Player Matchup

Scylla
Scylla
AngeLxZ1043
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BASTET1961
Ra
Level 27
God Stats
82W - 116L
1,407 SR
Queue Stats
113W - 170L
1,290 Elo+
Solo
Ymir
Ymir
RegioLeDoux
Ymir
Level 12
God Stats
16W - 11L
1,936 SR
Queue Stats
89W - 100L
1,606 Elo+
Solo
Tiamat
Tiamat
TheArcaneStorm
Tiamat
Level 28
God Stats
101W - 104L
1,381 SR
Queue Stats
377W - 482L
1,356 Elo+
Solo
Chang'e
Chang'e
blazEi7
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,455 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,441 Elo+

VS

Team Averages
Level 12
1,545 SR
1,385 Elo+
Bellona
Bellona
Bobaslim
Bellona
Level 28
God Stats
3W - 1L
1,688 SR
Queue Stats
21W - 15L
1,484 Elo+
Solo
Sobek
Sobek
Hunterfi32
Sobek
Level 13
God Stats
2W - 2L
1,538 SR
Queue Stats
2W - 8L
1,152 Elo+
Solo
Hachiman
Hachiman
Poleradfisring
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,719 Elo+
Solo
Ares
Ares
schqual
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Thor
Thor
陈瑜的大屁股
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
12 / 1 / 21
11,382
1,265
14,340
6,163
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 29
9,923
1,103
9,242
7,112
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 29
10,718
1,191
12,728
10,367
12,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
14 / 2 / 22
11,853
1,317
18,682
7,352
5,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
blazEi7
Chang'e
18
7 / 1 / 30
11,009
1,223
14,697
10,925
4,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bobaslim
Bellona
14
0 / 4 / 3
7,990
888
4,568
9,713
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
1 / 11 / 5
9,159
1,018
7,848
20,121
16,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
5 / 11 / 2
10,291
1,143
11,944
15,945
6,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
schqual
Ares
15
2 / 11 / 5
9,518
1,058
6,115
21,931
19,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 8 / 3
7,868
874
5,970
10,048
3,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
26
45
Kills
8
8
Deaths
45
131
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
1
21
22.5
W
4
3
29
6.17
L
Bellona
Bobaslim
Bellona
0
4
3
0.38
L
Sobek
1
11
5
0.32
L
Hachiman
5
11
2
0.55
W
8
1
29
22.5
W
14
2
22
12.5
W
Chang'e
blazEi7
Chang'e
7
1
30
22
L
Ares
schqual
Ares
2
11
5
0.41
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,689
Damage
36,445
41,919
Taken
77,758
28,120
Mitigated
51,438
11,076
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,340
2,413
0
768
6,163
2,276
0
1,960
4,203
28,513
0
W
9,242
2,215
655
61
7,112
2,861
0
3,618
3,494
18,062
0
L
Bellona
Bobaslim
Bellona
4,568
1,043
0
540
9,713
4,856
0
8,655
1,058
0
11,168
L
Sobek
7,848
906
0
1,304
20,121
16,568
0
18,406
1,715
21,514
0
L
Hachiman
11,944
8,112
0
740
15,945
6,359
0
14,630
1,315
0
27,503
W
12,728
3,512
0
0
10,367
12,594
0
3,239
7,128
19,413
0
W
18,682
1,936
161
2,605
7,352
5,705
0
2,924
4,428
32,692
0
W
Chang'e
blazEi7
Chang'e
14,697
3,224
3,721
3,105
10,925
4,684
0
2,222
8,587
35,544
0
L
Ares
schqual
Ares
6,115
569
0
0
21,931
19,892
0
19,032
2,899
19,197
0
L
5,970
1,664
0
0
10,048
3,763
0
8,966
1,082
0
12,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
44,826
166
Minions Killed
102
4
Camps Cleared
2
813,695
Distance Traveled
658,412
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,382
1,265
42
5
0
181,900
1
W
Ra
9,923
1,103
23
3
1
136,224
0
L
Bellona
7,990
888
18
2
0
106,549
1
L
Sobek
9,159
1,018
34
4
0
165,968
0
L
Hachiman
10,291
1,143
29
3
1
144,888
0
W
Ymir
10,718
1,191
20
2
1
170,623
0
W
Tiamat
11,853
1,317
33
4
1
155,527
0
W
Chang'e
11,009
1,223
48
5
1
169,421
2
L
Ares
9,518
1,058
13
1
0
143,796
1
L
Thor
7,868
874
8
1
1
97,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role