Player Matchup

Arachne
Arachne
Disereth69
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Firted47
Ra
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
70W - 78L
1,331 Elo+
Solo
Guan Yu
Guan Yu
RaveCrabs1101
Guan Yu
Level 8
God Stats
1W - 2L
1,354 SR
Queue Stats
30W - 30L
1,694 Elo+
Solo
King Arthur
King Arthur
Slenk
King Arthur
Level 23
God Stats
3W - 3L
1,778 SR
Queue Stats
20W - 11L
1,629 Elo+
Solo
Nu Wa
Nu Wa
dimwitxyz
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,536 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,538 Elo+

VS

Team Averages
Level 22
1,586 SR
1,580 Elo+
Hou Yi
Hou Yi
BullseyeJohn
Hou Yi
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ParagonMid23
Hel
Level 29
God Stats
8W - 2L
2,000 SR
Queue Stats
98W - 109L
1,552 Elo+
Solo
Fenrir
Fenrir
RedAlpha127
Fenrir
Level 29
God Stats
13W - 8L
1,429 SR
Queue Stats
88W - 72L
1,335 Elo+
Solo
Janus
Janus
Shad3rs
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,609 Elo+
Solo
Cernunnos
Cernunnos
daneh101
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Disereth69
Arachne
15
2 / 4 / 4
8,943
471
5,511
16,495
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 7 / 3
7,957
419
4,719
10,180
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
11
0 / 7 / 10
7,449
392
7,112
17,561
9,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Slenk
King Arthur
14
6 / 6 / 4
9,373
493
11,065
20,963
18,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
dimwitxyz
Nu Wa
15
5 / 5 / 5
9,560
503
17,342
11,817
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
15 / 2 / 7
11,629
612
21,364
18,004
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 14
9,388
494
8,670
15,441
8,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
4 / 2 / 6
10,206
537
2,842
12,170
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Shad3rs
Janus
13
2 / 5 / 6
9,012
474
9,762
11,856
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
daneh101
Cernunnos
17
5 / 2 / 12
11,031
581
12,586
10,319
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
15
Kills
29
29
Deaths
15
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
15
2
7
9.25
L
Arachne
Disereth69
Arachne
2
4
4
1
L
2
7
3
0.5
W
3
4
14
2.5
L
Guan Yu
0
7
10
0.71
W
Fenrir
4
2
6
3.5
W
Janus
Shad3rs
Janus
2
5
6
1
L
King Arthur
Slenk
King Arthur
6
6
4
1.33
W
Cernunnos
daneh101
Cernunnos
5
2
12
5.5
L
Nu Wa
dimwitxyz
Nu Wa
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
55,224
77,016
Taken
67,790
40,540
Mitigated
28,246
24,243
Healing
31,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,364
12,292
0
7,445
18,004
7,060
1,010
3,503
13,832
0
87,014
L
Arachne
Disereth69
Arachne
5,511
3,784
0
8,300
16,495
5,695
0
1,220
15,215
0
63,207
L
4,719
153
591
2,045
10,180
3,080
241
1,149
8,969
33,886
0
W
8,670
526
8,573
8,345
15,441
8,394
229
4,814
10,304
36,487
0
L
Guan Yu
7,112
904
1,752
3,990
17,561
9,699
0
5,633
11,774
0
27,143
W
Fenrir
2,842
801
0
3,473
12,170
4,648
336
4,129
7,717
0
46,351
W
Janus
Shad3rs
Janus
9,762
366
117
1,730
11,856
4,245
205
3,998
7,521
47,717
0
L
King Arthur
Slenk
King Arthur
11,065
1,567
0
4,535
20,963
18,487
0
6,072
14,681
0
41,011
W
Cernunnos
daneh101
Cernunnos
12,586
6,552
255
1,098
10,319
3,899
2,064
4,481
5,565
0
74,323
L
Nu Wa
dimwitxyz
Nu Wa
17,342
3,120
128
2,902
11,817
3,579
488
3,604
7,945
57,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
51,266
404
Minions Killed
495
0
Camps Cleared
0
1,599,081
Distance Traveled
1,706,766
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,629
612
118
6
0
297,674
5
L
Arachne
8,943
471
111
6
0
306,430
4
L
Ra
7,957
419
79
4
0
291,451
3
W
Hel
9,388
494
63
3
0
343,136
6
L
Guan Yu
7,449
392
43
2
0
342,534
5
W
Fenrir
10,206
537
92
5
0
392,313
0
W
Janus
9,012
474
89
5
0
340,304
4
L
King Arthur
9,373
493
72
4
0
326,873
4
W
Cernunnos
11,031
581
133
7
0
333,339
0
L
Nu Wa
9,560
503
99
5
0
331,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role