Player Matchup

Rama
Rama
Hellbobaby
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,261 Elo+
Solo
Osiris
Osiris
MenyaZovutDima
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
WlOttring
Tsukuyomi
Level 16
God Stats
26W - 16L
1,664 SR
Queue Stats
100W - 57L
1,607 Elo+
Solo
Neith
Neith
impeor
Neith
Level 21
God Stats
16W - 18L
1,359 SR
Queue Stats
78W - 90L
1,543 Elo+
Solo
Izanami
Izanami
maisioks
Izanami
Level 18
God Stats
3W - 7L
1,483 SR
Queue Stats
21W - 27L
1,442 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,467 Elo+

VS

Team Averages
Level 11
1,488 SR
1,305 Elo+
Neith
Neith
MARLAUW
Neith
Level 6
God Stats
1W - 7L
1,128 SR
Queue Stats
2W - 8L
1,051 Elo+
Solo
Chang'e
Chang'e
Sildr
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,100 Elo+
Solo
Anubis
Anubis
ajudam
Anubis
Level 29
God Stats
47W - 18L
1,808 SR
Queue Stats
412W - 258L
1,707 Elo+
Solo
Fenrir
Fenrir
condexx
Fenrir
Level 11
God Stats
33W - 30L
1,506 SR
Queue Stats
59W - 58L
1,434 Elo+
Solo
Yemoja
Yemoja
danila2star
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 19
12,496
961
10,196
21,757
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 6 / 21
13,462
1,036
16,331
21,958
18,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
WlOttring
Tsukuyomi
20
9 / 6 / 21
15,478
1,191
27,592
26,842
20,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
impeor
Neith
20
7 / 8 / 20
14,335
1,103
26,944
19,745
7,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
maisioks
Izanami
20
12 / 10 / 14
15,094
1,161
34,854
25,483
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MARLAUW
Neith
19
4 / 13 / 18
12,825
987
13,452
24,238
11,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sildr
Chang'e
20
6 / 7 / 25
14,274
1,098
19,670
30,260
14,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
ajudam
Anubis
20
15 / 5 / 20
16,250
1,250
50,472
30,402
19,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
condexx
Fenrir
20
17 / 9 / 13
16,290
1,253
23,043
28,805
18,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
20
0 / 0 / 24
13,701
1,054
2,376
10,040
14,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
142
34
Kills
42
42
Deaths
34
95
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
12
19
0.96
W
Neith
MARLAUW
Neith
4
13
18
1
L
4
6
21
2.42
W
Chang'e
Sildr
Chang'e
6
7
25
2.64
L
Tsukuyomi
WlOttring
Tsukuyomi
9
6
21
3.25
W
Anubis
ajudam
Anubis
15
5
20
5
W
Fenrir
condexx
Fenrir
17
9
13
2.61
W
Yemoja
0
0
24
12
L
Neith
impeor
Neith
7
8
20
2.13
L
Izanami
maisioks
Izanami
12
10
14
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,917
Damage
109,013
115,785
Taken
123,745
59,880
Mitigated
77,116
12,339
Healing
50,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,196
7,073
0
1,683
21,757
5,737
0
13,066
8,691
0
21,678
W
Neith
MARLAUW
Neith
13,452
5,702
0
1,057
24,238
11,230
0
0
24,238
0
26,822
L
16,331
6,102
0
0
21,958
18,674
0
14,727
7,231
764
33,350
W
Chang'e
Sildr
Chang'e
19,670
1,341
4,005
7,386
30,260
14,626
0
469
29,791
35,515
0
L
Tsukuyomi
WlOttring
Tsukuyomi
27,592
6,896
0
5,043
26,842
20,746
0
16,190
10,652
0
57,876
W
Anubis
ajudam
Anubis
50,472
1,930
1,015
13,184
30,402
19,134
0
190
30,212
106,572
0
W
Fenrir
condexx
Fenrir
23,043
4,922
0
391
28,805
18,058
0
80
28,725
0
31,728
W
Yemoja
2,376
1,246
19,800
3,723
10,040
14,068
0
4
10,036
15,660
0
L
Neith
impeor
Neith
26,944
17,869
1,449
2,644
19,745
7,684
0
11,498
8,247
0
49,548
L
Izanami
maisioks
Izanami
34,854
28,144
0
1,520
25,483
7,039
0
17,037
8,446
0
70,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,865
Gold Earned
73,340
237
Minions Killed
245
11
Camps Cleared
5
1,153,535
Distance Traveled
1,082,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,496
961
16
1
1
165,001
0
W
Neith
12,825
987
31
2
0
152,790
0
L
Osiris
13,462
1,036
43
3
1
269,844
0
W
Chang'e
14,274
1,098
39
3
3
252,902
0
L
Tsukuyomi
15,478
1,191
57
4
4
304,745
2
W
Anubis
16,250
1,250
137
11
1
196,385
0
W
Fenrir
16,290
1,253
14
1
1
269,193
0
W
Yemoja
13,701
1,054
24
2
0
210,835
3
L
Neith
14,335
1,103
42
3
4
209,377
0
L
Izanami
15,094
1,161
79
6
1
204,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role