13,682
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xxPire
Izanami
13
1 / 7 / 5
8,332
463
4,813
11,422
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
零号先驱者
Tsukuyomi
14
2 / 5 / 0
8,631
480
5,522
10,354
3,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bratrawks
Sun Wukong
13
8 / 1 / 7
9,028
502
11,376
10,327
7,083
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
3,986
221
0
0
0
15
4 / 2 / 8
9,689
538
8,416
6,096
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
UPRISING1
Artemis
19
16 / 1 / 6
12,271
682
16,430
14,342
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 9
8,538
474
4,896
10,624
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
31
31
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bratrawks
Sun Wukong
8
1
7
11.5
L
Ymir
4
8
3
0.69
W
0
0
0
0
L
3
5
0
0.6
L
Awilix
Tellasong
Awilix
1
6
3
0.42
W
4
2
8
4
W
Artemis
UPRISING1
Artemis
16
1
6
19
L
Izanami
xxPire
Izanami
1
7
5
0.5
W
3
7
9
1.07
L
Tsukuyomi
零号先驱者
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
41,118
57,402
Taken
41,389
20,784
Mitigated
19,627
9,246
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bratrawks
Sun Wukong
11,376
3,017
99
1,270
10,327
7,083
1,594
3,601
6,614
0
30,806
L
Ymir
6,835
1,081
0
250
13,987
6,522
245
2,007
11,862
28,047
0
W
0
0
0
0
0
0
0
0
0
0
0
L
3,733
285
677
303
7,957
2,603
275
2,045
5,588
41,241
0
L
Awilix
Tellasong
Awilix
5,564
1,477
0
3,646
13,682
4,754
0
2,486
11,035
0
47,358
W
8,416
1,046
0
742
6,096
2,280
842
731
5,317
54,852
0
W
Artemis
UPRISING1
Artemis
16,430
9,002
0
8,760
14,342
5,949
473
2,449
11,835
0
88,087
L
Izanami
xxPire
Izanami
4,813
3,422
0
1,577
11,422
3,245
365
88
11,330
0
46,055
W
4,896
2,263
0
1,097
10,624
4,315
725
3,501
7,055
0
18,964
L
Tsukuyomi
零号先驱者
Tsukuyomi
5,522
685
0
2,793
10,354
3,660
8
1,081
9,171
220
43,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
43,512
405
Minions Killed
309
0
Camps Cleared
0
1,569,316
Distance Traveled
1,331,056
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,028
502
50
3
0
326,455
0
L
Ymir
7,868
437
46
3
0
274,969
7
W
Terra
3,986
221
0
0
0
0
0
L
Ra
8,381
466
100
6
0
349,015
5
L
Awilix
7,963
442
85
5
0
337,040
1
W
Merlin
9,689
538
99
6
0
292,049
2
W
Artemis
12,271
682
122
7
0
336,851
5
L
Izanami
8,332
463
82
5
0
271,837
0
W
Kali
8,538
474
38
2
0
375,701
1
L
Tsukuyomi
8,631
480
92
5
0
336,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role